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[Written] Contrast HERO Twilight Kingdom Neos


Thomas★Zero

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Contrast HERO Twilight Kingdom Neos
lv 12 Light
Warrior/Fusion/Effect
"Elemental HERO Kingdom Neos" + "Contrast HERO Chaos" or (1 LIGHT "HERO" Fusion Monster + 1 DARK "HERO" Fusion Monster)
(This card is always treated as an "Elemental HERO" Monster.)
Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. While face-up on the field, this card is also DARK-Attribute. This card is unaffected by your opponent's monster effects. During your Battle Phase, only: your opponent cannot activate Set Spell/Trap Cards and the effects of all face-up cards your opponent controls are negated. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.
ATK/4000 DEF/2500

[spoiler=Info about E-HERO Kingdom Neos in relation to this card]
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[/spoiler]

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"Elemental HERO Kingdom Neos" + "Contrast HERO Chaos" or (1 LIGHT "HERO" Fusion Monster + 1 DARK "HERO" Fusion Monster)
Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. While face-up on the field, this card is also DARK-Attribute. This card is unaffected by the effect of your opponent's monster effects. During your Battle Phase, only: your opponent cannot activate Set Spell/Trap Cards and the effects of all face-up cards your opponent controls are negated. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.

It's a pretty cool boss monster that's hard to answer outside of an Honest effect, but what bothers me is its high barrier to entry. Fusions requiring Fusions are already not that easy to run - even Contrast HERO Chaos doesn't see a lot of use in Masked HERO Decks - but this is a Fusion of 2 Fusions, one of which requires 2 more Fusions. That's at least a 9-card investment - 2 for Kingdom Neos, 4 for Chaos, and 3 for each Fusion Summon you perform. Granted, you can cut it down to 7 by using Fusion Gate, but needing that many resources for a boss monster pushes it into unplayable territory.

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It's a pretty cool boss monster that's hard to answer outside of an Honest effect, but what bothers me is its high barrier to entry. Fusions requiring Fusions are already not that easy to run - even Contrast HERO Chaos doesn't see a lot of use in Masked HERO Decks - but this is a Fusion of 2 Fusions, one of which requires 2 more Fusions. That's at least a 9-card investment - 2 for Kingdom Neos, 4 for Chaos, and 3 for each Fusion Summon you perform. Granted, you can cut it down to 7 by using Fusion Gate, but needing that many resources for a boss monster pushes it into unplayable territory.


Made the changes to it as advised plus added the treated as E-HERO Clause as well for miracle Fusion. In addition this can use any Light or Dark HERO to note so you could summon it with the combination of "Elemental HERO Kingdom Neos" + "Masked HERO Anki" + Elemental HERO The Shining"
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