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[idea] Synchro xyz


GodsOfMoon

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uuuuh... hello. It's my first post, so I thought i should be starting with the idea I like the most between all those I have. (is my english bad? I'm french so....) Well, let's get to the point. 

 

  -Introduction

Synchro xyz is a original kind of monsters I thought of. They are in the extra deck. They are also counted as an evolution of both xyz monsters and synchro monsters.

  -Looks

The cards are black on the left side and white in the right side.

  -Features

The cards have both a level and a rank. They also can have xyz material. They can be treated as synchro monsters and xyz monsters, but they can't be send to the graveyard for a synchro summon or an xyz summon, except if the summoned monster is both a synchro and an xyz monster. (note: it isn't [Type/synchro-xyz/effect(others)] but [Type/synchro/xyz/effect(others)]). Cards are affected by both supports and counter cards for synchro AND xyz.

  -How to summon

You will need at least two monsters: one xyz/tuner monster and one ore more other monster. The rank of the summoned monster is equal to the one of the xyz tuner, and its level is equal to the one of its others material. The summon is treated as a synchro summon, and the monsters are attached to the synchro/xyz monster as xyz materials. The xyz tuner monster must have no materials.

 

From now on, i'll be working on an archetype I wanted to create, whom will support synchro xyz. It is actually an archetype based on quick effects of monsters with 0 atk and 0 def, who special summon themselves in at mode. They are based on colors, with cold colors having defensive effects and warm ones burning effects. Here are the first ones

Defensive:

Colored - Lady Light Blue

0/0; level 3

[spellcaster/effect]

During your opponent's turn, when a monster on his side of the field declare an attack, you can special summon this card from your hand in attack position, and if you do, negate the attack. This is a quick effect.

Offensive

Colored - Hero Hot Red

0/0;Level 2

[warrior/effect]

During your battle phase, you can special summon this car from your hand, and if you do inflict damages to your opponent equals to half the atk of the first monster he normal summoned last turn. This is a quick effect. You cannot activate this effect if you control a face-up Colored-Hero Hot Red.

Support:

Colored - Invisible Inexistent Black

0/0;Level 1

[spellcaster/effect]

You can attach this card from your hand to an xyz monster you control as an xyz material, and if you do, detach all other xyz materials this monster had. This is a quick effect.

Extra deck

Multicolored - Pure Prismatic Dancer

0/2000;rank 3

[fairy/xyz/tuner/effect]

2 level 3 monsters

This card cannot have more than 3 xyz materials. You can return one xyz material attached to this card to the hand, and if you do, return another xyz material attached this card to the deck, then shuffle it. This is a quick effect. Each time you activate a face-up "Colored" monster effect, draw one card.

Current boss

Omnicolored - Monochrome-eyed dragon dragon

3000/2500;rank 3 Level 5

[Dragon/synchro/xyz/effect]

This card cannot have more than 4 xyz materials. This card can attack once for each xyz materials attached to him. as long as this card have xyz materials, it cannot attack directly. When a card effect would destroy one or more "colored" monsters: you can detach 1 xyz material from this card: send the cards that would be destroyed to the top of your deck instead of destroying them, and if you do add one card from the bottom of your deck for each. When this card have no xyz materials: it can attack directly, but destroy it during the end of this turn.

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While I'm not a big fan of the "left half looks like this and right half looks like that" mentality, I can definitely appreciate the thought that went into this. I like that they are simultaneously Synchro and Xyz. I think, that the effect of this kind of monster could actually stand to be a bit stronger, given all the effort that goes into summoning it. 

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currently working on one

ive made some xyz tuners, i origonaly thought they would be for lvl 0 synchros

 

this is my idea for the xyz tuner:

 

agent of intelligence, pluto

Rank 3

Fairy/Xyz/tuner/effect

2 level 3 Fairy-type monsters,
this card can only be used to synchro summon a light attribute monster, this card's level is equal to the amounts of materials this card has x2, once per turn you can do one of two effects,
1: remove one material from this cad to raise one monster's level by 2,
2: banish one card from your graveyard and add one banished monster to this card as a material
(this card can't be used to Xyz summon)
ATK: 2300 DEF: 1000
tell me what you think, iv'e had this card made on this site for about 5 months, but not on any post( untill now)
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ive made some xyz tuners, i origonaly thought they would be for lvl 0 synchros

 

this is my idea for the xyz tuner:

 

agent of intelligence, pluto

Rank 3

Fairy/Xyz/tuner/effect

2 level 3 Fairy-type monsters,
this card can only be used to synchro summon a light attribute monster, this card's level is equal to the amounts of materials this card has x2, once per turn you can do one of two effects,
1: remove one material from this cad to raise one monster's level by 2,
2: banish one card from your graveyard and add one banished monster to this card as a material
(this card can't be used to Xyz summon)
ATK: 2300 DEF: 1000
tell me what you think, iv'e had this card made on this site for about 5 months, but not on any post( untill now)

 

 

I'll say that your card is good for normal synchro, but one of the rules of xyz synchro is that the monster must have no xyz materials, so the second effect is uneeded. Also, the fact that your card has a level and a rank could be useful, but the materials are in the way. I was thinking about something like *you can detach 2 xyz materials from this card and add the to your hand: special summon one of those. It's effect is negated, it's atk and def become 0 and it's name become "Anonymous"*. This card was from an archetype of monsters who changed monster names, on whom i'm still working.

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I'll say that your card is good for normal synchro, but one of the rules of xyz synchro is that the monster must have no xyz materials, so the second effect is uneeded. Also, the fact that your card has a level and a rank could be useful, but the materials are in the way. I was thinking about something like *you can detach 2 xyz materials from this card and add the to your hand: special summon one of those. It's effect is negated, it's atk and def become 0 and it's name become "Anonymous"*. This card was from an archetype of monsters who changed monster names, on whom i'm still working.

ah, ok

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