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Dark Sanctuary + da Ghost


BatMed

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[spoiler=Ghost of Dark Sanctuary]
ghost_of_dark_sanctuary_by_batmed-d6yxwj
 

**Effect:
You Special Summon this card (from your hand) by banishing 1 Fiend-Type monster from your Graveyard. You can only Special Summon 1 “Ghost of Dark Sanctuary” per turn. During the End Phase of the turn this card is Summoned, if you don’t control a Field Spell Card: Return it to the hand. This card cannot be destroyed by battle. If you would take damage from battle involving this card; gain that amount of LP instead. During your opponent’s End Phase; target and destroy 1 monster your opponent controls. You can only use this effect of “Ghost of Dark Sanctuary” once per turn. You can only control 1 face-up "Ghost of Dark Sanctuary".

 

 

[spoiler=Dark Sanctuary]

dark_sanctuary_by_batmed-d9aiij6.png

 

**Effect:
When this card is activated: You can send 1 Level 8 Fiend-Type monster from your Deck to your Graveyard, and if you do, add 1 Level 7 or 8 DARK monster that can be Normal Summoned from your Deck to your hand. You can only use this effect of “Dark Sanctuary” once per turn. Once per turn, during either player’s turn: You can target 1 DARK monster you control; until the End Phase, that target cannot be destroyed by battle, also you take no battle damage from battle involving that monster.

 

 

 

Any CnC would be appreciated •3

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