Partangle the Candle Jangler Posted September 24, 2015 Report Share Posted September 24, 2015 When a card or effect is activated while you control a monster whose original attribute is DIVINE: Negate the activation and banish that card, then inflict 1000 damage to your opponent. During either player's turn, when an effect is activated that targets a monster whose original attribute is DIVINE, you can banish this card from your Graveyard: negate the activation, and if you do, destroy that card. I'm certain the card text is phrased incorrectly in some way but you get the idea. Link to comment Share on other sites More sharing options...
EndUser Posted September 24, 2015 Report Share Posted September 24, 2015 Except the Summons (excluding the Summon via effect), the card basically negates everything. Since it requires 1 of the only 3 DIVINE monsters to be on the field, a bonus to the negation is fine, however both banishing and inflicting damage are (in my opinion) not necessary. I'd keep only one, but I don't think there's any problem with both existing. The second effect is okay as well, but I'm troubled since it's a Counter Trap that inherits this. Does it mean that nothing can be chained to it, except Counter Traps? Does it count as a Counter Trap even if in Graveyard? I really don't have something to suggest here... Link to comment Share on other sites More sharing options...
Trebuchet MS Posted September 24, 2015 Report Share Posted September 24, 2015 I'm positive that only the activation of Counter Traps is Speed 3. Anything else that's responsive, like alternate activations, are Speed 2, since those are Trap effect activations. Very significant effect despite minor wording difference. Like between "cast" and "put on battlefield". Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 24, 2015 Report Share Posted September 24, 2015 While on the field, it is SS3, so only another Counter Trap can chain against it.In the Graveyard, it's still a card effect so SS2. No, this card will not retain SS3 capacities while in the Graveyard. -------------As-is, it's a universal negation card for the Gods, so that helps.On-field banishes and burns the opponent; Graveyard blocks attempts by Castel and other targeting removal. Considering the effort needed for a God in the first place, I'm fine with this. Link to comment Share on other sites More sharing options...
Monarch King Posted September 24, 2015 Report Share Posted September 24, 2015 Same with Sakura. It is so difficult to bring out a God, especially in these days, so there is nothing to find wrong with this card. I like it. Link to comment Share on other sites More sharing options...
Astolfo Posted September 24, 2015 Report Share Posted September 24, 2015 Was about to say something like DNA Surgery or whatever that card was called, but then saw it said "original". Considering the fact that what, only 4 cards in this game are Divine originally? That should be fine, even if it's strong as a card, but the usability is limited enough that it should be okay. Link to comment Share on other sites More sharing options...
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