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Killer machine deck!!! please give suggestions!!!


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My deck is based on Machines. I need a lot of help with it and i would like to keep it at about 40-50 cards. I use the advanced format for forbidden and limited cards. Please help.

 

 

28x MONSTERS

3x UFO Turtle

3x Gyroid

3x Proto-Cyber Dragon

2x Kinetic Soldier

1x Adhesive Explosive

1x Victory Viper XX03

1x Battle Footballer

1x Steamroid

1x Drillroid

1x Submarineroid

1x Gear Golem The Moving Fortress

 

3x Cyber Dragon

1x Cyber Barrier Dragon

1x Jinzo

 

1x Perfect Machine King

1x Emes the Infinity

 

 

13x SPELLS

2x Polymerization

2x Heavy Storm

1x Swords of Revealing Light

1x Future Fusion

1x Overload Fusion

1x Riryoku

1x Snatch Steal

1x Limiter Removal

1x Mystic Wok

1x Mage Power

1x Shrink

 

 

9x TRAPS

2x Raigeki Break

1x Attack Reflector Unit

1x Nightmare Wheel

1x Call of the Haunted

1x Skill Drain

1x Bottomless Trap Hole

1x Torrental Tribute

1x Metalmorph

 

 

FUSIONS

1x Chimeratech Overdragon

1x Cyber End Dragon

1x Cyber Twin Dragon

1x Super Vehicroid Jumbo Drill

 

 

TOTAL

47 cards in deck

4 cards in fusion deck

 

Please reply if you have any suggestions for cards to add in or take out. I would also like to know any strategies you may have. PLEASE HELP!!!

 

by the way, does any1 know of a field spell card which helps machines? I have never seen one...

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im probably gunna just add 1 power bond... but i still want polymerisations... i dont want to fuse cyber end woth power bond, then have him activate shadow spell and i lose the duel...

 

but ur probably right about cyber barrier. I think il switch it out for a 2nd perfect machine king.

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