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Even Red-Eyes have som Brooklyn Rage to them


{NovaDrake}Gallahad

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>Equip Trap

>Says select instead of target

>some*

>for*

>Destroys cards in hand instead of discarding them

>I could list 5 other things wrong with this card.

 

Red-Eyes don't need this tbh, that Dragon Blade Hermos card does this job already. This is also slightly broken. (2 cards mean they lose 1/4 of their initial lp) I would scrap the card tbh.

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There are equip traps I think

 

 

And you could say something positive about this card

traps that become equip cards are usually normal traps, the equip mark its only for spells

 

Target - not select (same thing but it is how it has to be worded)

 

And yes the card is broken, it let you red eyes gain a masive boost (potentially) when the deck specializes on inflicting direct damage, this with the fusion monsters could mean gg in 1 attack. Also the card will trigger just by being destroyed, the fact that it turns into an equip card, makes it so you can meet that condition by just getting rid of the equiped monster ( i activate it, use the equiped monster for an xyz, tribute or something else, the card gets destroyed and activates). and what it does is a more broken version of the original crush card, you are making your opponent getting rid of his entire hand or if it wasnt enough you are burning him for that.

 

My suggestion: 500 for each card on the boost, the other effect maybe destroy 1 card or something less broken

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This is unbelievable. Not only does it make Red-Eyes a high beater, but it punishes your opponent for dealing with it too much. Please change that second effect. It's unnecessary and broken.

 

Furthermore, why are you focusing on Red-Eyes exclusively? I get that people like it now that it got support, but it looks like you want it to be top tier. Nothing wrong with that, but you're doing it in a way that says "This deck is not allowed to lose." which is bad.

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  • 2 weeks later...

Kunai with Chain / Blast with Chain say hi.

That, and some other misc. Traps that I don't remember the name of at this time.

 

In any case, it's blatantly broken for Red-Eyes, as already pointed out.

Lower the stat boost to 500 per card, and get rid of the hand destruction/heavy burn effect, and it'll be tolerable.

 

Although, given the user doesn't update his cards properly, I could very well be wasting my time writing this.

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