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[Deck Discussion] Shaddoll HEROes


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300px-ShaddollFusion-DUEA-EN-SR-1E.png300px-MiracleFusion-SDHS-EN-C-1E.png


So, the idea has been around for a while now. Elemental HEROes give Shaddolls the Attributes for their various Fusions, while Shaddoll Fusion ditches you materials for Miracle Fusion, so both fusion spells compliment each other. You also have access to both Winda AND Dark Law, which are both amazing floodgates on legs. Soon, the deck will be TCG-playable (hell, isn't it today?) and some people will surely try it out. Thoughts?
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imo I think the deck is perfectly plausible but not incredibly strong until we finally get Noden. The additional WATER attribute contributes heavily to stuff like Ab0 while also giving Shaddoll a huge boost over other decks.

It'll probably be played until we get Blazeman anyway, since when we do Seraph Dolls and Blazeman Heroes separates these decks entirely from what I've seen.

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Deck Discussions are ded.

In any case, Most of the Shaddoll fusions are unecessary.

Neph,Winda and the EARTH are used anyways, and the FIRE is useable but there isnt enough targets, the WIND is about the only one completely not worth using tbh.

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Neph,Winda and the EARTH are used anyways, and the FIRE is useable but there isnt enough targets, the WIND is about the only one completely not worth using tbh.


Grysta basically holds the line against Qliphorts. Shaddol HEROs are basically the best chance to get him out that isn't Core. That said, Core is way more versatile.
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