Jump to content

[Interest Check/OOC] Fire Emblem: Gateway to the Gods


Recommended Posts

ZkJV1tO.png

Excuse the bad logo I made in about 5 mins on MS Paint. Anyway, yes! This is a Fire Emblem Roleplay that my IRL friend (LadyAthena) and I have been planning for a while. My friend hasn't made a post on the forum yet, so please make them feel welcome. Anywho, if this gains enough interest, let's say 5-6 users, I'll put up the app skeleton and expand the Class tab.

 

With the birth of the world also came 4 Weapons of holy power. A sword, a lance, an axe, and a tome. These tools were the pinpoints to create each of the 4 kingdoms on the continent of Eamia, a large landmass surrounding Crysto Mountain, the Gateway to the Gods.

[spoiler=Rules]

1. All IC posts should be at least 4 lines or 100 words of text, minimum.
2. Posting in script format is a big no-no.
3. No godmodding, power playing, or metagaming. NONE.
4. No one is invincible, and you will get hurt at one point or another.

 

 

[spoiler=Plot]

With rumours of Yocaulcan assassins infiltrating Rawhorous, as well as the untimely death of the Great King Padhir of that very country, came an unprecedented war of epic proportions. The new leader of Rawhorous, Yaser, has set out on a quest to steal the 3 Divine Weapons of the remaining countries, so he can make his way to the peak of Crysto Mountain, the Holy God’s Plane, and perform a dangerous ritual to call down a god so he can make the whole continent his domain.

 

In recent times, Rawhorous has made a large advance on Smaque, the country stopping Yocaulca and Rawhorous from absolutely tearing each other apart. Smaque is struggling to fight back, as word has even gotten around that those two countries will be allying with each other soon to destroy the Boarheart Stronghold, a large wall near the Smaque-Yocaulca border that bottlenecks all ways in and out between those countries. As the war has been progressing, so has the Stronghold, as refugees of war in Smaque have become much more common, and aren’t exactly wanted by Yocaulca.

 

Lord Donovan Selm, the son of Duke Richard Selm, the king’s right hand man, has been tackling this refugee problem head on, and along with the Divine Sword Exonious, has slain many Rawhoran foes, allowing some of the refugees to reclaim their homes in Smaque. With so much focus on the war, however, bandits and common thugs in and around the kingdom have become much more common. Even so, the Yocaulcan capital has insisted on reinforcing Boarheart as much as possible.

 

And so, our journey begins...

 

 

 

[spoiler=Setting]

QxdsgPt.png

Key:

Cream-coloured kingdom/house looking things are kingdoms and towns. The size of them also directly indicates approximately how many people are in them. 8 is the largest, work your way down from there. I didn’t put in much detail because I’m a scrub. No, Rawhorous is not a wasteland and Smaque isn’t a desert.

 

[spoiler=Yocaulca]

A bright, bustling country that is the world’s tourism capital of the world, meaning it easily gains lots of wealth. Home to several forests and large empty stretches of land allows for easy plant growth, allowing the country to expand in population extremely fast.

 

1. The Yocaulcan capital, Preigh. Home to the second-largest castle in Eamia, Norhall Palace, this capital provides all within it an equal shot at life… Unfortunately, it’s more equal for some than others. Nevertheless, this city prospers, and has yet to fall, which means in can’t be that bad to live in.

 

2. Boarheart Stronghold. What was once a simple fortress quickly became something much, much more, and has become even more than that since the war started. There are 5 large gates along the huge wall, allowing in those who need to get through to get through. Atop where the original fortress was is now a large living quarters for the Yocaulcan army.

 

3. Harsterdon is the village closest to Crysto Mountain, and due to that, also has the largest collection of known things about the strange mountain.

 

4. Kelmor is Yocaulca’s only seaside town, therefore making it the market capital of the country. Constantly trading back and forth with Thaora has built a good alliance between them.

 

 

[spoiler=Smaque]

The most religious of the 4 countries, with each citizen praying to the gods in their spare time. They also own an island not too far from where the country’s centre is, but nothing has yet been built upon it.

 

5. Oquore is the name of this capital city. While not very grand in terms of size, the city has the largest church in the world, where the Divine Tome lies. There is not set king or queen, but rather, there are noble families in charge of many different things.

 

6. Madot is the only other largely populated area in Smaque, and is known for its unique items its merchants own.

 

7. Unpopulated, unused and even unnamed. Perhaps Rawhorous can make good use of it.

 

 

[spoiler=Rawhorous]

Imagine Yocaulca, then make it better in every way. There’s Rawhorous. Plentiful in land, strong armies and rich wildlife. The only reason it hasn’t beaten Yocaulca in tourism is because of the many bad vibes it gives off due to its terrifying new leader, Yaser.

 

8. Izados is the enormous seaside city that gives home to hundreds of thousands of people, as well as the nigh-unstoppable Divine Axe. Its massive population is upheld by the constant resources fed to it by Farnox.

 

9. Buughko is the next biggest Rawhoran city, and is also relatively close to Crysto Mountain. Nothing too special about it now that the war has started. It used to be the home of all the military forces, but they have since moved to Lofentum.

 

10. Lofentum, as mentioned above, has been the new home to all the military forces since the war began. Just a big town.

 

11. This is Farnox, the previously mentioned seaside town that is also the largest farming town in Eamia. Occasionally gives "presents" to Thaora.

 

17. Gandaz, a mostly forgotten town in Rawhorous, where a revolution has been rumoured to be starting. (PS: It’s 17 because I can’t count.)

[spoiler=Thaora]

A set of 4 individual islands, 3 of which call themselves Thaorans with pride. The best sea-fighting country, as shown by some of its disagreements with Rawhorous. These island were once said to be connected to Yocaulca and Rawhorous, but no-one knowns why they broke off.

 

12. The Thaoran capital Nijije. A peace-loving city that is extremely fair to all of its residents. There are few nobles, and the king is constantly asking for the people’s opinions on important matters.

 

13. The most work-heavy city on the continent, Yubovo. It pays off, however. This city is the reason why Thaora and Yocaulca have such a good relationship.

 

14. Cewolo is a beer-loving, fun-having city that is constantly nothing but cheers and hangovers. Not that the king cares all that much. He often pays a visit to the most expensive pub and has some good times.

 

15. Ejijin, seen as the literal “reverse capital city”, is an island infested with pirates and thieves. The king has no power here, but weapons certainly do.

 

 

[spoiler=Crysto Mountain]

The gigantic, mysterious mountain that while barely touched by man, has many human-like scriptures written all over its maze-like caves.

 

16. The Holy God’s Plane is a large opening at the highest point of the mountain… Or at least that’s what the legends say. The most famous story is that a great man once fought his way to the top of the mountain, the 4 Divine Weapons in hand, and completed the ritual to call forth a terrible god, which proceeded to then torment Thaora with endless earthquakes until it split apart.

 

 

 

 

 

[spoiler=Class]

List of all the available classes. We're sticking to 2 of each class to avoid clogging. I'll make a class tree if there's enough in the RP, but for now a list of the base classes should do. All classes are unisex.

 

Host Only:

Tactician

Lord

1 Only:

Manakete

Taguel

Available:

 

Tome:

Mage

Dark Mage

 

Sword:

Myrmidon

Mercenary

Thief

Cavalier

 

Lances:

Cavalier

Lancer

Knight

 

Axes:

Fighter

Barbarian

 

Staves:

Cleric/Priest

Troubadour

 

Bow:
Archer

 

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...