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Damn CowCow, I might steal draw inspiration from that idea. I like it.

Oh hey there

 

Name: Chedder

Age: 12 (in human years)

Race: Teddiursa

Gender: Female

 

Chedder the Teddiursa looks much like others of her species except the crescent is in the opposite direction as usual and she's slightly smaller. Also she wears a big floppy hat that covers her eyes at times.

 

Chedder was a curious young child who wandered a bit too close to a group of humans who were preparing for a boat trip. She tripped and fell into one of the crates they were packing away. She spent the night alone and afraid, wondering what would happen to her. Eventually the trip ended and she was able to sneak out of the boat before getting caught, though she was now in a strange new land that she knew nothing about.

She wandered, searching for others of her kind to no avail, until she came across a kingly Pangoro who took her into his family. Though she was kept hidden away because the leader of this group of Pangoro and Pancham wouldn't like outsiders in his clan. She had a happy life playing with the Pangoro's three children until one day she became a bit too curious about the rest of the village of Pokemon.

She wandered out to explore and was caught by the leader himself, who sent her away and warned her to never come back.

Once more Chedder began her travels, and once more she was alone and afraid. During a horrible thunderstorm she found herself caught in the mud, with angry Drapion coming down upon her.

A mysterious trainer came by and stopped them. He gave her a hat to keep off the rain and tried to feed her as well. She, afraid, refused to take the food until he brought out some cheese which she seemed unable to resist. He laughed and called her Chedder, which is a name she has decided to take upon herself.

The man wanted to catch her it seemed but was out of Pokeballs, and he said it would be dangerous traveling with him. "See I'm a bit of a...renegade lets say."

So once the storm stopped and she was free from the mud, the young man left. Though Chedder was intent on following him, and began her journey to find this trainer, avoiding wild Pokemon and other trainers along the way.

 

Chedder is a bit of a klutz, and often will find herself falling over and into all kinds of trouble. This is due in large part because she often has her head in the clouds. Always lost in fantasy or imagining what could be, or sometimes just so very focused on random things like a particularly pretty flower. She isn't very brave but has a fair bit of pride which leads her to trying really hard in the face of fear. However when she's alone in the dark she often worries and frets and tries not to think of anything until she falls asleep.

A sweet girl, Chedder is always willing to help and really wants to be a part of everything she can. However this leads her to having a bit of an issue with having too much on her plate and she ends up either forgetting things or trying to do them all and failing to to any of them.

She doesn't give up though, she is adamant about continuously pressing on and trying new things. Unable to sit still, this girl is prone to wandering off in the middle of a task if she gets distracted enough.

Knows how to be tricky, and use her charm to her advantage. She isn't opposed to doing so to get things she wants but seems to feel badly afterwards and try to make it up to the person she tricked.

 

Level 5. Moves: Baby-Doll Eyes, Fling, Lick, Scatch

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My turn!

Name: Pexin

Gender: Male

Age: Young (Dragons do not count years the same way as other races do)

Race: Dragon

 

Pexin is a young, by Dragon standards, male. His element is Fire and he is very proud of this fact. Claiming it means he's a "true" dragon. Pexin's personality can be described as "Over the top". He quite enjoys flashy attacks and being loud and expressive. You'll always know how he feels because he doesn't have the capability to lie. Not only that but he feels a compulsion to always say what's on his mind at any given time.

He knows that Dragons are meant to be wise and secretive but he always felt as though Dragons should put themselves out there and become a force to be reckoned with. He wants them to establish themselves as a major race again and he's determined to lead by example.

Pexin will fight anyone who asks, but he doesn't challenge people himself. He knows his power can be dangerous so he only will fight those who willingly challenge him. Those that do he has great respect for and he tends to not dislike them even if they do horrible things. His morals are a bit odd and revolve around courage and honesty. Even a bad person can earn his respect if they are brave.

 

He resembles a typical dragon, with scarlet scales, reptilian face, and powerful leg muscles. He has a jagged, partially broken, horn sticking from his forehead and 1/4 of his tail is lopped off, which makes it a bit hard for him to fly.

His human form isn't really "human" but instead he takes on the form of a two legged, 7 foot tall, dragon-man.

 

Pexin was born into a world where dragons were considered extinct. He spent many many years with his elders, learning of the long history of dragon kind. He grew impatient when they told him to wait to enter the world. He was often told that the world wasn't ready for them, and that it would endanger his race to reveal themselves. Pexin wasn't having any of this. Time and time again he tried to escape from the hidden dragon village, and time and time again he was caught, punished, and scolded.

After ten attempts, he almost got past the range of the wards the dragons had set up. This caused the elders to become enraged, given how close he came to break the wards.

One of the elders challenged Pexin to combat as a punishment, which he accepted happily. This joy was soon turned to fear as the elder dragon greatly outmatched him. He was beaten badly, his horn was broken, and his tail was damaged.

This tempered Pexin's fire for a long while. However he couldn't be kept down for long and, one year later, he tried to leave again. This time he continued on even after caught, suffered an injury to his chest, but forced past it and broke through the wards. The others didn't follow him, not wanting to take the risk, and he was able to crash land outside of the dragon's land and recover.

He almost died from his wounds but he survived and grew more confident he was correct in doing this. After all he proved he was strong enough to escape, obviously that was proof that the world was ready for Dragons to return. With this flawed logic in mind, Pexin went out to travel the world....

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I feel people still don't get I'm not basing these off of them >.>

Oh boy

Name: Satcher
Gender: Male
Age: 16
Race: Were-Bird

 

Satcher is a somewhat average young man in appearance. Short black hair with a kinda crappy, home-done, haircut. He has glasses and is slightly pudgy. However his smile is extremely charming and he's tall. Standing at 6'1" his slight pudginess is almost impossible to see. It helps that he likes to wear winter coats, even in the Summer.

However Satcher has a secret. He's a were-bird. And in that form he's actually shorter, 5'6", but extremely muscular. With bright red feathers and an impressively large beak which is well-kept. His body is covered in feathers across his arms, legs, head, and back. He has no wings but does have a magical ability to transform his arms into wings.

