ems97 Posted October 16, 2014 Report Share Posted October 16, 2014 1 "Spirit Beast Tamer" monster + 1 "Nobel Spirit Beast" monsterMust be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways (You do not use "Polymerization"). Cannot be destroyed by card effects. During either player's turn: You can return this card to the Extra Deck, then target 1 of your banished "Spirit Beast Tamer" monsters and 1 of your banished "Noble Spirit Beast" monsters; Special Summon them in Defense Position. Link to comment Share on other sites More sharing options...
Azuh Posted October 16, 2014 Report Share Posted October 16, 2014 It just sits there... Link to comment Share on other sites More sharing options...
·Toot Posted October 17, 2014 Report Share Posted October 17, 2014 Its a temp wall for your opponent's turn and tag for that other thing with 2600 lol. Link to comment Share on other sites More sharing options...
Pchi Posted October 17, 2014 Report Share Posted October 17, 2014 Its a temp wall for your opponent's turn and tag for that other thing with 2600 lol. Pretty much that. Whenever I have the opportunity, I make this bad boy here in MP2 in order to enhance my field's defenses during my opponent's turn. Link to comment Share on other sites More sharing options...
Toffee. Posted October 17, 2014 Report Share Posted October 17, 2014 It just sits there...It's, basically, the safety net of the Archetype.But seeing as how the set can do a few loops here and there, this card comes off as being obscure.Not that it's a bad thing. Link to comment Share on other sites More sharing options...
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