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Infernoid Nehemoth


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300px-InfernoidNehemoth-SECE-JP-OP.png

 

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monsters from your hand and/or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.

 

Let's discuss my new form.

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Removal and protection. The catch being that you'll wipe any Infernoids that you had out and cannot Summon any more. Scapegoat ahoy!

Seeing as how the idea to Infernoids is that they embody absolute nothingness...
I mean, yea, keeping you from playing others is annoying, but it's still in flavor.
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