 

Satcher was a normal boy with a normal family. Granted his parents were both female, it never seemed that big a deal to him. However upon entering high school he learned that it was considered unusual, and some people looked down on it. While he was proud of his parents, he hid this fact from most people, ashamed but worried what would happen if people found out. He surrounded himself with friends but never got close enough to any of them to make sure they didn't ever try and visit him at home. This left him as largely friendless, despite all the casual acquaintances he had, and so he turned to hobbies. He grew fascinated with birds, and learned everything he could about them. He got a high quality camera for his 16th birthday and started taking pictures of all the birds he could find.

One day, on a walk, he noticed something unusual. It seemed like a bird at first glance but it was extremely large. Curious, Satcher chased after the bird and found them trying to hide underneath a bridge.

It was some strange half-human half-bird creature, who had been injured and grew crazed. Satcher froze, having no idea what to do, and the bird attacked. Satcher flailed about in response and ended up throwing the birdman into the water, its head hitting the rocks nearby. He was bitten however and, though he tried to drag the unconscious birdman out of the water, passed out before he could.

He woke up to find a human, drowned, in the water. He tried to explain it to the police but they chalked it up to self-defense and claimed he must have been confused and scared and that's why he thought he saw something that wasn't there.

The next night Satcher found himself changing, into a creature similar to the one who attacked him. He felt an urge to fly, and dived out of his room on the second story. He crashed into the ground and almost knocked himself out.

That's when a man, wearing a trenchcoat, came to him. He helped him up and made sure he was alright before suddenly saying "You killed that man you know." Satcher was terrified but when he went to ask the man what he meant, he was gone.

Satcher spent the next week holed up in his room, wondering what the man was going to do, and then he got a letter on his bed, explaining what he was now, a were-bird, and saying that he had to help the sender of the letter with some tasks else all his secrets would be exposed.

Satcher didn't know what to do, and had no one to turn to, so he accepted and began his new "job" for his mysterious employer.

 

Satcher can be charming at times, but only when he's not trying. He has a sort of calming aura about them naturally and is quick so smile around others. However he often tries too hard to be funny, or liked, and it ends up being quite awkward. This is due to a sort of paranoia that if he doesn't keep talking and doing interesting things people would start to ignore them. They don't want to become too close to people, and is actually sort of scared of people in general, but they also fear being alone more than anything else.

He is very passionate about specific things and puts himself 100% into whatever it is he happens to be interested in. However he's a bit flaky and can bounce around hobbies like crazy. The only exception is birds. Even after his transformation, perhaps a bit more in fact, he still has a fascination with birds. He can go on about birds for hours if not stopped. However he's quite embarrassed to admit it and, if caught rambling, tends to shut up and turn bright red. After such an incident he often stops talking entirely for the rest of the day.

He feels guilt easily and always thinks he's funking up. After the incident this guilt and paranoia skyrocketed. He has started to believe that everyone actually knows what he did and are judging him for it. Thus he's liable to snap at people at seeming random.

 

 

Three more to go...

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did you.

 

Did you just call my hair

 

""""""""""""""""Kinda crappy"""""""""""""""

 

You don't respect anything, do you. And I am not expecting a no. I expect you to say "We are holy, and I love yoour family. Praise the Lord! Cry cry cry...." STOP BE SUCH A HYPOCRITE! You say you love us and our people, but your only goal is to sexualize everything. You don't care about us. ABOUT US! You only care about the wicked. In fact, don't reply to me. You don't care. You don't care. You don't care. You hate us. Everybody hates us! You don't know what it feeeeeeeeeeeeels like, do you. If anyone hates you, it doesn't matter; it doesn't effect who you are, and nothing can hurt you because you live safe and sound anyways. But we are persecuted, and it's because of you people! We risk our lives for the people, but why?! I read everyday and understand nothing; you would have a better chance of living forever then me being BURNED! But we will die; nothing can stop that, and I lived in his house forever, only to stray everyday! Be lucky you have comfort, and you can insult me if you want, but my family is more righteous then both of us. Be thankful you can see them soon, and see me at the furnace. BE QUIET!!!!

 

Also my dad is not a woman, thanks

 

Everything else, on point. I am definitely Chap by day, Dylan by night. Replace birds with my original characters and you've literally got me. I killed a guy, totally.

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I have made 53 characters for this thread now and the characters are like 300-900 words. So let's say 500 each on average.
26,500 words for a Misc thread.

 

There was only three left. Suddenly there's six now, and I've been doing a couple a week recently. If it keeps going like this I will never be done doing this.

So I will now say. No more. No one else post to get a character. Once I finish these this is done. I think that's more than enough for something I decided on a whim and am getting basically nothing for.

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yeah sure go ahead.

Name: Ashton

Gender: Male

Age: 24

Race: Human

 

Ashton is a skinny young man, just barely more than skin and bones, and standing at five and a half feet tall. To most he wouldn't seem overally impressive on first glance because of this. However his sense of style tends to make up for this, and he often gets compliments on his clothes when he goes out. He likes wearing scarves of various colors, and usually a button-up coat. His hair is black and messy, but in a calculated way, and his green eyes seem to practically light up when he smiles. To sum it up, Ashton is small but feels almost like a model in his demeanor and dress.

 

As a boy, Ashton liked to help people. He would go out of his way to help others, even strangers, with even the smallest things. He soon realized he had a...gift. He could create things. But only if others wished him to, and asked him specifically. He was delighted, but scared. Such a power could be abused easily, he realized even at a young age, and he had to be careful. And thus he started to only help his closest friends and family.

Sadly others he had helped before took notice of this. They realized he had started "favoring" others. And, as is typical of the human race, they became bitter about it. "Oh you'll help THEM I see how it is." Without even considering that he owed them nothing.

This caused Ashton to withdraw within himself. However he still did his best to help people out. He started to slowly tell people about his power, to better help them, but only a select few.

Unfortunately this didn't last long. One person told a family member, who told a friend, who told their neighbor, and it started spiraling out of control. Soon enough news crews and politicians were at Ashton's door and demanding he tell everyone his secret, or use his ability, or NOT use his ability. He couldn't take it.

