Sleepy Posted July 25, 2015 Report Share Posted July 25, 2015 If a player would take Battle Damage: You can discard this card; that player gains that much LP instead.When a player(s) gains 2000 or more LP total, except by the effect of "Cosmic Dust Deer": You can Special Summon this card from your Graveyard.When this Attack Position card battles a monster: After damage calculation, you can have a player gain LP by half of that monster's ATK. It is an intended boss that can revive when Enchanted Javelin, Nutrient Z, or Draining Shield are used. Simochi/Nurse decks now have a beater to sit behind that can further their win condition in an aggro way or move to increasing the owner's LP if the key cards are taken down, and hopefully even move away from stall/OTK glass-jars. It cannot revive by its own LP gain or from copies of itself, however it works when the opponent is gaining LP, or if the combined LP gain to all players meets the 2k mark (because it says "total"). The Kuriboh-like effect is flexible for the sake of tag duels or maybe an instance where the opponent is required to take damage, who knows what might arise. Thoughts, comments, suggestions please =D Also, image by me (copic markers)Image: http://sleepy17.deviantart.com/art/Primordial-Space-Deer-520008670 Link to comment Share on other sites More sharing options...
DoctorMiracle Posted July 25, 2015 Report Share Posted July 25, 2015 This is an awesome card against swarm beatstick decks and acts like that Battlin' Boxer card that allows you to special summon him when you take damage and then gain back the damage as lifepoints. Also, the second effect of this card of letting any people gain lifepoints when it battles a monster is versatile as it could work in your favour as it saves you from a sticky situation or it could combo with Bad Reaction with Simochi to deal more damage. Link to comment Share on other sites More sharing options...
Sleepy Posted July 26, 2015 Author Report Share Posted July 26, 2015 This is an awesome card against swarm beatstick decks and acts like that Battlin' Boxer card that allows you to special summon him when you take damage and then gain back the damage as lifepoints. Also, the second effect of this card of letting any people gain lifepoints when it battles a monster is versatile as it could work in your favour as it saves you from a sticky situation or it could combo with Bad Reaction with Simochi to deal more damage. Thank you.Actually, I just noticed I missed a little line before posting it. It isn't meant to Special Summon itself by the LP gained by its own effect, but only by LP gained by other effects. Hopefully it doesn't start looking too much weaker but I'm gonna edit that right now. The flexibility of Simochi or LP gain is intended =)That way the player doesn't auto-lose when Simochi or the Nurse are taken down because the effect can change to increasing your own LP. Link to comment Share on other sites More sharing options...
Void Gimmick Posted July 26, 2015 Report Share Posted July 26, 2015 I like it. It's solid vs decks that try to deal damage I would run it in a few decks that I have ideas for good job :) Link to comment Share on other sites More sharing options...
Toffee. Posted July 26, 2015 Report Share Posted July 26, 2015 You know, if This could revive itself through it's own effect, it would basically come off as a 'modern' version of Gorz.Though, I assume you wanted to avoid that and focus more on interaction with outsde support, which is also fine, since as you listed, it allows for more shenanigans and what-not. Also, out of curiosity, does this only increse by half the ATK, if only because you didn't want This to potentially Summon other copies of itslef? O,o Link to comment Share on other sites More sharing options...
Sleepy Posted July 26, 2015 Author Report Share Posted July 26, 2015 You know, if This could revive itself through it's own effect, it would basically come off as a 'modern' version of Gorz.Though, I assume you wanted to avoid that and focus more on interaction with outsde support, which is also fine, since as you listed, it allows for more shenanigans and what-not. Also, out of curiosity, does this only increse by half the ATK, if only because you didn't want This to potentially Summon other copies of itslef? O,o Err. no. It is part of it, too though.It's just that at 2800 ATK, the opponent wouldn't be able to evade battling with it with big monsters to a degree, and it just looks like it'd accumulate LP much more quickly than I'd expect. Actually, I was thinking about modifying the effects a little bit, so that the revive effect is not triggered by the Kuriboh effect, but that it works with the other LP boost. It just needs to battle with a monster of 4k ATK or more to revive itself if I do that change. Or what you say too, do you think it can afford to just trigger itself without being abusive? I'm tempted but safety measures worry me xD Link to comment Share on other sites More sharing options...
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