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Loli overpowerfull card (anime style)


chevalierx

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hello

i have made this cards for me and also moake pack for ygopro too

 

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Loli Angel Ai

 

You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). This card's Normal Summon cannot be negated. When this card is Normal Summoned: Cards and effects cannot be activated. This card's respective ATK and DEF are equal to the Tributed monsters' ATK and DEF. your opponent cannot Special Summon monsters.
This card is unaffected by other card effects,
and attack all monsters your opponent controls once each

 

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loli Suki

 

2 level 6 monster
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up  monsters you control cannot be destroyed by battle or by card effects.

 

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Loli world way

 

All  Monsters gain 300 attack When an monster you control inflicts Battle Damage to your opponent, draw 1 card.

 

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Loli Yumi the light beauty

 

Loli Senna + Monster
This card can only be Special Summoned from your Extra Deck by sending the above cards you control (You do not use "Polymerization")
This card cannot be destroyed by  card effect
Twice per turn negate any Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.
This card cannot be targeted by effect

 

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Loli Hinata

 

2 Level 5  monsters
You can detach 1 Xyz Material from this card to  add 1 Spell/TrapCard from your Deck to your hand.

 

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Loli death

 

Destroy all cards on your opponent's side of the field.

 

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Loli exchange

 

 Select 1 Synchro Monster in your Extra Deck. Return to deck  1 Tuner monster and 1 non-Tuner monster in your Graveyard whose total Levels equal that Synchro Monster's Level, and Special Summon it

 

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Overlay-Magic Loli Force

 

Target, on your field or in your graveyard, 2 or more Loli monsters with the same level. Special Summon from your Extra Deck, 1 Xyz monster which Rank is equal to the level of target monsters, by using them as Xyz materials ignoring restrictions. (This Special Summon is treated as Xyz Summon.) The total number of targets must be equal to the total number of materials list-on that Xyz monster or greater.

 

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Loli senna

 

1  Tuner + 1 or more non-Tuner monsters
Twice per turn, during either player's turn, when your opponent activates a Spell/Trap Card  You can negate the activation and destroy it.

 

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Loli saya

 

Once per turn, during your Main Phase:
You can declare a Level from 1 to 12; All your monsters becomes that Level until the End Phase

 

and more ...

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1. Senna is a "You can't play Yugioh card". Change its effect to hard OPT (once per turn) and/or require a substantial cost to negate.

Yes, Castel and monster effects exist, but that's no excuse for making cards like this.

 

2. Loli Death...seriously, what were you thinking?

This card is point-blank broken; Raigeki is already enough of a pain to deal with and it's Limited.

 

Either you scrap this card completely, or retool its effect to not be as problematic.

 

3. Loli Force is theoretically a stronger version of Dimension Xyz; no restrictions on naming, no LP cost AND ignores material conditions.

Yeah, as if we need certain Decks spamming 3 or 4-mat Xyz Monsters that restrict you from playing the game, or doing whatever.

 

4. Loli Exchange returns dead Synchro Materials to the Deck and Synchro Summons more stuff.

OK, that doesn't sound too bad (sort of like Parallel World Fusion to an extent). I would put a hard OPT on this if I were you though.

 

5. Hinata adds S/T cards to your hand.

OK, so it searches and has decent stats for a Rank 5. Though, I'm iffy with this getting 2 potential searches at once. Make it a OPT effect, and you'll be fine.

 

Suppose certain Decks can use it as added support to grab certain cards, or something (if this card can find space amongst other R5 candidates). I think you can probably find some space, but yeah tone it down.

 

6. Ai is essentially a multiple attacking Winged Dragon of Ra coupled with Vanity's Fiend and effect immunity.

Yeah, you're going overboard with this one.

 

You've effectively made this card immune to everything save for battle, and most likely this card will be very difficult (if not impossible to surmount) in raw power.

Remove the effect immunity or the multiple attacking effect. I would remove the former, but either one of them is still too powerful for my tastes.

 

7. Is World Way supposed to be Continuous or one time use? I will assume the former.

The power bonus isn't too threatening, but the draw is somewhat problematic. Change it to "once per turn" activation, and it'll be tolerable.

 

8. Yumi is another "You can't play Yugioh" card, especially given card effects will not work AND it can negate any card effects you darn well want to stop.

Redo this card completely, so it is not a total floodgate for the opponent.

 

9. Saya makes high Rank Xyz WAY too easy to bring out, especially given lack of restrictions (limited to certain monsters, you can't summon/attack, etc.)

At present, you can make Number 77 or some other high Rank Xyz without jumping through a ton of hoops, but this card is busted.

 

Restrict it to Rank 6 or lower, AND slap on a summoning restriction.

 

--------

I'll be direct with you.

 

Several of the cards in this thread are broken as all hell, and need to be nerfed/scrapped completely.

That's why this thread has been moved to Joke and OP'd Cards.

 

Before you come into Custom Cards again, you had better read the section rules AND the guides for card design.

Because, should you post blatantly OPed cards again in Advanced, you will be punished.

 

[some of the cards are fine though; a few changes here and there]

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sorry my english is bad read /write and you know

 

you can lose with this cards , most recent yu-gi-oh card are broken and against deck like harpie or penduim odd-eyes or tellarknight or megamonarch you can lose

 

and can negate i have try this cards in ygopro with most strongest deck i lose 1 /5

 

and is juste for fun ,

 

i will make it lore lol

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