At 19 Ashton faked his own suicide and went away. He covered his tracks and headed to the other side of the country, settling down with a mediocre job as a gas station attendant. He never used his powers from then on, and thought he'd be finally free. He kept to himself most of the time, occasionally going out with work friends, one or two dates here or there, but for the most part was isolated.

And then one day a strange man came to him and told him he knew who he was. He asked him to help him with something "Of galactic importance." Ashton of course denied understanding and refused to help.

The next day Ashton heard the news, for he was keeping track of his old town, that his parents burned alive in a freak fire in their house. Ashton found a message on his phone. Simply saying. "Will you help me now?"

 

Ashton is kind and helpful, even if not to the extent he once was. However there is a coldness and paranoia that taints his once cheerful demeanor. He doesn't often look people in the eyes, worried that seeing their expressions will make his will crumble and he'll start to help in the same was as before. However he's still quite charming, usually he uses this to get people off his back, and most that meet him will say that he's a good person to be around. Though not many can actually say much about him.

He's quite particular about what he dresses and the things he has furnishing and decorating his house. He finds great joy in making his living place, and himself, exactly how he wants it to be. Somewhat particular, can spend a lot of time on small things that to most seem like a waste of time.

Has leadership qualities, but doesn't use it. When he wants to be, however, he can be commanding and capable of leading.

Dislikes loud people and small spaces, tends to try to avoid being stuck in a conversation and takes great pains when in a social setting to stay away from places where he can be cornered. When he starts to let loose, however, you can see a bit of his past childish enthusiasm and innocence. But he's very careful about exposing this around most people. A select few have managed to crack this and they are delighted to find that Ashton can be the life of a party when he lets himself.

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Ok I'll take it

Name: Gustaf Welchen

Gender: Male

Age: 42

Race: Simultaneously a human and bird

 

Gustaf Welchen. A name known across the state. The legendary detective who had solved seemingly infinite cases, locked up hundreds of criminals, and saved the world twice.

At least, that's what the name used to be known for. Nowadays its mostly unknown. It has been ten years since Gustaf has led to the arrest of a single criminal, and he's been stuck with crappy and unappealing jobs ever since. This is due to the loss of his partner, and his subsequent fall from glory. He became addicted to alcohol, and, more severely, internet memes. This seemed to be an attempt to remember his lost partner, who was quite the strange fellow.

But whatever he did couldn't fill the hole in his heart. He tried hard to keep up the business they both built together but he was starting to feel unneeded. He began to vanish from people's minds, and he didn't do much to stop it. Occasionally he'd step in to try and make a difference, especially when those running the city he lived in started doing stupid sheet. Unfortunately his reputation isn't what it once was and the changes he tried to make made no difference, leading him to become even more isolated.

And then something rather unusual happened. He was on a simple job to find a lost cat, when he stepped into what seemed to be a demonic ritual gone horribly wrong. There was no signs of the cat, but there had been deaths involved, and Gustav was determined to figure out what happened here.

While he was investigating, a bird came into the room. Distracted by the bird, Gustav didn't notice the residual demonic energy that was growing in the corner of the room. It lashed out at him suddenly and the room was filled with a purple light. Once it vanished, he discovered the bird was missing. Or rather, he had taken its place.

Trapped in this bird body, Gustav determined that something incredibly dangerous was afoot in his city. And so he decided to dedicate himself to finding the cause of all of this. His investigations led him to find a pattern. Strange happenings were going on across the country. And many of them seem to share a single link. A man wearing a trench coat. With a goal in mind, Gustav set out to save the world once more.

 

Gustav is a gruff and blunt man. He doesn't really beat around the bush and likes to get down to the nitty gritty as soon as possible. He doesn't really have a filter, though he knows how to say things to best get his point across. That being said he has little patience for politics, at least in his personal life, so he doesn't really keep himself from stating what's on his mind.

When on a case he's focused, observant, and decisive. He acts with logic, but also by instinct. For he's learned many things in his years as a detective. However off the case he's a lot more lax. He tends to drift off into random tangents or just long moments of silence where he tends to just stare at things with little focus. In these times he can be easily upset, as he's often remembering the past, and he has occasionally lashed out at people for breaking him from this semi-trance.

He's very bitter about the way the world works these days and determinedly will tell you all the issues it has without much prompting. However, when not drunk, he explains things in such a verbose and interesting way that people can't help but listen when he starts to talk. But he also has an odd quality about him that seems to result in those in charge not really taking his words to heart, unless he garners much support. Which he often doesn't get motivated enough to actually obtain said support.

He seems trapped in a cycle of caring just enough to do things, but not enough to completely see them through, and his drifting off tendencies doesn't help with that.

His addictions are only apparent late night, when he completely wraps himself in them, and if you find him in this state you can see a sort of crazed intensity about him that has the potential to harm those that get too close.

 

As a bird, Gustav looks like...a bird. Only wearing a hat. A hat that used to belong to his old partner. As a human, however, Gustav is of average height but stocky build, with a square jaw and a seemingly constant five-o'clock shadow. His steely grey eyes are intense, and wrinkled with laugh lines from a day long past.

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Name: Gustaf Welchen

Gender: Male

Age: 42

Race: Simultaneously a human and bird

 

Gustaf Welchen. A name known across the state. The legendary detective who had solved seemingly infinite cases, locked up hundreds of criminals, and saved the world twice.

At least, that's what the name used to be known for. Nowadays its mostly unknown. It has been ten years since Gustaf has led to the arrest of a single criminal, and he's been stuck with crappy and unappealing jobs ever since. This is due to the loss of his partner, and his subsequent fall from glory. He became addicted to alcohol, and, more severely, internet memes. This seemed to be an attempt to remember his lost partner, who was quite the strange fellow.

But whatever he did couldn't fill the hole in his heart. He tried hard to keep up the business they both built together but he was starting to feel unneeded. He began to vanish from people's minds, and he didn't do much to stop it. Occasionally he'd step in to try and make a difference, especially when those running the city he lived in started doing stupid sheet. Unfortunately his reputation isn't what it once was and the changes he tried to make made no difference, leading him to become even more isolated.

And then something rather unusual happened. He was on a simple job to find a lost cat, when he stepped into what seemed to be a demonic ritual gone horribly wrong. There was no signs of the cat, but there had been deaths involved, and Gustav was determined to figure out what happened here.

