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Yet Another F/L List Because Boredom.


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A little late on the Ban List fad, but was bored.

 

Threw this together based on the other Ban List threads floating around.  Some are my own preference, others are common choices.  This list is designed to weaken the current top tier decks without making them too unplayable, while also promoting a bit more variety.

 

[spoiler=List]

 

Forbidden (7):

Denko Sekka

Djinn Releaser of Rituals

Royal Magical Library

Nekroz of Trishula

Blaze Fenix the Bombardment Bird

Lavalval Chain

Macro Cosmos

 

Most of this is probably self-explanatory.  Macro Cosmos hit is a smack on the wrist to RBs

 

Limited (10):

Qliphort Scout

Cir, Malenbranche of the Burning Abyss

El-Shaddoll Construct

El-Shaddoll Fusion

Emergency Teleport

Instant Fusion

Super Rejuvenation

Lose 1 Turn

Mind Crush

Mistake

 

Qliphorts, Dolls, and BA are weakened.  Instant Fusion and Lose 1 Turn are preemptive hits.  E-Tele hit also weakens RBs a bit. Super Rejuvenation is fairly safe due to the banning of the Rulers.  Mind Crush and Mistake have become popular Main Deck and Side Deck staples respectively.

 

Semi-Limited (7):

Red-Eyes Darkness Metal Dragon

Book of Moon

Dragon Ravine

Reinforcement of the Army

Summoner’s Art

Bottomless Trap Hole

Compulsory Evacuation Device

 

A lot is personal preference here.  Would love to see REDRUM to 2 for a format just to see what happens, along with Book of Moon.  Again, with no Rulers, Ravine can return.  RotA and Summoners Art weaken Tellars and Qliphs/Igknights respectively.  BTH and CED to 2 are personal preference again.  Neither are used too much.

 

Unlimited (3):

Glow-Up Bulb

Sinister Serpent

Sacred Sword of the Seven Stars

 

This is really all I felt safe bringing to 3.

 

 

 

Feel free to comment/critique/bash/whatever.

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Graff is what gets the deck going. Cir is what maintains it. Cir also makes Dante significantly dangerous too, since a Cir attached to a Dante, can revive that same dante if it dies, basically netting you 2 grave retrieves for basically doing nothing.

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once it comes down to it, Cir is live more often than Graff is. Both cards are deserving of a hit though. be it Graff from 3-->2 and Cir from 3-->1, or both to 1 and TGU to 2. I prefer the latter, but the former is also a really good choice if need be.

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