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Water Honest


TF2_The_Scout

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H2Onest
Fairy/Effect
Water
level 4
attack: 1000 defense: 0

Once per turn, during your Main Phase: You can discard this card from hand; Send 1 WATER monster from your deck to the graveyard. During either player's Damage Step, when a WATER monster you control battles: You can send this card from your hand to the graveyard; that monster's attack becomes double its original until the end of the Damage Step.

This card is for a water archetype I'm creating called "Aquatic", which will be based around sending monsters to the grave to send your opponent's cards to the bottom of the deck. I designed this card in a way to where it would get at least semi-limited.
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WATER monsters do need more love, but I agree with giga here, 3 extra FB is a bit much. Maybe give it a hard OPT so it can't go for OTKs? Or perhaps even limit it to 1 effect per turn, and only once that turn?


To be completely honest, the best way to balance this is make either the first or both effects once per duel. OPT clauses do pretty much nothing to balance this
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I changed the effect to make it once per turn. As I said, this card would be limited, so having it say "once per duel" seems completely unnecessary.Would changing it from Main Phase to End Phase be more balanced?


that would help plenty.
as a tip, designing cards so that they SHOULD be on the list might not be the best idea
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