dedavii Posted October 25, 2015 Report Share Posted October 25, 2015 King's SupremacyNormal TrapYou cannot set this card from your Hand except by this card's own effect. When you draw this card from your Deck, reveal it to your opponent, then Set this card. This set card cannot be activated until 25 (Now 8) of your End Phases have passed and cannot be activated by any other ways. This card's effect or activation cannot be negated. When you activate this card: You win the duel. I decided to edit the effect quite a bit. i reduced the number of turns needed to activate the card significantly AND I made it possible for cards such as Jinzo can be your last hope to stop King's Supremacy. However, I remain firm in my opinion in order for this card to be used: You MUST first draw it from your Deck, then last the 8 turns to win. Link to comment Share on other sites More sharing options...
Aman Indra Posted October 25, 2015 Report Share Posted October 25, 2015 How do you even expect to survive the duel for 25 end phases in the first place ?On top of that this card works only during draw, sorry but there are much better alt win condition cards out there that get the job done in a bit faster way. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 25, 2015 Report Share Posted October 25, 2015 Considering MST and other removal exists, indeed it's going to be very difficult for this card to survive; let alone 25 turns.That, and like Aman mentioned, you need to DRAW this card, which hurts a lot. Out of fairness, Final Countdown is more reliable as a duel winner, since it only requires 10 of your turns and cannot be stopped once activated [assuming opponent has not negated it]. That, and Exodia for all he's worth. (Or put bluntly, every other duel winner that exists is more reliable than this; even the gimmicky ones that don't see play nowadays). Then again, alt win cards aren't really liked in CC. Link to comment Share on other sites More sharing options...
Astolfo Posted October 25, 2015 Report Share Posted October 25, 2015 lolno If you want super lengthy altwin, there's this thing called Final Countdown.If you want to keep cards on the field for an altwin, there's Destiny Board.Now take the shittiest parts from both and you get this. Link to comment Share on other sites More sharing options...
dedavii Posted October 26, 2015 Author Report Share Posted October 26, 2015 I suppose 25 turns is too lengthy. So I'll just "tweak" the effect. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 26, 2015 Report Share Posted October 26, 2015 It's more realistic to use now and less time to trigger than Final Countdown, but the fact remains that Spell/Trap removal exists, and more often than not will end this card's life early.MST is certainly common nowadays. Link to comment Share on other sites More sharing options...
Tomiix Posted October 26, 2015 Report Share Posted October 26, 2015 It's more realistic to use now and less time to trigger than Final Countdown, but the fact remains that Spell/Trap removal exists, and more often than not will end this card's life early.MST is certainly common nowadays.There are certainly ways to play the card and protect it. Stardust Spark Dragon and Antiilum comes to mind. A good stun deck could use this card fairly effectively. I also like the balancing factor of the card, it can still be activated with draw effects like Upstart and Maxx "C", but can't be "searched" for, and it is also public knowledge that you have it and where you set it. Honestly this is probably one of the better win condition cards now because it takes less turns than Final Countdown, better defensible and less disruptive than Destiny Board and more reliable than Exodia, and even if it fails, you can still have a cohesive deck. Link to comment Share on other sites More sharing options...
Dragulas Posted October 26, 2015 Report Share Posted October 26, 2015 There is no restriction on the card (You cannot set this card, except by a card effect/ by this card's effect), if something like that is not on the card, i can set it as any other trap card, so there would be no point on revealing it unless you add that. That being said is a really cool win condition, a one that can be disabled, its not that easy to protect set cards There are certainly ways to play the card and protect it.Stardust Spark Dragon and Antiilum comes to mind. Stardust sprak can only protect face-up cards, in this particular case the original stardust is better Link to comment Share on other sites More sharing options...
Tomiix Posted October 26, 2015 Report Share Posted October 26, 2015 There is no restriction on the card (You cannot set this card, except by a card effect/ by this card's effect), if something like that is not on the card, i can set it as any other trap card, so there would be no point on revealing it unless you add that. That being said is a really cool win condition, a one that can be disabled, its not that easy to protect set cards Stardust sprak can only protect face-up cards, in this particular case the original stardust is betterYou are correct, Stardust Dragon would be the one you use. You are also correct, and I would ask the OP to add this bit of card text."You cannot set this card, except by this card's effect" Another balancing factor, making it a dead draw in the opening hand, and discouraging the running of three of it in decks it doesn't belong in. Link to comment Share on other sites More sharing options...
dedavii Posted October 27, 2015 Author Report Share Posted October 27, 2015 more editing! Link to comment Share on other sites More sharing options...
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