{NovaDrake}Gallahad Posted October 24, 2015 Report Share Posted October 24, 2015 Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted October 24, 2015 Report Share Posted October 24, 2015 First off, why is this DIVINE? Have you learned nothing from repeated locks? Second, you can't use abbreviations in card wording. "ATK" deals with attack points only. This card seems decent enough with a mandatory Shi-En like effect, however it needs an opt since it can do it multiple times, thus preventing your opponent from playing the game. Also, please lower the number of possible attacks. It makes it an unbelievably strong beatstick that can't be dealt with at all, especially with the rest of the effect. Also, 6k ATK? Really? Quasar is level 12 and only has 4000. Five-Headed Dragon is level 12 and has 5000. At least make this a middle man at 4500. Link to comment Share on other sites More sharing options...
Dragulas Posted October 24, 2015 Report Share Posted October 24, 2015 I dont know anything about the diamond eyes tuner, so i cant say anything about the summoning condition. DIVINE, its just an atributte for the gods, that thing its just a red eyes monster. the negation needs to be only once per turn and 6000 its kind of well...., its too much atk Also your opponent will have to check your hand when you want to attack, hand is not a place of public knowledge so using the hand that way goes against the game mechanics (i think) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 25, 2015 Report Share Posted October 25, 2015 I dont know anything about the diamond eyes tuner, so i cant say anything about the summoning condition. DIVINE, its just an atributte for the gods, that thing its just a red eyes monster. the negation needs to be only once per turn and 6000 its kind of well...., its too much atk Also your opponent will have to check your hand when you want to attack, hand is not a place of public knowledge so using the hand that way goes against the game mechanics (i think)1. He posted the other monsters somewhere in this section, but I cbb to find them at this time. 2. Generally speaking, DIVINE is reserved for the God cards and/or things based off of divine beings. It is not limited strictly to the original ones Yugi has used in the series.However, you should have a solid reason for using this and designing things properly. Stuff like this is really not acceptable. 4. Yes, the hand is not usually public knowledge, unless one uses Mind Crush or some other card to force players to show their hands. ---But otherwise, its stats are ridiculously OPed, as is its negation effect.Lower it to proper values and put a limiter on its negation. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 1, 2015 Report Share Posted November 1, 2015 Basically, this puts the opponent to their demise, since every magic, traps, and monster effects are cancelled, plus they are destroyed, which means your opponent cannot boost, destroy, remove, nor direct attack, which makes 6000 attack unbeatable, plus your opponent cannot special summon any monsters because those are considered as effects, and no effect makes the game plain and boring....Just like the others have said, lower the attack to about 3000-4000, and maybe it can only negate the activation of one card each turn(add once per turn) Link to comment Share on other sites More sharing options...
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