Titan403 Posted December 10, 2015 Report Share Posted December 10, 2015 Pulsars manipulate the grave and their hand to control the field and have constant medium pressure. [spoiler=Tuners][spoiler=Pulsar Girl] 2/Light/Thunder/Tuner1300/700 If you have 3 or more "Pulsar" monsters with different names in your Graveyard, you can Special Summon this card (from your hand). [spoiler=Pulsar Medic] 1/Light/Thunder/Tuner100/200 When this card is sent to the Graveyard, if you have a "Pulsar" monster in your Graveyard other than "Pulsar Medic": You can send 1 "Pulsar" monster from your Deck to your Graveyard. [spoiler=Pulsar Lady of Arms] 3/Light/Thunder/Tuner200/200 If this card is in your Graveyard and you have 3 or more "Pulsar" monsters with different names in your Graveyard: You can banish this card and 1 other "Pulsar" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target. [spoiler=Pulsar Peacekeeper] 2/Light/Thunder/Tuner300/100 If this card is in your Graveyard and you have 3 or more "Pulsar" monsters with different names in your Graveyard: You can banish 1 other "Pulsar" monster from your Graveyard: Special Summon this card from your Graveyard, but this card is banished when it leaves the field. You can only use this effect of "Pulsar Peacekeeper" once per turn. [spoiler=Pulsar Serenity] 4/Light/Thunder/Tuner1200/300 Banish this card from your hand: Send 1 "Pulsar" monster from your Deck to the Graveyard. If you have 3 or more "Pulsar" monsters with different names in your Graveyard: You can Special Summon this card (from your hand). If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except LIGHT monsters. [spoiler=Monsters][spoiler=Pulsar Knight] 4/Light/Warrior/Effect1900/200 When this card is Normal or Special Summoned: You can target 1 "Pulsar" Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. If you activated this effect, you cannot special summon monsters for the rest of this turn, except LIGHT monsters. You can only use this effect of "Pulsar Knight" once per turn. [spoiler=Pulsar Fighter] 4/Light/Warrior/Effect1400/100 When this card is Normal Summoned: You can add 1 "Pulsar" Spell Card from your Deck to your hand. You can banish 1 "Pulsar" monster from your Graveyard to Special Summon this card from your hand. [spoiler=Pulsar Pilot] 4/Light/Warrior/Effect1600/900 When this card is Normal or Flip Summoned: You can target 1 of your banished "Pulsar" monsters; Special Summon that target. [spoiler=Synchros][spoiler=Pulsarch Sergeant] 5/Light/Thunder/Synchro2000/1100 1 Tuner + 1 or more non-Tuner LIGHT monstersYou can shuffle 2 "Pular" monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand. [spoiler=Pulsarch Officer] 6/Light/Thunder/Synchro2500/1200 1 Tuner + 1 or more non-Tuner LIGHT monstersOnce per turn: You can add 1 "Pulsar" monster from your Deck to your hand, then send 1 "Pulsar" monster from your hand to the Graveyard. [spoiler= Pulsarch Lieutenant] 6/Light/Thunder/Synchro2600/1600 1 Tuner + 1 or more non-Tuner LIGHT monstersOnce per turn: You can banish 1 "Pulsar" monster from your Graveyard, then target 1 face-up card on the field; destroy that target. [spoiler=Pulsarch Commander] 7/Light/Thunder/Synchro2700/1800 1 Tuner + 1 or more non-Tuner Light monstersWhen this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Pulsar" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card. [spoiler=Pulsarch Colonel] 7/Light/Thunder/Synchro2200/2800 1 Tuner + 1 or more non-Tuner LIGHT monstersDuring either player's turn: You can banish 2 "Pulsar" monsters from your Graveyard: Change 1 monster your opponent controls to face-down Defense Position.You can only use this effect of "Pulsarch Colonel" once per turn. If this card would be destroyed by a card effect, you can banish 1 "Pulsar" monster from your Graveyard to negate that effect. [spoiler=Pulsarch General] 8/Light/Thunder/Synchro2800/1900 1 Tuner + 1 or more non-Tuner LIHGT monstersOnce per turn: You can target 1 card on the field; Banish 1 "Pulsar" monster from your Graveyard and discard 1 "Pulsar" monster from your hand; then banish that target. If this card is sent to the Graveyard: Special Summon 1 Banished "Pulsar" monster, except "Pulsarch General". [spoiler=Xyzs:][spoiler=Pulsarch Captain] 4/Light/Thunder/Xyz2300/1000 2 Level 4 LIGHT monstersIf this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn: Detach 1 Xyz material from this card to activate 1 of these effects. These effects can only be activated once each.• Send 1 "Pulsar" monster from your Deck to the Graveyard• If this card destroys a monster by battle: You can Special Summon 1 Level 4 or lower "Pulsar" monster from your Deck. [spoiler=Spells][spoiler=Pulsarch Galactic Territory] Spell/Field Once per turn: When a "Pulsar" monster is sent from your Deck or hand to the Graveyard: you can add 1 "Pulsar" card, other than "Pulsarch Glalactic Territory" from your Deck to your hand. If this card is sent to the Graveyard by a card effect: You can pay 1000 Life Points to add 1 "Pulsar" card from your Deck to your hand. [spoiler= Pulsarsenal Deployment] Spell/Normal Excavate the top 3 cards of your Deck, add 1 excavated "Pulsar" card to your hand, then send any excavated "Pulsar" monsters to the Graveyard, also shuffle the rest back into your Deck. You can only activate 1 "Pulsarsenal Deployment" per turn. [spoiler=Pulsarsenal Recuperate] Spell/Normal Target 3 "Pulsar" Monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards; reveal 1 "Pulsar" card from your hand; if you cannot: discard 1 card. You can only activate 1 "Pulsarsenal Recuperate" per turn. [spoiler=Pulsarsenal Utility] Spell/Quick-Play Banish up to 3 "Pulsar" monsters from your Graveyard: apply this effect, depending on the number of "Pulsar" Cards banished for this card's activation. You can only activate 1 "Pulsarsenal Utility" per turn.• 1: Target 1 Face-Up Spell/Trap Card on the Field; destroy that target.• 2: Target 1 LIGHT monster you control; Increase that target's Attack by 600, also until the end of this turn, that card is unaffected by the effects of other Spell/Trap Cards.• 3: Banish 1 Face-Up monster your opponent controls. [spoiler=Military Pulse Field] Spell/Normal Send 2 "Pulsar" monsters from your Deck to the Graveyard. Link to comment Share on other sites More sharing options...
Blake Posted December 10, 2015 Report Share Posted December 10, 2015 So you just... reskinned Lavals and gave them a bit more support? =x Like really, most of the monsters are expies. Link to comment Share on other sites More sharing options...
Titan403 Posted December 10, 2015 Author Report Share Posted December 10, 2015 expies? Link to comment Share on other sites More sharing options...
Titan403 Posted December 11, 2015 Author Report Share Posted December 11, 2015 bump Link to comment Share on other sites More sharing options...
Titan403 Posted December 12, 2015 Author Report Share Posted December 12, 2015 bump Link to comment Share on other sites More sharing options...
NobodySovereign Posted December 13, 2015 Report Share Posted December 13, 2015 "Expies" is shorthand for "Exported Characters". I have to agree. These are basically LIGHT Attribute Lavals who have a bit more support than their official counterparts. That isn't to say that their bad or anything, I just... well, I would've like to see a bit of originality thrown in somewhere. Link to comment Share on other sites More sharing options...
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