While he was investigating, a bird came into the room. Distracted by the bird, Gustav didn't notice the residual demonic energy that was growing in the corner of the room. It lashed out at him suddenly and the room was filled with a purple light. Once it vanished, he discovered the bird was missing. Or rather, he had taken its place.

Trapped in this bird body, Gustav determined that something incredibly dangerous was afoot in his city. And so he decided to dedicate himself to finding the cause of all of this. His investigations led him to find a pattern. Strange happenings were going on across the country. And many of them seem to share a single link. A man wearing a trench coat. With a goal in mind, Gustav set out to save the world once more.

 

Gustav is a gruff and blunt man. He doesn't really beat around the bush and likes to get down to the nitty gritty as soon as possible. He doesn't really have a filter, though he knows how to say things to best get his point across. That being said he has little patience for politics, at least in his personal life, so he doesn't really keep himself from stating what's on his mind.

When on a case he's focused, observant, and decisive. He acts with logic, but also by instinct. For he's learned many things in his years as a detective. However off the case he's a lot more lax. He tends to drift off into random tangents or just long moments of silence where he tends to just stare at things with little focus. In these times he can be easily upset, as he's often remembering the past, and he has occasionally lashed out at people for breaking him from this semi-trance.

He's very bitter about the way the world works these days and determinedly will tell you all the issues it has without much prompting. However, when not drunk, he explains things in such a verbose and interesting way that people can't help but listen when he starts to talk. But he also has an odd quality about him that seems to result in those in charge not really taking his words to heart, unless he garners much support. Which he often doesn't get motivated enough to actually obtain said support.

He seems trapped in a cycle of caring just enough to do things, but not enough to completely see them through, and his drifting off tendencies doesn't help with that.

His addictions are only apparent late night, when he completely wraps himself in them, and if you find him in this state you can see a sort of crazed intensity about him that has the potential to harm those that get too close.

 

As a bird, Gustav looks like...a bird. Only wearing a hat. A hat that used to belong to his old partner. As a human, however, Gustav is of average height but stocky build, with a square jaw and a seemingly constant five-o'clock shadow. His steely grey eyes are intense, and wrinkled with laugh lines from a day long past.

 

Damn this is insanely good. I applaud you.

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btw your sig seems to be messed up Tori.

I want to be a husbando

Name: Torey

Gender: Female
Age: 21 (105 human years)
Race: Half-Elf

 

Standing at 5'6" Torey is quite tall...for a half-elf that is. Her hair is grey, and long. When not tied up in her usual bun it falls down to her waist. Even when tied up it tends to have several strands sticking out at random. She has moss green eyes, almond shaped, that often have a twinkle of mischievousness in them. For armor she tends to only wear grieves, and a breast plate. Both grey with jade inlaid around the edges. Underneath is a black body suit that is enchanted to regulate temperature and protect against magic.

 

Torey was born to a human father and an elvish mother. Her parent's union was a spur of the moment romance between a solider in the elvish army and a traveling merchant. Torey's conception was an accident and her mother tried to keep the fact hidden. However she wasn't able to and word got out that she had birthed a hybrid child. She was kicked from the military due to being "tainted" and forced to live on the streets. No one wanted to hire her for long, lest they get "tainted" as well, but she was allowed to continue to live in the elvish kingdom, as it was not their way to toss out a child, even if they are a hybrid. As soon as Torey reached physical adulthood, however, they were exiled.

For all her life, Torey was mistreated by her mother. Who blamed her for all the hardships she had to endure. And so the moment she was able to detach herself from the woman she did, and went out into the world to explore it in its entirety.

However often she'd return to the borders of the forest, as a sort of ritual, because, despite how she was treated, it had been her only actual home.

One day, on one such return trip, she stumbled upon a young girl in distress, being attacked by a horde of monsters. Torey immediately went to help the girl, and, after sustaining an injury, fought them off.

The girl turned out to be an elvish princess, the youngest daughter of the elf king. Torey convinced the girl to return home, and, though it took three days, the princess finally agreed. But only if Torey came with and told her stories about her adventures.

Torey said nothing, assuming she wouldn't be let into the forest itself, but, when they reached the forest, she was surprised to discover the king was so overjoyed at having his daughter back that he allowed her to once more live in the forest. However the princess wasn't done with Torey yet, she convinced her, and her father, to let Torey become her guard.

 

Torey is a brave and showy young lady who enjoys showboating and diving headfirst into battles. She doesn't appear to have much sense when it comes to combat but, in truth, she's quite focused and strategic with it. She just makes sure to plan her fighting out so that she can show off as much as possible. Especially when there's an audience.

She's a bit of a pervert, as well, and an unabashed one as well. This has caused her some trouble with the higher ups but the protection of the princess makes them not able to punish her too severely. And so she continued her exploits of flirting and making perverted jokes whenever the opportunity arises.

She also has grown extremely attached to the princess. She claims that she will become her husband at least once a day, and delights in the princess' reactions, which, depending on the situation, can be anywhere between flustered and cold indifference, depending on how caught off guard Torey manages to make her.

Torey has a bit of a chip on her shoulder when it comes to her birth. She does whatever she can to outdo the other, pure-bred elf, soldiers and sometimes can be reckless, and forgets her planning, when it seems like one of the others are about to do better than her.

 

Her combat style doesn't entirely reflect her attitude. Because she's much better at fighting alongside an ally, in a double battle as it were, and works best when she can adjust her style in accordance to her partner. She's been trying to learn how to fight alongside mages more often, due to the princess' magical training. She uses a sword and shield mostly but she can also use the bow, spear, axe, and even throwing weapons.

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DO EET

Name: Oliver Smith

Gender: Male

Age: 30

Race: Human

 

Oliver was a simple man. He fixed watches and other such things in his uncle's antique store/tea shop. He was single, though he had had a couple short relationships, but he was content. It was already determined that he would inherit the shop when his uncle passed and he was quite dedicated to the business. He seemed particularly interested in the antique portion and had learned many things about history to better know what to price things at. He was most content when he was looking through the various wares, looking up information on them, watching the telly, and drinking some of the tea his uncle would bring in from the tea shop portion of the store.

