Hawk Bishop Posted November 21, 2015 Report Share Posted November 21, 2015 Monstrous MoleEARTH✪✪✪✪✪✪✪Beast / EffectATK/2700 DEF/2200During either player's turn, when a "Hole" Normal Trap Card you control is destroyed by your opponent's card effect and sent to your Graveyard: You can Special Summon this card from your hand, and if you do, target 1 "Hole" Normal Trap Card in your Graveyard; Set that target. That Set card can be activated during this turn. Link to comment Share on other sites More sharing options...
Lord Bard Posted November 21, 2015 Report Share Posted November 21, 2015 He is very conditional so you need to run either full 'Hole' Trap lineup or have some more support for him. His effect is worded correctly but he is so situational. Since decks tend to run 3x MST and some may have something different of the same type, like Night Beam or sorta. So its hard to pull that effect off. But level 7 2700/2200 is pretty buffed tho so he can be one hell of a beat stick to bring down. But keep in mind, I like to use some old cards as refs, Dark Magician is 2500/2100 and he is Normal (not saying you should change your monster, you are free to have what you want.) Picture is pretty good gj on this, Link to comment Share on other sites More sharing options...
Sleepy Posted November 24, 2015 Report Share Posted November 24, 2015 Hole Trap Cards have their own searchers in the form of Traptrix so it is not much of an issue to get the Hole Trap Cards accessible. It is a tad situational however to get them destroyed by an opponent's card effect. If they know and expect this to be played, then the surprise can get ruined, so it is best as a one-of tech.It is not a bad card per say but it fits well in this section as a casual toy that can be very powerful when it does go off. To make it lighter on the off chance it doesn't go off I'd personally give it a clause similar to that of Beast King Barbaros, where it can be Summoned lightly by reducing its original stats.It could lose 1000 ATK and DEF to be Normal Summoned with no Tributes (for example). That'd cushion the stress it causes to the Deck to a degree and allow you to run it without it being completely dead if you don't make it kick in and can't Tribute for it. It'd in fact would be pretty nice for these days that S/T removal is more of a thing and Tribute Summoning is trying to come back. Link to comment Share on other sites More sharing options...
Toffee. Posted November 24, 2015 Report Share Posted November 24, 2015 IMO, you should let this card trigger off either player destroying a Set Trap Hole; Would allow for more shenanigans and let the card be played easider. As is, it's a little on the gimicky side because you are relying on blind MSTs. Link to comment Share on other sites More sharing options...
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