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Sunken Treasure


BtanH

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Need names and pictures :(

Sunken Treasure 1

Level 3/WATER/Rock/100/400

When this card is summoned, you can send 1 Sunken Treasure monster from your deck to the graveyard. If this card is in your hand or Graveyard: You can banish a Sunken Treasure monster from your hand and/or Graveyard, except this card; Special Summon this card. If this card is banished: You can add 1 ~ from your Deck to your hand. You can only use 1 ~ effect per turn, and only once that turn.

 

Sunken Treasure 2

Level 3/WATER/Rock/200/300

When this card is summoned, you can return up to 2 of your banished Sunken Treasure monsters to your deck. If this card is in your hand or Graveyard: You can banish a Sunken Treasure monster from your hand and/or Graveyard, except this card; Special Summon this card. If this card is banished: You can add 1 ~ from your Deck to your hand. You can only use 1 ~ effect per turn, and only once that turn.

 

Sunken Treasure 3

Level 3/WATER/Rock/300/200

When this card is summoned, you can return 1 of your banished Sunken Treasure monsters to your graveyard. If this card is in your hand or Graveyard: You can banish a Sunken Treasure monster from your hand and/or Graveyard, except this card; Special Summon this card. If this card is banished: You can add 1 ~ from your Deck to your hand. You can only use 1 ~ effect per turn, and only once that turn.

 

Sunken Treasure 4

Level 3/WATER/Rock/400/100

When this card is summoned, you can discard 1 Sunken Treasure monster to draw a card. If this card is in your hand or Graveyard: You can banish a Sunken Treasure monster from your hand and/or Graveyard, except this card; Special Summon this card. If this card is banished: You can add 1 ~ from your Deck to your hand. You can only use 1 ~ effect per turn, and only once that turn.

 

Sunken Treasure 5

Level 3/WATER/Rock/500/500

When this card is summoned, add 1 Sunken Treasure monster from your deck to your hand. When this card is banished, banish 1 card from your deck. You can only use each of the effects of ~ once per turn. 

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1 is extremely intentional. It is important to note that 1. They don't apply any pressure on theri own, unlike a D-ruler, due to their pitiful stats and 2. Rank 3s are MUCH weaker than Rank 7 (and level 8 synchro).

2 is a happy accident more than anything, but so far hasn't been a huge problem. If it becomes a major issue, I can make them unable to be SS'd from RFG. They almost certainly need to remain level 3 due to XYZ being their only way to do anything, and every other level having MUCH stronger resources than Rank 3 (and the lower ranks being absolute garbage).

3 I was unaware of. Which specific crag thing can send them? 

I recently added ST5, which might cause problems. There are a multitude of ways to tone it down if need be. 

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