Ryusei the Morning Star Posted January 11, 2016 Report Share Posted January 11, 2016 All Konami really needs to do for these guys is a simple Hard OPT, but NOOOOOOOOOOOOOO Monsters Makyura the DestructorTribe Infecting Virus Rescue CatWind-Up Hunter (still legal in TCG)Magical Scientist Destiny Hero Disk CommanderSubsitoadMind MasterFishborg BlasterElder God Norden (still legal in TCG)Brionac, Dragon of the Ice Barrier SpellsMass DriverCards of Safe ReturnButterfly Dagger ElmaPremature Burial TrapsImperial OrderUltimate OfferingRoyal Oppression Link to comment Share on other sites More sharing options...
Blake Posted January 11, 2016 Report Share Posted January 11, 2016 Cat, Scientist, and Fishborg are not such a case, as they're ridiculously potent, even with hard OPT. Tribe-Infecting isn't really, either, I wouldn't say, due to just not being as good. imperial order has nothing to do with a hard opt .-. royal oppresion seems iffy, but eh Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted January 11, 2016 Author Report Share Posted January 11, 2016 Cat, Scientist, and Fishborg are not such a case, as they're ridiculously potent, even with hard OPT. Tribe-Infecting isn't really, either, I wouldn't say, due to just not being as good. imperial order has nothing to do with a hard opt .-. royal oppresion seems iffy, but ehOnce Per Turn: Either player can negate Spell Card effects on the field. During each of your Standby Phases, pay 700 Life Points or destroy this card. I guess it's a little more than just an OPT Basically a trap Harbinger. Cat and Sci ok. I suppose Winda/Noden/TER can't exist in the same format as it. Fishborg I really don't see an issue with blaster. Edit: This should be able to negate Super Polymerization based on the ruling from Unicore? That amuses me for some reason haha Link to comment Share on other sites More sharing options...
Blake Posted January 11, 2016 Report Share Posted January 11, 2016 Once Per Turn: Either player can negate Spell Card effects on the field. During each of your Standby Phases, pay 700 Life Points or destroy this card. Basically a trap Harbinger. Cat and Sci ok. I suppose Winda/Noden/TER can't exist in the same format as it. Fishborg I really don't see an issue withFishborg cannot co-exist with Neptabyss, Diva, and Dragoons. Hell, even Dragoons + Diva is too much co-existance. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted January 11, 2016 Author Report Share Posted January 11, 2016 Fishborg cannot co-exist with Neptabyss, Diva, and Dragoons. Hell, even Dragoons + Diva is too much co-existance.Hmm, limiting Diva pushed Atlanteans off the map in OCG, and the price for Nepty isn't all that bad in TCG atm, are you sure this isn't an over reaction. Hell I'd be more worried about the Dweller/Spider Shark plays with Noden and Goons than Fishborg And OPT Oppression is the errata I want most, it's good generic anti-pepe that's not too unmanageable for most decks Link to comment Share on other sites More sharing options...
