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Kuragnia - da new HAT ! >3<


BatMed

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[spoiler=Tuner Monsters]

[spoiler=Kuragnialik of the Dark Ashes]
kuragnialik_of_the_dark_ashes_by_batmed-
 

**Effect:
If you control a Level 4 or higher Reptile-Type monster: You can Special Summon this card from your hand. If a monster’s effects are negated; you can Special Summon this card from your Graveyard, but it is banished when it leaves the field. Cannot be used for a Synchro Summon, except for the Synchro Summon of a Reptile-Type monster. You can only control 1 face-up “Kuragnialik of the Dark Ashes”. You can only use 1 "Kuragnialik of the Dark Ashes" effect per turn, and only once that turn.

 


[spoiler=Kuragnialik of the Poisonous Forest]
kuragnialik_of_the_poisonous_forest_by_b
 

**Effect:
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If a monster’s effects are negated; you can add 1 “Kuragnia” monster from your Deck to your hand. You can only use this effect of "Kuragnialik of the Poisonous Forest" once per turn this way. Cannot be used for a Synchro Summon, except for the Synchro Summon of a Reptile-Type monster.

 

 

[spoiler=Kuragnialik of the Great Entity]

kuragnialik_of_the_great_entity_by_batme

 

**Effect:
If your opponent controls a monster whose effects are negated, you can Special Summon this card (from your hand or Graveyard), but banish it when it leaves the field. You can only Special Summon 1 "Kuragnialik of the Great Entity" per turn this way. If a monster’s effects are negated, you can target 1 monster on the field; negate that target’s effects. You can only use this effect of “Kuragnialik of the Great Entity” once per turn. Cannot be used for a Synchro Summon, except for the Synchro Summon of a Reptile-Type monster. You can only control 1 face-up “Kuragnialik of the Great Entity”.

 

 

 

 

[spoiler=Effect Monsters]

[spoiler=Naris, Kuragnia's Valet]

naris__kuragnia_valet_by_batmed-d9610xs.

 

**Effect:
When this card is Summoned: You can target 1 face-up monster on the field; negate that target’s effects until the End Phase. When a monster’s effects are negated: You can Special Summon this card from your hand. You cannot Summon other monsters during the turn you activate this card’s effect, except Reptile-Type monsters. You can only use each “Naris, Kuragnia’s Valet” effect per turn.

 

 

[spoiler=Kuragnia of the Fallen Light]

kuragnia_of_the_fallen_light_by_batmed-d

 

**Effect:
When this card is Normal Summoned: You can add 1 Level 3 or lower EARTH Reptile-Type monster from your Deck to your hand. When a monster is Summoned: You can negate that monster’s effect until the end of the current Phase. You cannot Summon other monsters during the turn you activate this card’s effect, except Reptile-Type monsters. You can only use 1 “Kuragnia of the Fallen Light” effect per turn.

 

 

[spoiler=Perseus, Kuragnia Paladin]

perseus__kuragnia_paladin_by_batmed-d961

 

**Effect:
When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower Reptile-Type Tuner monster from your Deck. Its effects are negated.

 

 

[spoiler=MeDes, Kuragnia Queen]

medes__kuragnia_queen_by_batmed-d961768.

 

**Effect:
If your opponent controls a monster whose effects are negated, and all monsters on your side of the field are Reptile-Type monsters (and only Reptile-Type), you can Special Summon this card from your Graveyard, but it cannot attack this turn and it is banished when it leaves the field. You can only Special Summon “MeDes, Kuragnia Queen” per turn this way. When this card is Summoned, target 1 monster whose effects are negated; during the End Phase, destroy that monster.

 

 

 

 

[spoiler=Synchro Monsters]

[spoiler=Darklord Samael, Alkuragnia Doom]

darklord_samael__alkuragnia_doom_by_batm


**Effect:
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target 1 face-up monster on the field; negate that target’s effects until the End Phase. While face-up on the field or in the Graveyard, this card is also Fairy-Type monster. Once per turn, if this card’s effects are negated: You can send 1 Fairy or Reptile-Type monster from your Deck to your Graveyard, target 1 face-up monster your opponent controls; negate that target’s effects until the End Phase. This effect cannot be negated.

