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Grim Reaper


RustHealer18

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All in all it is a more powerful Chaos Necromancer, since it gains 200 extra points per monster, it also gains DEF, and it even has a removal effect. 

It is an exchange for having ? original ATK rather than 0 (which makes it unsearchable by Mystic Tomato or Pyramid Turtle) and being a Level 8.

Overall the exchange sounds about right. It being a Zombie-Type and a DARK Level 8 guarantees it has way to hit the field without needing you to Tribute Summon it so it is less generic than Chaos Necromancer but still playable.

 

That removal effect is balanced enough to me since it is basically BLS's minus the self Special Summon, and the ATK still needs the game to have progressed enough to make its swing worthwhile.

 

Overall I like it. Gives off an old school feel that I haven't seen since the GX era.

 

 

 

If you are interested in a card grammar correction, you just need a single ? symbol for each the ATK and the DEF stats.

Then the effect would go something like this:
 

It gains 500 ATK and DEF for each monster in your Graveyard. Once per turn: You can target 1 monster your opponent controls; banish it. This card cannot attack the turn you activate this effect.

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I like the interactions in zombies with say Mezuki and it fits with the Zombie theme of growing stronger with each card it reaps in the grave. 10/10 for lore.

 

Might I suggest it can banish shuffle 2 banished zombie monsters into grave and resummon itself if it's destroyed? You really can't kill death so to speak

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