RustHealer18 Posted November 22, 2015 Report Share Posted November 22, 2015 These are the first two I have made so far. There will be more when they are done.This card counts as a Warrior type monster as well as a Dragon type. This card can only be normal summoned by tributing "Dragon Rider" monsters. Once per turn you can select 1 "Dragon Rider" monster on your field. That monster gains 600 attack and defense until the end of the turn. This card cannot attack the turn you activate this effect. This card counts as a Warrior type monster as well as a Dragon type. Once per turn randomly discard 1 card from your hand. If that card is a monster your opponent loses life points equal to that monsters lvl x100. Here are another two.This card counts as a Warrior type monster as well as a Dragon type. Once per turn you can target 1 face-down trap or spell card on your opponents side of the field. When that card is activated your opponent loses 200 life for every card on their field. This card counts as a Warrior type monster as well as a Dragon type. This card cannot be targeted for an attack if you control another "Dragon Rider" monster on the field. Another two.This card counts as a Warrior type monster as well as a Dragon type. When this card is normal summoned or set you can add 1 "Dragon Rider" monster to your hand from your graveyard. If this card is destroyed and sent to the graveyard you can special summon 1 "Dragon Rider" monster from your hand. This card counts as a Warrior type monster as well as a Dragon type. Once per turn you and your opponent can pick up the top 3 cards of their deck and show them to the other player. Each player selects 1 card and that card is banished. The remaining cards are put back in the exact order. Link to comment Share on other sites More sharing options...
Horu Posted November 23, 2015 Report Share Posted November 23, 2015 I really like the concept but you can change the wording to "This card is treated as both a Warrior and Dragon-Type monster". Link to comment Share on other sites More sharing options...
RustHealer18 Posted November 23, 2015 Author Report Share Posted November 23, 2015 Alright thanks. I wasn't sure how to word it. Link to comment Share on other sites More sharing options...
Horu Posted November 23, 2015 Report Share Posted November 23, 2015 No problem Link to comment Share on other sites More sharing options...
AlchemistEsdeath Posted November 24, 2015 Report Share Posted November 24, 2015 Looks good! However Audon seems a little bit too overpowered? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 24, 2015 Report Share Posted November 24, 2015 Audon is actually fine.Granted, it's a random discard every turn on YOUR end, but 100 x Level isn't much. If the burn was tripled or something, then yeah we'd have problems. Here, you're fine. ----I'll fix the OCG and critique in bold. This card is treated as both a Dragon-Type and Warrior-Type monster. Must be Normal Summoned by Tributing "Dragon Rider" monsters. Once per turn: You can target 1 "Dragon Rider" monster you control; it gains 600 ATK and DEF until the end of this turn. This card cannot attack the turn you activate this effect. We're in the era of Yugioh where power boosting does very little to stem effect removal and other things. You can strip the no attack clause.That, and its summoning condition is somewhat hard to use effectively, especially since Dragon Riders have no easy way of keeping Tribute fodder up long enough.This card is also treated as Warrior-Type. Once per turn: Discard 1 random card from your hand, then if that card is a Monster Card; your opponent loses LP equal to its Level x 100. Well, this card kills your hand advantage in exchange for some minor LP drop on the opponent's end.Might be better if it were optional; at present, the LP drop is fine (since it's not that much and even if you mill a big monster, won't be a lot). Then again, players don't necessarily care about their LP dropping much nowadays, if the current state is anything to work off of (see Solemn traps and a lot of other stuff).This card is treated as both a Dragon-Type and Warrior-Type monster. Once per turn: You can target 1 face-down Spell/Trap Card your opponent controls; when that card is activated: Your opponent loses 200 LP for every card they currently control. So, more LP loss if the opponent activates a face-down. Well, suppose it'll deter the opponent from swarming, but either way, they probably won't care too much and will still run this card over later on.This card is treated as both a Dragon-Type and Warrior-Type monster. While you control another "Dragon Rider" monster, this card cannot be targeted for attacks. Basically uses its comrades as meat shields to protect itself; also forms a lock with another copy, but given the lack of SSing options in here, that won't happen.Then again, effect removal doesn't care.This card is treated as both a Dragon-Type and Warrior-Type monster. When this card is Normal Summoned/Set: You can add 1 "Dragon Rider" monster from your Graveyard to your hand. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Dragon Rider" monster (from your hand). I suppose you can recover dead Dragon Riders that Audon randomly discards, and then SS them directly upon this card's destruction. (So yeah, Gilgalth and Drugo can come out without Tributes, which sort of helps them)This card is treated as both a Dragon-Type and Warrior-Type monster. Once per turn: Both players can excavate the top 3 cards of their Deck and show them to their opponent, then choose 1 of the cards your opponent excavated; banish it. Return the remaining cards to the top of the Deck in the same order. (Wording is probably off regarding the excavatiing [that's the term for revealing cards now], but you get it) Suppose you can use this to get rid of a specific threat (and figure out what you'll draw next), but you know that the opponent also gets a shot at hitting your best cards as well. Although, because these cards are also Warriors, they are viable targets for whatever Warrior supports that exist (although RoTA did get hit recently). @Horu: Anything specific you liked about the cards? (You liked the concept, but what of it) Link to comment Share on other sites More sharing options...
Horu Posted November 25, 2015 Report Share Posted November 25, 2015 I generally liked the concept of multi-typed monster. The main issue that spawns from this mechanic is that the monster becomes more vulnerable with every type it has. So even though you can mix in cards that boost both dragons and warriors, bear in mind that you're also vulnerable to cards that target these types as well. Link to comment Share on other sites More sharing options...
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