Blake Posted January 11, 2016 Report Share Posted January 11, 2016 Hmm, limiting Diva pushed Atlanteans off the map in OCG, and the price for Nepty isn't all that bad in TCG atm, are you sure this isn't an over reaction. Hell I'd be more worried about the Dweller/Spider Shark plays with Noden and Goons than Fishborg And OPT Oppression is the errata I want most, it's good generic anti-pepe that's not too unmanageable for most decksI mean Foolish (or just have Fishborg in grave, or, God forbid, Tidal comes back) + Dragoons is a strong ass play. Ditch dragoons for it, you get back a Level 1 tuner that finds anything in your deck, like Diva. Or Megalo. Or Moulinglacia. It's a Trishula with fodder for Megalo, which then evolves into Star Eater, if you so choose. Not to mention that Megalo can sack Neptabyss to get dragoons back, to then Ladder/make Chanbarider with. That's 4400 + 4800. It's not easy to put in the grave, and it's a OPT enable cards in your hand. It's not like it's even bad generically, it just excels there. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted January 11, 2016 Author Report Share Posted January 11, 2016 I mean Foolish (or just have Fishborg in grave, or, God forbid, Tidal comes back) + Dragoons is a strong ass play. Ditch dragoons for it, you get back a Level 1 tuner that finds anything in your deck, like Diva. Or Megalo. Or Moulinglacia. It's a Trishula with fodder for Megalo, which then evolves into Star Eater, if you so choose. Not to mention that Megalo can sack Neptabyss to get dragoons back, to then Ladder/make Chanbarider with. That's 4400 + 4800. It's not easy to put in the grave, and it's a OPT enable cards in your hand. It's not like it's even bad generically, it just excels there.Fair, It might need launcher's banish clause, but that still doesn't stop the plays you suggested. Crossed off. Um Offering, would that create problems with something like Manju/Senju ie. cards that trigger on normal. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted April 12, 2016 Author Report Share Posted April 12, 2016 Bumping this topic, Magical Scientist still too good with an a Hard OPT? Struggling to see what major play it can make (granted it would be more "searchable" relative to Instant, but also more vulnerable in the token of being a monster) also doesn't properly summon which really hurts cards like Norden. Plushfire (while I don't think it needs one to remain at 1) could use one. A few other simple errata's Hard OPT: Monsters Makyura the DestructorPerformage PlushfireTribe Infecting Virus (debatable if it can return as is)Wind-Up Hunter (still legal in TCG)Magical Scientist Destiny Hero Disk CommanderSubsitoadMind MasterElder God Norden (still legal in TCG)Brionac, Dragon of the Ice Barrier SpellsMass DriverCards of Safe ReturnButterfly Dagger ElmaPremature Burial TrapsImperial OrderUltimate OfferingRoyal Oppression Qliphort Scout Clause: Monsters Performapal Monkeyboard (ie. You can only special summon Performapal monsters) Sangan Clause: Monsters Witch of the Black Forest (ie. you cannot use the effect of or activate the card you summon) No Other Special Summon Clause (Card of Demise & Ties of the Brethren for reference): Monsters Cyber Jar (think Scapegoat)Lavaval Chain Spells Last Will (More like Ties) No Other Adds from Deck (Lock & Droll) Spell Cards Pot of Greed (ie. You cannot play ROTA and PoG in the same turn) (I could not find a instance in the original where someone both searched and use PoG in the same turn, so it's not lore shot) No Battle Step (Soul Charge Clause) Monsters: #16 Shock Master Spells: Dimension Fusion Traps: Return from the Different Dimension Only Monster you control to Resolve Effect Clause (Neo Blue Eyes Ultimate Dragon) Monsters Victory Dragon Dragon Rulers Ex. Blaster If this card is in your hand or Graveyard: You can banish a total of 2 FIRE monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent'sEnd Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, thentarget 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Dragon Ruler" monster's effect per turn, and only once that turn. Chibi's remain a -1Multiple Ruler summons per turn cannot occur. Kills Dragon Rulers as a deck I suppose a few of them are on the nose however Link to comment Share on other sites More sharing options...
Trebuchet MS Posted April 12, 2016 Report Share Posted April 12, 2016 Personally feel that Premature Burial doesn't need a hard OPT. A good way to balance it is in a similar manner to Call of the Haunted - have the monster self-destruct when Premature Burial leaves the field in any manner, as opposed to simply being destroyed. Unless what's being implied is that Premature can be exploited in other ways besides being bounced for recycling... Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted April 12, 2016 Author Report Share Posted April 12, 2016 Personally feel that Premature Burial doesn't need a hard OPT. A good way to balance it is in a similar manner to Call of the Haunted - have the monster self-destruct when Premature Burial leaves the field in any manner, as opposed to simply being destroyed. Unless what's being implied is that Premature can be exploited in other ways besides being bounced for recycling...Give it a hard OPT anyway/also, there's stupid cards that can trigger multiple times Link to comment Share on other sites More sharing options...
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