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Mecha Phantom Beast Jacruslan


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300px-MechaPhantomBeastJacruslan-NECH-JP

 

1 "Mecha Phantom BeastTuner + 1 or more non-Tuner "Mecha Phantom Beast" monsters
When this card is Synchro Summoned: You can Tribute any number of "Mecha Phantom Beast Tokens"; discard an equal number of randomcards from your opponent's hand. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or by card effects. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect): You can Set 1 Quick-Play Spell Carddirectly from your Deck.

 

How well does this help the deck? Clearly the discard effect would be amazing if Shaddolls and BAs weren't a thing. and Two of these create a lock that can only be destroyed by non destructive removal and Skill Drain. As for the third effect, it searches out MST, Scramble Scramble, RUM Quick Chaos (for those Xyz based builds, especially since access to Rank 4 and 9 (so C101, C103, C80, and C9), Book of Moon, Forbidden Lance, and Scapegoat.

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This is that one card I wish the card dealer nearby had copies of (or at least bothered to restock promptly), because from RL play in MPBs, there've been times when I had the perfect setup to make it, but lacked it. (In Japanese, but I don't really care; I can wait another couple months for Superstars to print it in English)

 

But yeah, the protection effect is nice. (I remember doing a written MPB a couple months ago that would go really nicely with this, but I digress)

 

Though, from test runs on YGOPro, I generally only have 1 Token that can be Tributed to hit the opponent's hand. I think Aix mentioned this point the last time thsi card got mentioned (probably I made that one)

 

If BAs/Dolls weren't a thing, hand discard would hurt. Dark Worlds exist also, but I don't hear much of them lately.

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