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[Written] Hell's Finest [Archetype: 06/?]


GarlandChaos

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A Ritual Archetype, and a Ritual Archetype solely.

 

Let's see what kind of reception this gets.

 

Contract with Hell's Finest

Ritual Spell Card

Lore: This card is used to Ritual Summon any "Hell's Finest" Ritual Monster. Tribute monster(s) from your hand or your side of the field, also, after that, Ritual Summon a "Hell's Finest" Ritual Monster whose Level is equal to or less than the total level of the monster(s) tributed. Once per turn, when a "Hell's Finest" Ritual Monster you control is destroyed by your opponent's card (by battle or by card effect), you can banish 2 cards from your Graveyard: Add this card from your Graveyard to your hand.

 

Hell's Finest, Legion

DARK *

Zombie/Ritual/Effect

0/0

Lore: You can Ritual Summon this card with "Contract with Hell's Finest". Cannot be destroyed by battle. You take no damage from battles involving this card. Once per turn: You can target 1 monster your opponent controls; equip that target to this card. This card gains the effects and half the ATK and DEF of each monster equipped to it. If this card is attacked while it has monsters equipped to it by its own effect: Destroy this card at the start of the Damage Step, regardless of its effects. You can only control 1 "Hell's Finest, Legion".

 

Hell's Finest, Abaddon

DARK ****

Fiend/Ritual/Effect

0/2600

Lore: You can Ritual Summon this card with "Contract with Hell's Finest". This card cannot be targeted by your opponent's card effects. Once per turn, you can pay 500 Life Points: Banish 1 card on your opponent's side of the field. You can only control 1 "Hell's Finest, Abaddon".

 

Hell's Finest, Belphegor

DARK *****

Fiend/Ritual/Effect

2600/0

Lore: You can Ritual Summon this card with "Contract with Hell's Finest". Cannot be destroyed by battle. If this card is targeted by your opponent's card effect, destroy it. Once per turn, you can discard 1 card: Special Summon 1 monster from your Graveyard, and if you do, you cannot declare an attack this turn, also, your opponent gains 1000 Life Points. You can only control 1 "Hell's Finest, Belphegor".

 

Hell's Finest, Samyaza

DARK ******

Fiend/Ritual/Effect

2400/2400

Lore: You can Ritual Summon this card with "Contract with Hell's Finest". Once per turn, when you take damage from your opponent's card (by effect or by battle), you can banish 3 cards from your Graveyard: This card gains ATK and DEF equal to half the damage you took. During each of your Standby Phases, you must pay 500 Life Points or destroy this card. You can only control 1 "Hell's Finest, Samyaza".

 

Hell's Finest, Leviathan

DARK *******

Sea Serpent/Ritual/Effect

3000/1500

Lore: You can Ritual Summon this card with "Contract with Hell's Finest". Once per duel, at the end of the Battle Phase, if this card attacked one of your opponent's monsters, you can tribute this card: Inflict damage to your opponent equal to half the combined ATK of this card and your opponent's monster. You can only control 1 "Hell's Finest, Leviathan."

 

CnC?

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Well, I feel the ritual spell is just too much. Mass non-destruction removal as a cost to summon a monster? AND it recurs? Sorry, but no. Basically, the only way to dodge its effects is by using XYZ monsters since they don't have levels (which leaves things open for Shaddoll Fusion or anti-XYZ techs).

 

Each of the Ritual monsters have their own things, but they aren't nearly as over-the-top as the Contract.

 

Legion:

You really like Scab-Scar Knight, don't ya? I actually like this one. On its own, it acts as a decent wall. However, it's strength and weakness is its constant threat of stealing monsters and, more importantly, their effects. But that also leads into its destruction. Honestly, I don't see that there's much of a need to change it up.

 

Abaddon:

Is this card intentionally spelled like Abandon? Anyway, this one is more iffy. If you get the Djinn lock with this, it is basically game over unless the opponent has Raigeki/Dark Hole/Other mass destruction cards. At the very least, you might need to limit the banishing to 1 card per turn or just monsters or something (or maybe change the banish timing to your opponent's End Phase giving them time to respond). In any case, it just seems really powerful for too little of a cost.

 

Despite rituals not being my favorite mechanic, I'm looking forward to seeing the rest of these!

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Well, I feel the ritual spell is just too much. Mass non-destruction removal as a cost to summon a monster? AND it recurs? Sorry, but no. Basically, the only way to dodge its effects is by using XYZ monsters since they don't have levels (which leaves things open for Shaddoll Fusion or anti-XYZ techs).

 

Each of the Ritual monsters have their own things, but they aren't nearly as over-the-top as the Contract.

 

Legion:

You really like Scab-Scar Knight, don't ya? I actually like this one. On its own, it acts as a decent wall. However, it's strength and weakness is its constant threat of stealing monsters and, more importantly, their effects. But that also leads into its destruction. Honestly, I don't see that there's much of a need to change it up.

 

Abaddon:

Is this card intentionally spelled like Abandon? Anyway, this one is more iffy. If you get the Djinn lock with this, it is basically game over unless the opponent has Raigeki/Dark Hole/Other mass destruction cards. At the very least, you might need to limit the banishing to 1 card per turn or just monsters or something (or maybe change the banish timing to your opponent's End Phase giving them time to respond). In any case, it just seems really powerful for too little of a cost.

 

Despite rituals not being my favorite mechanic, I'm looking forward to seeing the rest of these!

Thanks for the feedback. ^^

 

The Ritual Spell has been nerfed to only include Ritual Monster cards that were destroyed.

 

I was actually more-so inspired by Relinquished rather than Scab Scar-Knight.

 

Yes, it is intentionally spelled that way, as it was spelled as such in the holy scriptures.

 

"Hell's Finest, Belphegor" and "Hell's Finest, Samyaza" have been added to the archetype.

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