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Goyo Stage


Malacoda-Eviltail

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Goyo Stage
Attribute: SPELL
Type: Continuous Spell
Text: During each of your Standby Phases: You can reveal any number of Warrior-Type Tuner monsters from your hand; Special Summon 1 "Goyo Token" (Warrior-Type/EARTH/Level 2/ATK 1200/DEF 1200) in Defense Position for each monster revealed. These Token(s) cannot be used as Synchro Material, except for the Synchro Summon of a Warrior-Type monster. You can Tribute all "Goyo Tokens" you control, then target 1 "Goyo" monster in your Graveyard whose Level is equal to or less than the total Levels of the monsters Tributed; Special Summon that target. You can only control 1 "Goyo Stage" on the field.

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Would suggest you change it to "Tribute all "Goyo Tokens" you control, then target 1 "Goyo" monster in your Graveyard whose Level is equal to or less than the total Levels of the monsters Tributed; Special Summon that target."

 

If the cost is variable, it'd make sense for the output to have a correlation with how much you're investing into the cost.

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Would suggest you change it to "Tribute all "Goyo Tokens" you control, then target 1 "Goyo" monster in your Graveyard whose Level is equal to or less than the total Levels of the monsters Tributed; Special Summon that target."

 

If the cost is variable, it'd make sense for the output to have a correlation with how much you're investing into the cost.

Edited to your suggestion which I do like - this would be ideal maybe for Goyo decks...if they become a thing.

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The first effect is good, the second however is simply awful ... at least allow one to do it in one turn, for example summoning 1 goyo token for each warrior tuner you reveal, this way you would have to have a huge unused hand to revive goyo, but would be able to use the last effect ... do not forget it is absurdly easy to run over those tokens.

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The first effect is good, the second however is simply awful ... at least allow one to do it in one turn, for example summoning 1 goyo token for each warrior tuner you reveal, this way you would have to have a huge unused hand to revive goyo, but would be able to use the last effect ... do not forget it is absurdly easy to run over those tokens.

Hmm...I see what ya mean...Boosted the stats a bit though I don't know how high to make it and now you can bring more Tokens for each Warrior Tuner in hand.

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This card seems like it could be pretty dangerous  if more than one was on your side of the field. Special summoning Tokens that require you to already have some level of setup is pretty strong on its own but then a resurrection effect on top of that makes this card a little overbearing in multiples. I do like the concept of making continuous Synchro fodder and in todays Meta, most Synchro aren't exactly what they use to be. If I was to try and change it, I would make it so you could only control 1 at any one time.

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