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counter support (update 12/01)


alexandre.vb

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venom

 

venom toxin

 

Continuous Spell Card

  • Monsters with  Venom Counter cannot Tributed or used for  a Fusion, Synchro or Xyz Material Monster.
  • The effects of Effect Monsters with 2 or more venom Venom Counters are negated
  • Monsters with 3 or more venom Venoms are changed to Attack Position and their battle positions cannot be changed.

cloudian

 

Fog Castle

 

Field Spell card

  •  when an effect of a  "Cloudian" monster(s)  is activated, place 1 Fog Counter on this card.
  •  "Cloudian" monster(s) gain 500 ATK  for each Fog Counters on this card and gain 100 ATK for each Fog Countes in Field.
  • During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: remove  2 Fog Counters from anywhere on the field to negate activation of their Spell/Trap card or monster effect.

Aliens

 

Cosmic Emperor Gon'ahar

 

level 8 dark reptile synchro monster

ATK 2600

DEF 1800

  1 "alien" tuner + 1 or more non-tuner monters

  • Continuos Spell/Trap Cards you control cannot be destroyed or Targed by opponent card effects.
  • Place 3 A-Counter on all monsters Normal or Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" or "cosmic" reptile-type monsters, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

Code A reseacher Lab

 

continuos spell card

During each of your Standby Phases, you can add 1 "alien"  or ""A"" card from your Deck to your hand.If the effect of a monster with an A-Counter(s) actived, you can remove 2 A-Counters from monster; negate the activation, and if you do, destroy that card. 

 

Spell counter

 

 

Magical Adductor

 

level 5 spellcaster earth pendulum effect monster scale 7

ATK 2000

DEF 1800

pendulum effect:

  • Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves.
  • Once per turn: You can remove 2 Spell Counters from this card; add 1 face-up Pendulum monster from your Extra Deck to your hand.

monster effect

  • Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves.
  •  This card gains 100 ATK for each Spell Counter on it.
  •  Once per turn: You can remove 3 Spell Counters from this card;add 1 spellcaster from Graveyard to the hand.

magical achemist

ATK 400

DEF 200

level 1 spellcaster tuner effect monster

 

  •  Once per turn:You can  target 1 face-up card in your pendulum zone, destroy it, then special summon this card from hand or grave ; then put 2 spell counter in a card on field.
  • When this card is Normal or Special Summoned: you can send 1 spellcaster from deck to the grave,then distribute spell counters on field equal to the number os spellcasters in your grave.

Ice Counters

Snow Factory 

 

Feld Spell card

During each player Standy phases  Place 1 Ice Counter on each face-up monster on the field. If a monster(s) with ice counter is destroyed, special summon 1"Snowman Token" for each monster destroyed (Aqua-Type/WATER/LEVEL 3/ATK 300/DEF 300), the tokens gain 200 ATK and DEF  for each Ice counter in field.

 

kaiju

 

kaiju Territory

 

continuos spell card

  • Once per turn, if you control an "Kaiju" monster: You can target 1 monster on the field; change that target to face-up Attack Position,then place 1 Kaiju Counter on this card.
  • "Kaiju" monsters you control gain 300 ATK for each Kaiju Counter on your side of the field.

B.E.S

 

Boss Repair Unit

 

continuos spell card

  • When this card is activated: You can add "Boss" spell/trap card from your Deck to your hand.
  •  If you Normal or Special Summon a "Big Core" or a "B.E.S." monster(s), place 2 Counter on each  "Big Core" or a "B.E.S." monster(s)  on your side of the field, except "Boss Repair Unit".

Boss call

 

  continuos trap card

  • During  your opponent turn: You can add 1 "Big Core" or a "B.E.S." monster from your grave to your hand.
  • During  your turn: You can special summon 1 "Big Core" or a "B.E.S." monster from your hand, then put 1 counter in the card.

