jellal17 Posted January 24, 2015 Report Share Posted January 24, 2015 2 level 4 Light monsters When this card is summoned change one face-up ATk position monster you're opponents controls into face-down defense position .Once per turn during you're opponents turn you can detach 1 xyz material from this card to negate the attack of one of you're opponents monsters.if this card has no xyz materials attached to it, it loses 1500 defense and gains 1500 ATK. Feed back would be nice my ocg is usually bad so don't be to mean :( <3 Link to comment Share on other sites More sharing options...
Spinny Posted January 24, 2015 Report Share Posted January 24, 2015 The card idea is pretty neat but its not very playable. Maybe give it a way to protect your stuff from card effects and make it be able to negate the effect of the attacking monster as well, albeit I would just scrap the last effect entirely if it was me.... Edit: second to last effect, because with a three thousand wall its unlikely they will attack anyway... Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted January 24, 2015 Report Share Posted January 24, 2015 2 Level 4 LIGHT monsters When this card is Xyz Summoned: Change 1 Attack Position monster your opponent controls to face-down Defense Position. Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; negate the attack of 1 of your opponent's monsters. If this card has no Xyz Materials, it loses 1500 ATK and gains 1500 ATK. Just so you know, 'tellarknights and some other LIGHT spam Decks that can make R4s will enjoy having a 3k wall that negates stuff. Granted, 52 does similar things; albeit having no ATK to play with. For comparative reasons, most bosses sit at around 2800-3000 ATK; some of them higher. First effect will backfire against certain Decks like Shaddolls and Ghostricks, but at this point, I don't think the latter is very common lately. But it is nice for softening up an opponent's boss monster for one of your other 'mons to destroy. Back to its negation effect, no one will strike it; but can be used more/less for blocking smaller monsters that are prone to being destroyed. With that in mind, I would recommend increasing the number of mats needed to 3; although 'tellars can still make this if they had the inclination to do so. There probably is some use for this card alongside them, but probably not. As for your OCG (and general English spelling/grammar), use this thread: http://forum.yugiohcardmaker.net/topic/322020-ocgpsct-thread-writing-your-card-properly/ Link to comment Share on other sites More sharing options...
Spinny Posted January 24, 2015 Report Share Posted January 24, 2015 2 Level 4 LIGHT monsters When this card is Xyz Summoned: Change 1 Attack Position monster your opponent controls to face-down Defense Position. Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; negate the attack of 1 of your opponent's monsters. If this card has no Xyz Materials, it loses 1500 ATK and gains 1500 ATK. Just so you know, 'tellarknights and some other LIGHT spam Decks that can make R4s will enjoy having a 3k wall that negates stuff. Granted, 52 does similar things; albeit having no ATK to play with. For comparative reasons, most bosses sit at around 2800-3000 ATK; some of them higher. First effect will backfire against certain Decks like Shaddolls and Ghostricks, but at this point, I don't think the latter is very common lately. But it is nice for softening up an opponent's boss monster for one of your other 'mons to destroy. Back to its negation effect, no one will strike it; but can be used more/less for blocking smaller monsters that are prone to being destroyed. With that in mind, I would recommend increasing the number of mats needed to 3; although 'tellars can still make this if they had the inclination to do so. There probably is some use for this card alongside them, but probably not. As for your OCG (and general English spelling/grammar), use this thread: http://forum.yugiohcardmaker.net/topic/322020-ocgpsct-thread-writing-your-card-properly/ I doubt making it a three mat will help its playability at all since its barely playable as it is because its so weak to card effects, and tellars have so many better three mats. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted January 24, 2015 Report Share Posted January 24, 2015 I did mention that they probably wouldn't need this card; technically though, if 52 can get away with being a 3000 wall for R4 (but has an offensive effect to make it a 3K striker) at 2, this should be fine. 52 doesn't have a protection effect of its own, correct? But yeah, BTS screws with this among with others; especially now. Then again, Casual's supposed to be for cards based on their own merits; not if the card can be abused with whatever's running rampant in the meta (though it'll probably come out). Being a 2K attacker/wall is decent (after it loses its mats), but more/less will get run over anyway by other threats. Link to comment Share on other sites More sharing options...
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