However one day he noticed a strange occurrence. A rather unusual man had approached his uncle and asked to see the antiques he kept in the cellar. Oliver found this unusual, given that the shop had no cellar. When his uncle told the man this, the man continued to press. Insisiting on seeing what he had in the cellar. His uncle threatened to call the police and the man left with a smile and a promise to return.

When asked about this oddity, his uncle just stayed silent, and contemplative, and Oliver knew to leave it at that.

Later that night, Oliver heard a noise. His room was, like his uncle's, above the shops. And it sounded like this was coming from the tea shop. He hurried down the stairs and found that the tea shop had caught fire. Hurrying upstairs to find his uncle, he found that there was a strange, half-crazed, man standing outside his uncle's room with a bloody knife. Oliver shouted, but he didn't seem to hear him as he broke down the door. Oliver followed him in and attempted to grab the man but found himself unable to do so.

He watched, unable to do anything, as his uncle was stabbed again and again. Then the killer turned and ran through Oliver and out the second story window at the end of the hall.

A thought occurred to Oliver and he ran into his room to find his own bloody body laying on the bed.

Then, going through the floor, Oliver went into the antique store just in time to see the man that his uncle had argued with earlier coming heading for the front door, holding a lite match in one hand, which he tossed onto some books, and, in the other, an unusual artifact that Oliver had never seen before.

The man seemed to notice Oliver and tipped his hat to him with a savage grin before continuing on.

The police came and Oliver overheard them assuming it was the work of a serial killer that had been starting up a rampage across town. But Oliver knew the truth. The killer was just a cover for that man in the trenchcoat. Spurred on by his anger at this event, and the knowledge that the blame was being pinned entirely on one person, a change occurred in Oliver. His head was engulfed in flames of righteous fury. He would find the man who had done this and, somehow, some way, make him pay.

 

Oliver used to be the kind of man that didn't really stand out. He was quiet, with a shy smile, and seemed to be the type to just observe in the background. And in fact that is what he did often. He didn't put himself forward, and he enjoyed just being in other's company most of the time. If a topic came up that he enjoyed, or knew about, he would, with some awkward enthusiasm, jump in and give his two-cents. Though often this tended to startle people as they occasionally didn't even realize he was there.

He liked it this way, however, it allowed him to think. And he sure liked to think, and daydream. He was a bit in the clouds when he wasn't focused on some task or another. Though when he set himself to a task he was almost impossible to disturb. Oliver would go for an entire day without eating if it weren't for his uncle coming in to slip some food next to him.

He liked to give big tips, and donated a large portion of his earnings to charity. He generally kept out of other's way, though he would silently lend a hand if they seemed to be in trouble. However when it came to emotional and mental issues Oliver froze up. He has, because of his kindly nature, been asked to help with advice giving on such things and he tends to clam up, stutter, and generally make a fool of himself.

Other than that, he was generally just a kind gent who didn't go out of his way to cause problems.

After dying, however, he started causing many problems. Mostly for folks who he deemed as bad, thieves, killers, and so on. he couldn't affect them directly but he found, with enough focus, that he could move things, make strange noises, and other minor disturbances. He would employ these tactics to try and get them to slip up and be caught.

However he's been practicing and is beginning to learn how to manifest his form into a semi-physical, or at least visible, one.

 

Oliver was a tall, slightly portly, man with glasses, and messy dark hair, and grey-blue eyes. He now has the appearance of a skinner man, skin and bones one might say, with a dark grey suit and a flaming head.

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Name: Oliver Smith

Gender: Male

Age: 30

Race: Human

 

Oliver was a simple man. He fixed watches and other such things in his uncle's antique store/tea shop. He was single, though he had had a couple short relationships, but he was content. It was already determined that he would inherit the shop when his uncle passed and he was quite dedicated to the business. He seemed particularly interested in the antique portion and had learned many things about history to better know what to price things at. He was most content when he was looking through the various wares, looking up information on them, watching the telly, and drinking some of the tea his uncle would bring in from the tea shop portion of the store.

However one day he noticed a strange occurrence. A rather unusual man had approached his uncle and asked to see the antiques he kept in the cellar. Oliver found this unusual, given that the shop had no cellar. When his uncle told the man this, the man continued to press. Insisiting on seeing what he had in the cellar. His uncle threatened to call the police and the man left with a smile and a promise to return.

When asked about this oddity, his uncle just stayed silent, and contemplative, and Oliver knew to leave it at that.

Later that night, Oliver heard a noise. His room was, like his uncle's, above the shops. And it sounded like this was coming from the tea shop. He hurried down the stairs and found that the tea shop had caught fire. Hurrying upstairs to find his uncle, he found that there was a strange, half-crazed, man standing outside his uncle's room with a bloody knife. Oliver shouted, but he didn't seem to hear him as he broke down the door. Oliver followed him in and attempted to grab the man but found himself unable to do so.

He watched, unable to do anything, as his uncle was stabbed again and again. Then the killer turned and ran through Oliver and out the second story window at the end of the hall.

A thought occurred to Oliver and he ran into his room to find his own bloody body laying on the bed.

Then, going through the floor, Oliver went into the antique store just in time to see the man that his uncle had argued with earlier coming heading for the front door, holding a lite match in one hand, which he tossed onto some books, and, in the other, an unusual artifact that Oliver had never seen before.

The man seemed to notice Oliver and tipped his hat to him with a savage grin before continuing on.

The police came and Oliver overheard them assuming it was the work of a serial killer that had been starting up a rampage across town. But Oliver knew the truth. The killer was just a cover for that man in the trenchcoat. Spurred on by his anger at this event, and the knowledge that the blame was being pinned entirely on one person, a change occurred in Oliver. His head was engulfed in flames of righteous fury. He would find the man who had done this and, somehow, some way, make him pay.

 

Oliver used to be the kind of man that didn't really stand out. He was quiet, with a shy smile, and seemed to be the type to just observe in the background. And in fact that is what he did often. He didn't put himself forward, and he enjoyed just being in other's company most of the time. If a topic came up that he enjoyed, or knew about, he would, with some awkward enthusiasm, jump in and give his two-cents. Though often this tended to startle people as they occasionally didn't even realize he was there.

