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Glorious Break


Thomas★Zero

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https://www.youtube.com/watch?v=n-AB0fK8WDU

 

grUbt1f.jpg

Target 1 Monster you control; During the Battle-Phase only this turn: The targeted monster is unaffected by your opponents card effects and If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During either players turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; Double that targeted monsters original ATK until the End-Phase that turn. You can only use 1 "Glorious Break" effect per turn, and only once that turn.

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We lack a lot of good Battle Based Spells, this is good. 

 

This is nice in Lightsworns. (Imagine the devastation of using JD and then this card in grave, 6000 to the face isn't pretty) It's also a good target for Dude. Those are just the obvious though. I'm sure a more expert combo pioneer can see more uses for this card. Manly af tbh. Music fits it too. (That part is important) 

 

Any beatdown deck would enjoy this. I see no issues other than some OCG... pretty solid card.

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This card is useful against some defensive decks because it gives you an unstoppable attack that damages them for one turn . And can double an attack to take out high attack or defense monster your opponent has . It is balanced because the fact that you have to banish it to use its second effect and that it's not a quick play so you couldn't double your monster when your opponent attacks

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This card is useful against some defensive decks because it gives you an unstoppable attack that damages them for one turn . And can double an attack to take out high attack or defense monster your opponent has . It is balanced because the fact that you have to banish it to use its second effect and that it's not a quick play so you couldn't double your monster when your opponent attacks

Just to note that the grave effect does state during either players turn except the turn it was sent to the graveyard for the last part of what you said. Where it sets itself up after your turn to counter any attack once that turn.

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Not sure if the grave effect is fair but I like this card. The first effect allows you to safely attack and inflict at least one bit of battle damage, and the second is basically a grave generic bujin crane that can be made live by milling the card.

 

Attacking directly with the grave effect does sound scary, so how about restricting the activation to only when your monster is battling another monster?

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