 

Boss Attack

 

 quick play spell card

  •  Remove 2 Counters from "B.E.S." or "Big Core" monster you control; until the end of this turn, its ATK  become double its current ATK.You can only activate 1 "Boss Attack" per turn.
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Magical Addictor seems a little underwhelming and doesn't really help Counter Spellcasters. Adding Spellcasters in the grave does really help them because they focus primarily around placing spell counters on themselves and magical citadel in order to spam out destruction effects. Now, if it raised the attack of another Spellcaster or destroyed a decent number of spell/trap cards, that would be better, but as of now, it seems just underwhelming for a level 5 monster removing 3 counters from.

 

Also, you may want to proofread it. It's missing something in its pendulum effect. Add 1 face-up what from your extra deck?

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As a fan of Cloudians, Fog Castle is pretty interesting.

 

Storm Dragon and Turbulence allow it to easily generate multiple Fog Counters on itself. This allows your Cloudians to gain a lot of ATK - putting them on par, or even above, most Normal Summon monsters. The protection effect is neat, allowing you to keep it on the field more easily so it can store Fog Counters.

 

However, I feel it isn't really what Cloudians need. The main problem with Cloudians is that they suffer considerably from their lack of searchers, meaning they rely on things like Moray of Greed for consistency. The deck also relies A LOT on the Normal Summon, making it slow to set up. Fog Castle's Fog Counters also cannot be used for the effects of Acid Cloud, Cirrostratus and Turbulence, as they remove the counters fro themselves.

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Mágico Addictor parece um pouco abaixo do esperado e realmente não ajuda Contador Spellcasters. Adicionando Spellcasters na sepultura realmente ajudá-los porque eles se concentram principalmente em torno colocando contadores feitiço em si e cidadela mágica, a fim de spam fora efeitos de destruição. Agora, se ele levantou o ataque de outro Spellcaster ou destruiu um número razoável de magia / cartões de armadilha, que seria melhor, mas a partir de agora, parece apenas underwhelming para um nível de 5 monstro removendo 3 contadores de. Além disso, você pode querer para corrigi-la. Está faltando alguma coisa em seu efeito pêndulo. Adicionar uma virada para cima o que do seu deck extra?

 

Eu adicionei   achemist mágico .Eu queria algo que funciona com o seqüestrador, mas evitar abusos com biblioteca mágica

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Might as well comment on Portuguese if you are responding in Portuguese.

 

An interesting archetype! I like what you did with the counters. Abusing Library is not a problem with the Spell counters, due to the fact that it does not put counters. The cards seem kind of weak, some polishing would not hurt , though the fog and ice counters look good.

 

Um arquétipo interessante! Eu gosto do que você fez com os contadores. O abuso do biblioteca não é um problema com os contadores de cartas mágicas, devido ao facto de que ele não põe os contadores. As cartas parecem tipo de fraco, algum polimento não faria mal, embora os contadores de nevoeiro e gelo com bom aspecto.

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Might as well comment on Portuguese if you are responding in Portuguese.

 

An interesting archetype! I like what you did with the counters. Abusing Library is not a problem with the Spell counters, due to the fact that it does not put counters. The cards seem kind of weak, some polishing would not hurt , though the fog and ice counters look good.

 

Um arquétipo interessante! Eu gosto do que você fez com os contadores. O abuso do biblioteca não é um problema com os contadores de cartas mágicas, devido ao facto de que ele não põe os contadores. As cartas parecem tipo de fraco, algum polimento não faria mal, embora os contadores de nevoeiro e gelo com bom aspecto.

I can think some combos with adductor abductor and achemist.Exemple:

  • active abductor
  • active adductor
  • use effect of achemist and add 2 couters in abdutor
  • use eff of abductor to add other adductor card from deck to the hand
  • active the other adductor
  • pendulum summon adductor from extra (if Magical Citadel of Endymion aready in field, you can use your effect for add the spellcaster in grave to the hand)
  • synchro summon ?
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