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Mind Haxorz


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Konami needs to make an archetype based on espionage. Knowledge is power.

Do Dark Worlds count? Yeah, their espionage comes off of non-archetypal cards, but still.

 

OT: When I was really young, I thought the "all Set" thing meant that I can Set as many Spells and Traps as possible from the opponent's hand to their backrow. Talk about h4x0rz.

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I want to know who gave this card this stupidly hilarious name and shake their hand.

 

Anyways, card is alright, but nothing too spectacular. I'm pretty sure there's a superior version but I can't think of anything atm.

 

Also, we may get that espionage archetype, but not in the way you'd expect.

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If Temple of the Kings hadn't been errata'd it would have enabled this plus 3 Mind Crush turn 1. Imagine.

a 5 card combo involving a bad card, a limited card, and 3x of an unsearchable trap?

 

That also requires a 6th card to use the final mind crush?

 

seems legit

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a 5 card combo involving a bad card, a limited card, and 3x of an unsearchable trap?

 

That also requires a 6th card to use the final mind crush?

 

seems legit

It's not as if it's an impossible move, given that Chicken Race FTK works applying the same engine to whittle your opponent down to 2 cards and possible Jar of Avarice use to recycle those cards and leave your opponent with nothing. It's an entirely hypothetical combo since with the errata it's not even possible but it seemed an interesting theoretical possibility. It would be as consistent as relying on opening with all 5 Exodia pieces but still potentially banterous.

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