CybZer0 Posted March 27, 2015 Report Share Posted March 27, 2015 Effect: "Until the end of your next turn, activate 1 of the following effect: ∙Neither player takes any damage and cannot activate cards or card's effects. ∙Neither player can Summoned and monsters on the field cannot be destroyed by battle. You can only activate 1 "Final Peace" per match." Please comment and criticize! :) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 27, 2015 Report Share Posted March 27, 2015 Restriction is basically useless in single matches. Anyway, either effect is a heavy floodgate, no matter how you look at it. First effect locks off damage and any cards. Second effect kills off all summoning and gives monsters destruction immunity. (Although keep in mind you still have burn damage + piercing to attend to) In this case, you really need to give it a significant activation cost, because right now, it's basically broken and should be shafted to Joke Cards. Not to mention that you can just chain this during the opponent's turn, and they can't do anything after that (unless they happen to have S/T negation handy). Link to comment Share on other sites More sharing options...
Trebuchet MS Posted March 29, 2015 Report Share Posted March 29, 2015 The hilarious part is that it actually says "per match." This means if you use it at any point in game 1 of a best-2-of-3 tournament match, you can't use it again in game 2 or 3. Link to comment Share on other sites More sharing options...
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