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Pyramid of Illusion (Sphinx support)


Lee Cheng Men

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I don't think this is necessarily a bad card, but if my memory serves me correctly, the Sphinxes are a primarily defensive archetype with a defensive style of play. They aren't built for attacking and this card encourages that. I would change the conditions to something defense related. That said, it seems like the Sphinxes do have their own beat sticks nowadays, so this might work for them.

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I don't think this is necessarily a bad card, but if my memory serves me correctly, the Sphinxes are a primarily defensive archetype with a defensive style of play. They aren't built for attacking and this card encourages that. I would change the conditions to something defense related. That said, it seems like the Sphinxes do have their own beat sticks nowadays, so this might work for them.

Don't forget that while the Rock Sphinxes exist (which you're thinking of), the Pyramid of Light Sphinxes (Andro-Sphinx, Sphinx Teleia, Thenien) is what this card is designed to support.

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I don't think this is necessarily a bad card, but if my memory serves me correctly, the Sphinxes are a primarily defensive archetype with a defensive style of play. They aren't built for attacking and this card encourages that. I would change the conditions to something defense related. That said, it seems like the Sphinxes do have their own beat sticks nowadays, so this might work for them.

I agree with you, but this card was used to support the Light Sphinx, not the Rock-Type Sphinx. But thanks for your comment because I was going to make a card supports the Rock Sphinx. :)
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I think the whole counters thing is too slow. Sphinxes are going to need some absolutely amazing support to make them even remotely playable, and I don't think this is it. And chances are, your opponent won't have that many monsters in defense position for you to take advantage of. Maybe this card should put them in defense position?

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