-kyo- Posted August 23, 2015 Report Share Posted August 23, 2015 Each player can only Summon 1 monster to their side of the field per turn. If a player controls 2 or more monsters, they must destroy monsters they control until they only control 1. http://yugioh.wikia.com/wiki/Narrow_Tunnel combo with dark door?please discuss Link to comment Share on other sites More sharing options...
~Faytl~ Posted August 23, 2015 Report Share Posted August 23, 2015 Why would you need to combo this with Dark Door? It already stops them from having multiple monsters, attacking once is already all they're doing. Screws a LOT of decks over, though it sets off Dolls and BA monster effects, though in the case of BA they wouldn't be able to Xyz or Synchro... Maybe in some weird Malaconda-centered build... Link to comment Share on other sites More sharing options...
Progenitor Posted August 23, 2015 Report Share Posted August 23, 2015 So.....it's essentially Kaiser coliseum but your opponent is able to purposely summon stuff they may want to destroy. Granted you can activate it anytime on full fields and bring everything to 1 (which is kinda insane), but as a whole Kaiser is a tiny bit better IMO. Link to comment Share on other sites More sharing options...
Dog King Posted August 23, 2015 Report Share Posted August 23, 2015 how is Kaiser better? this is pretty much chainable and very similar to torrential and its also a floodgate which shuts down decks Link to comment Share on other sites More sharing options...
Progenitor Posted August 23, 2015 Report Share Posted August 23, 2015 Cuz kaiser is a spell and doesn't allow your opponent to potentially abuse its self destruction. Plus if anything has card effect immunity on the field this just straight up doesn't matter to it. But like you said this is a potential field nuke on top of a floodgate. It's not bad at all. Pretty redic in fact. But I feel like Kaiser is safer as a whole, especially since this would be nerfed to all heck should it actually be printed. Alsi notice that this doesn't destory a 2ns monster. Every time there is more than one that player gets to pick and choose which ones get to stay on the field. Kaiser locks your field to whatever you have out. You can still make plays, albiate very restrictive ones, while this is out, so Kaiser is actually a better floodgate as a whole Link to comment Share on other sites More sharing options...
Dog King Posted August 23, 2015 Report Share Posted August 23, 2015 "But I feel like Kaiser is safer as a whole, especially since this would be nerfed to all heck should it actually be printed." wtfso kaiser is better than this because this would get nerfed?were talking if this with this eff was released Link to comment Share on other sites More sharing options...
Progenitor Posted August 23, 2015 Report Share Posted August 23, 2015 Nah its cool. You can ignore my argument based on that one sentence. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted August 23, 2015 Report Share Posted August 23, 2015 Kaiser isn't better, since this is chainable, and this works while you control nothing. The latter is a big deal. Also, the idea of abusing this to destroy your own stuff is silly, considering it restricts you to 1 summon per turn anyway. Link to comment Share on other sites More sharing options...
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