 

 

[spoiler=Alkuragnia Pandemonium Deuce]

alkuragnia_pandemonium_deuce_by_batmed-d

 

**Effect:
1 Tuner + 1 or more non-Tuner monsters
While face-up on the field or in the Graveyard, this card is also Fiend-Type monster. Once per turn, you can target up to 3 of your banished Reptile-Type monsters; shuffle those targets into the Deck. If you shuffled 3 cards with this effect, you can Draw 1 card. If this card is destroyed by battle or card effect: You can add 1 Level 4 or lower Reptile or Fiend-Type monster from your Graveyard to your hand. You can only use this effect of “Alkuragnia Pandemonium Deuce” once per turn.

 

 

[spoiler=Perseus, Heroic Alkuragnia Betrayer]

perseus__heroic_alkuragnia_betrayer_by_b

 

 

**Effect:
1 Tuner + 1 or more non-Tuner monsters
While face-up on the field or in the Graveyard, this card is also Warrior-Type monster. Once per turn: If this card destroys an opponent's monster whose effects are negated by battle, it can make a second attack in a row.

 

 

[spoiler=MeDeus, Alkuragniaeus Goddess]

medeus__alkuragniaeus_goddess_by_batmed-

 

**Effect:

1 Tuner + 1 or more non-Tuner Reptile-Type monsters
You can discard 1 “Kuragnia” monster: Destroy all face-up monsters on the field whose effects are negated. This card cannot attack during the turn you activate this effect. You can only use this effect of “MeDeus, Alkuragniaeus Goddess” once per turn. Negate the effects of Effect Monsters destroyed by battle with Reptile-Type monsters you control. When this card is sent from the field to the Graveyard; you add 1 “Kuragnia” Tuner monster from your Graveyard to your hand.

 

 

 

 

[spoiler=Trap Cards]

[spoiler=Allure of the Kuragnia Queen]

allure_of_the_kuragnia_queen_by_batmed-d

 

**Effect:

If you control an "Alkuragnia" monster; you can activate this card during the turn it is Set. If you control a Reptile-Type monster, you can target 1 face-up monster on the field; negate that target's effects until the end of the current Phase and change its Battle Position. During either player's turn, except the turn this card was sent from the field to the Graveyard, if you have only Reptile-Type monsters in your Graveyard: You can banish this card from your Graveyard, then target 1 face-up monster on the field; negate that target's effects until the end of the current Phase and change its Battle Position (this is a quick effect). You can only use 1 "Allure of the Kuragnia Queen" effect per turn, and only once that turn.

 

 

[spoiler=Charge of Kuragnias]

charge_of_kuragnias_by_batmed-d9703gf.pn

 

**Effect:
Discard 1 card, then target 1 Reptile-Type monster in your Graveyard and 1 monster your opponent controls; Special Summon the first target, and if you do, negate the second target effects. When this card leaves the field, destroy that target. When that target leaves the field, destroy this card. You can only activate 1 "Charge of Kuragnias" per turn.

 

 

[spoiler=Gust of Kuragnia Queen]

gust_of_kuragnia_queen_by_batmed-d9708cm

 

**Effect:
When your opponent Special Summons a monster(s) or when your opponent would activate a card or effect(s) that would Special Summon a monster(s): Discard 1 "Kuragnia" monster from your hand; Special Summon 1 "Kuragnia" monster from your Deck, but it cannot attack this turn. When this card leaves the field, destroy that target. When that target leaves the field, destroy this card. You can only activate 1 "Gust of Kuragnia Queen" once per turn.

 

 

 

 

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Nice work, it seems like an interesting archtype, however I would suggest you would add a "banish this card if it leaves the field" clause to Kuragnialik of the Great Entity.

You might also add a grave effect for Gust of Kuragnia Queen as it otherwise has the annoying taste of an eterenal (-1) card.

Perseus might also get a floating effect or something, so it could compete with the very strong pool of level 7 synchros.

I also have to admit that after you compared them to H.A.T. I assumed one could somehow search the traps, though it might be a bit too much, considering Gust of Kuragnia Queen can be a stronger and less restricted breakthrough skill for this archtype (especially the fact that it can be used twice during the opponent's turn (though not during the same)).

The fact that they allow older reptile cards to see the light of the day again (would be) is also quite interesting (including snake rain, vennominon and ananta).

All in all the archtype seems alright, though I would suggest MeDes should also be summonable via her effect if she ends up in the players hand.

 

Well done (not to mention that the images fit very nicely into the archtype).

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