He liked it this way, however, it allowed him to think. And he sure liked to think, and daydream. He was a bit in the clouds when he wasn't focused on some task or another. Though when he set himself to a task he was almost impossible to disturb. Oliver would go for an entire day without eating if it weren't for his uncle coming in to slip some food next to him.

He liked to give big tips, and donated a large portion of his earnings to charity. He generally kept out of other's way, though he would silently lend a hand if they seemed to be in trouble. However when it came to emotional and mental issues Oliver froze up. He has, because of his kindly nature, been asked to help with advice giving on such things and he tends to clam up, stutter, and generally make a fool of himself.

Other than that, he was generally just a kind gent who didn't go out of his way to cause problems.

After dying, however, he started causing many problems. Mostly for folks who he deemed as bad, thieves, killers, and so on. he couldn't affect them directly but he found, with enough focus, that he could move things, make strange noises, and other minor disturbances. He would employ these tactics to try and get them to slip up and be caught.

However he's been practicing and is beginning to learn how to manifest his form into a semi-physical, or at least visible, one.

 

Oliver was a tall, slightly portly, man with glasses, and messy dark hair, and grey-blue eyes. He now has the appearance of a skinner man, skin and bones one might say, with a dark grey suit and a flaming head.

>flaming head

I should've seen that coming. Other than that, some of this is accurate to me IRL. (for example him being single and having a couple of short relationships) I'm cool with this.

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Almost finished.

Oh right, this is a thread that exists. 

Name: Audra Flieger
Gender: Female
Age: 17
Race: Human

 

Audra what one might call obsessed. What's she obsessed with? Video Games. Her parents never really paid much attention to her as a child. Either they were busy with work, tired, or busy hating each other and arguing. As a solution her father brought her a home console to play games on to pass the time. She spent most of her time on games and, when she got a part time job, it was only to be able to purchase more and more games. Her main form of interaction with people was through discussing these games. But she wasn't very good at doing this in person thus she didn't have many close friends. Only occasionally did she go out to hang out with people and these instances usually were when she was kicked out of the house during one of her parents' arguments.

She tended to avoid doing much when she was out with others. At least externally. Internally her head is filled with tips and tricks and level designs.

Eventually her parents realized she was starting to gain weight, and get unhealthy, and so her father came up with a plan. She had many games but all of them home consoles. So they bought her a DS and some games, notably Pokemon White. At least once a day, for a couple hours, they would lock her out of the house and she would be forced to wander around while playing games. She grew to be obsessed with her Pokemon game in particular and starting going out for jogs voluntarily, while exploring and playing, pretending to be a Pokemon master on her journey.

One day it was late, and storming, and her parents were fighting particularly loudly. She wasn't able to focus on her games and so she left, in the storm, with a protective cover for her DS, and started grinding. She was attempting to get her Emolga to level 100 when she suddenly was struck by lightning.

Something...unusual happened then. Her DS was fried, but she was unhurt. Not only that but she felt an odd tingle all over her body, and suddenly she let loose a jolt of electicity from her body. And that was when she realized. She had somehow gained the powers of an Emolga.

With this in mind, Audra started looking for ways to use her powers. At first it was just for fun but soon enough she realized she could become a video game hero in real life, and she began to fight crime as Emolga Girl.

 

If you look at Audra outwardly she seems like a shy, nervous, and awkward girl. While to some extent this is true, she doesn't really realize it. She's always lost in thought and daydreaming about heroic adventures and amazing tactics. To her she's quite outgoing and exciting, because that's how she imagines it. She tends to have a goofy, shaky, smile on her face because of this and some have questioned how "right in the head" she was. When she does speak she tends to talk fast and be a bit scatterbrained. Though she usually avoids saying rude things, they sometimes slip out, and she doesn't seem to even realize that. She hums to herself a lot, and seems quite content with how her social life is.

She tries to not think about her parents too much because, once she starts down that path, she'll start to feel sad, nervous, and overall becomes the person that people seem to think she is.

Audra isn't entirely smart, but she's clever and witty, able to spout one-liners in moments. She's learned to come up with tactics on the spot, and even is adapt at figuring out the right thing to say at the right times, when needed, due to RPGs mostly. However when someone takes her by surprise with their responses she has a tendency to freeze up in confusion for a while.

After becoming more active, she's shown a bit more of her energetic side, though she still seems lost in the clouds most of the time. That being said, when she dons her Emolga Girl outfit, she is a pillar of outgoing energy and excitement.

 

Audra has black hair that reaches just past her shoulders. In Emolga Girl mode, she puts part of her hair into two loops on top of her head. She has dyed parts of it yellow, though she tends to not bring attention to this fact much when going about her day. And many people assume she's doing it to copy Emolga Girl, who has become a bit of a celebrity in the city. She's fairly tall, standing at 5'6" and quite thin, though she has managed to keep herself in decent shape from her walks and lately has begun to exercise more to keep up with criminals. Thus she's become more fit. Her eyes are large, brown, and shine when she smiles.

Her Emolga Girl outfit consists of a short white dress, white thigh-high boots, white elbow gloves, a black and yellow cape, which she can use to glide with, and a simple black mask that covers her eyes, with lightning bolts on each side.

 

She has gained several powers from her accident. Which include being able to lighten her body in order to glide around easily, and perform amazing feats of Acrobatics. She can control electricity to Discharge electricity in a blast around her, or form an Elctro Ball to toss at enemies. Her final skill is to Double Team opponents by forming two copies of herself, though these copies cannot make contact and break if hit. She's also discovered that she can train to learn new moves which she's working on.

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There is a point where we needed to stop and we have clearly passed it... but let's keep going and see what happens.

Name: Cesar

Gender: Male

Age: 34 (36)

Race: Human-ish

 

Standing at 6'1", Cesar is an extremely tall man. But not only that, he's stocky, with broad shoulders, large arms, and a barrel chest. His hair was once black, short, but thick, and his mustache was famous among the people in his city. Nowadays he's bald, and his mustache is now gone. His green eyes have a blank, milky, stare and he wears many layers of clothing.

 

Cesar had a rough background. He lived on the streets, where he was forced into doing minor crimes by local groups of thugs in order to survive. He used to be a very small young man and was bullied into doing it. When he got older, he grew, but he was still under the thumb of the criminal element of his city. He became the "muscle" of a prominent criminal boss and would go around picking up "protection" money and threatening those who owed his boss money. This went on for several years, all the while Cesar was falling deeper into depression. Desperate for a chance at a better life, Cesar was discovered by a police officer who was trying to take down his boss. This officer seemed to know things about Cesar, and know he was feeling dissatisfied. He never disclosed where he got this information but Cesar learned it was some stranger to the city who seemed to have a lot more knowledge than he should.

Cesar very willingly turned on his boss and managed to get him locked up, as well as several others, for a very hefty sum. He had managed to avoid killing anyone in his work and so he didn't get much in the way of punishments.

He was relocated and given a different name, and a fairly low paying job at a burger place. But Cesar was happy. He was away from the crime, away from the bullies, away from his former life.

He became a sort of leader in his community, much to his surprise, and started to work towards implementing some plans to fix up some issues the city was having. This was in part because his boss was one of those types who were super into politics and often prompted Cesar to get more involved. But it was mostly Cesar's desire to help out this city that had taken him in. He did his best to stay under the radar, to help while not being in any form of media, but his face leaked out without his knowledge.

Soon after a group of masked burglars broke into his house, killed Cesar, and took his money.

That should have been the end for this gentle giant. But, after he was buried, someone came to his grave and cast some sort of spell. He was raised from the dead as a zombie, and forced into another form of servitude, one much harder to break out of. Now Cesar uses his strength and surprising leadership skills to command a horde of the dead who, in the night, lurked the streets and killed seemingly random, to Cesar, people.

 

Cesar is a gentle soul at heart. He loves puppies and is great with the elderly, children, and handicapped folk. He isn't a very confident, or outgoing, person in reality. Despite what most people around him would say. This is because Cesar takes the path of "fake it till you make it". Meaning that he forces himself to put on a mask of confidence and friendliness in order to make the people around him feel better, and to better obtain his goals. This is a startlingly effective strategy for Cesar as it has made many people see him as a sort of leader figure.

However this serves to drain Cesar easily. When in private he tends to lay back, relax, and avoid thinking about anything. On occasion it gets to him so much that he has to keep himself from having a complete breakdown. Something he's not been able to always prevent.

Despite this Cesar believes he's doing the right thing. He wants to be well liked. For selfish and non-selfish reasons. The obvious reasoning of wanting to be liked so that he can feel good about himself. But also so that he's in a better position to implement the plans he truly thinks will help.

For the strongest quality of Cesar is an intense desire to make the world a better place. He doesn't quite have all the answers to do this but he's a surprisingly, for one who was a crime boss' muscle, smart individual and able to come up with plans on the spot that would take most people weeks to figure out.

However he's become more withdrawn, and angry, since becoming a zombie. He has to hide his face, and keep himself clothed in many layers to keep the smell from getting out, to just go about town. Thankfully he doesn't have as bad as appearance as most ideas of zombies but it's very clear something is wrong with him. He's prone to fits of rage, especially when someone reminds him of his human life, and he tends to avoid people nowadays.

There still exists in him that desire to help others, though, and being forced to kill has taken a toll on his mind. But a new desire is starting to overtake it. A desire to find out who created this zombie horde, who brought him back to life, and kill the bastard.

 

 

And now that's done...I have 59 characters written. I said that'd be it, but...60 is a nice number. Plus there IS a character I never made anything for, who is quite important for the world building I've done here...So I suppose for "Winter's character" I can write them. And that'll be the last, I'll be done with this.

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Almost finished.

Name: Audra Flieger

Gender: Female

Age: 17

Race: Human

 

Audra what one might call obsessed. What's she obsessed with? Video Games. Her parents never really paid much attention to her as a child. Either they were busy with work, tired, or busy hating each other and arguing. As a solution her father brought her a home console to play games on to pass the time. She spent most of her time on games and, when she got a part time job, it was only to be able to purchase more and more games. Her main form of interaction with people was through discussing these games. But she wasn't very good at doing this in person thus she didn't have many close friends. Only occasionally did she go out to hang out with people and these instances usually were when she was kicked out of the house during one of her parents' arguments.

She tended to avoid doing much when she was out with others. At least externally. Internally her head is filled with tips and tricks and level designs.

Eventually her parents realized she was starting to gain weight, and get unhealthy, and so her father came up with a plan. She had many games but all of them home consoles. So they bought her a DS and some games, notably Pokemon White. At least once a day, for a couple hours, they would lock her out of the house and she would be forced to wander around while playing games. She grew to be obsessed with her Pokemon game in particular and starting going out for jogs voluntarily, while exploring and playing, pretending to be a Pokemon master on her journey.

One day it was late, and storming, and her parents were fighting particularly loudly. She wasn't able to focus on her games and so she left, in the storm, with a protective cover for her DS, and started grinding. She was attempting to get her Emolga to level 100 when she suddenly was struck by lightning.

Something...unusual happened then. Her DS was fried, but she was unhurt. Not only that but she felt an odd tingle all over her body, and suddenly she let loose a jolt of electicity from her body. And that was when she realized. She had somehow gained the powers of an Emolga.

With this in mind, Audra started looking for ways to use her powers. At first it was just for fun but soon enough she realized she could become a video game hero in real life, and she began to fight crime as Emolga Girl.

 

If you look at Audra outwardly she seems like a shy, nervous, and awkward girl. While to some extent this is true, she doesn't really realize it. She's always lost in thought and daydreaming about heroic adventures and amazing tactics. To her she's quite outgoing and exciting, because that's how she imagines it. She tends to have a goofy, shaky, smile on her face because of this and some have questioned how "right in the head" she was. When she does speak she tends to talk fast and be a bit scatterbrained. Though she usually avoids saying rude things, they sometimes slip out, and she doesn't seem to even realize that. She hums to herself a lot, and seems quite content with how her social life is.

She tries to not think about her parents too much because, once she starts down that path, she'll start to feel sad, nervous, and overall becomes the person that people seem to think she is.

Audra isn't entirely smart, but she's clever and witty, able to spout one-liners in moments. She's learned to come up with tactics on the spot, and even is adapt at figuring out the right thing to say at the right times, when needed, due to RPGs mostly. However when someone takes her by surprise with their responses she has a tendency to freeze up in confusion for a while.

After becoming more active, she's shown a bit more of her energetic side, though she still seems lost in the clouds most of the time. That being said, when she dons her Emolga Girl outfit, she is a pillar of outgoing energy and excitement.

 

Audra has black hair that reaches just past her shoulders. In Emolga Girl mode, she puts part of her hair into two loops on top of her head. She has dyed parts of it yellow, though she tends to not bring attention to this fact much when going about her day. And many people assume she's doing it to copy Emolga Girl, who has become a bit of a celebrity in the city. She's fairly tall, standing at 5'6" and quite thin, though she has managed to keep herself in decent shape from her walks and lately has begun to exercise more to keep up with criminals. Thus she's become more fit. Her eyes are large, brown, and shine when she smiles.

Her Emolga Girl outfit consists of a short white dress, white thigh-high boots, white elbow gloves, a black and yellow cape, which she can use to glide with, and a simple black mask that covers her eyes, with lightning bolts on each side.

 

She has gained several powers from her accident. Which include being able to lighten her body in order to glide around easily, and perform amazing feats of Acrobatics. She can control electricity to Discharge electricity in a blast around her, or form an Elctro Ball to toss at enemies. Her final skill is to Double Team opponents by forming two copies of herself, though these copies cannot make contact and break if hit. She's also discovered that she can train to learn new moves which she's working on.

Neat. 

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Fascinating 

As I said before, wasn’t originally going to do this, I had said the last was going to be, well, the last. However I decided that 60 is a much better number of characters to stop on. And so, sorry, it’s not really tied to you but I hope you enjoy it nonetheless.

 

Name: Trench

Gender: Masculine most of the time

Age: 1500

Race: Watcher

 

Trench somewhat resembles most other Watchers. Who are a race of aliens that live in a pocket dimension between two worlds and watch, record, and theorize about, the people and events of those worlds. He is quite tall, though it’s hard for others to tell just how tall, with grey skin and long limbs, with especially long and strong fingers. Their eyes are dome-shaped and usually black. However Trench’s are red. And, due to powerful mind magic, there are very few things that people who see Trench can even remember. Sometimes they remember dangerous looking eyes, long fingers, but always, always, they remember one attribute. And that’s that he wears a long, black, trenchcoat.

 

Trench is not his actual name. His name is unknown as it has been erased from the Watchers’ history. For he committed a great crime, a rarity in their culture. But that’s later. First is the events leading up to the crime.

Trench was a talented young Watcher, more adapt at mind magic than most, and being able to research twice as fast as even the veterans. He was never given a mentor, as it was deemed pointless. He knew more than most of his mentors.

He was allowed to choose his own main area of study, and he decided to study demonology. For both worlds had in common a connection to the Abyssal realm where demons reside.

He found the connection fascinating, and especially found it interesting how most avoided observing this area. He delved deeper and deeper and found powerful magic unknown to even the eldest of the Watchers. With this he began to notice something. That with some simple prodding it would be possible to control both worlds. But even more than that he found an ancient artifact of unimaginable power. One that would allow one to conquer entire galaxies. To obtain it, however, he would have to sacrifice both worlds.

Trench, grown arrogant and full of tainted power, decided he would take this artifact for himself. However to travel between the worlds he’d need another artifact. One of only two that the Watcher’s have that has this power. He killed the eldest of the Watchers to give him time to steal the artifact and traveled into the world.

Banking on the Watchers’ natural tendency to avoid interacting with the worlds, Trench knew that he wouldn’t be followed. Though, he almost hoped they tried it.

Unfortunately soon after he set foot into the world, he realized that they had activated magical runes that limited his power. Set back, but not beaten, Trench began to travel between the two worlds, looking for people of power, and those he could manipulate, in order to begin a war between the worlds and obtain the artifact.

 

Trench is an arrogant, relatively young, Watcher. In his young days he was eager, and friendly, and wanted nothing more than to do his best for his people. Over time, as he watched the world, especially the dark and evil pits of the Abyss, he began to realize the many issues with their kind. They watched over these people and let these horrible things happen. They had such knowledge, and knew how to do things better. Why shouldn’t they control the two worlds? Weren’t they they superior race? They knew so much and they had all the knowledge needed to run it and keep the people from killing each other.

And so he delved into the demonic magic more and more, learning all he could so that he could take over. However over the course of his research something happened. Learning from such evil took a toll on you. Especially for such a lover of learning, and such an open mind, as Trench. And soon enough he started getting corrupted. He wanted not only to control the two worlds, but he wanted to control the entire galaxy. His original goal was gone from his mind and he decided to sacrifice it instead for the “greater good”. The greater good being a concept that, to him, meant himself and anything that would allow him to take control.

Trench is a bit of a sadist, enjoying watching people suffer, and sometimes he takes his controlling nature a bit too far just to see what happens. However he’s incredibly clever as well, and knows how to use someone to further his cause. He doesn’t really care who he hurts along the way. After all, this is his world now, and he had already decided it would be sacrificed, so who cares what happens to the people there?

 

Trench is extremely powerful, but his abilities are mostly locked. His mind magic allows him to mask his identity and presence when he wants and he’s able to cause people to experience their fears as though it were a physical thing. He also has some telekinetic powers and is able to find those with strong auras, magic, technology, and so on. With non-magic abilities, Trench knows how to intimidate, negotiate, and persuade. He also can read people and is a master at discovering information. His powers beyond that are demonic magic. Summoning eldritch creatures, powerful fire and shadow magic, and greater curses. However these abilities are limited thanks to the Watchers’ runes.

 

AND AS A NOTE.

Trench here is quite important. If anyone has noticed, he’s involved with the majority of characters in here. Many of the 60 characters are actually connected in some way, mostly through Trench. So that was fun.

 

This was quite the experience. But I’m glad it’s done. Not that I couldn’t do this...forever, but I don’t want to have to worry about it anymore.

So, with that...I’m done. :)

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