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Assault DEFENDER - Krebons


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Assault DEFENDER - Krebons

DARK - LEVEL 4

[ Psychic // Tuner // Effect ]

The first time this card would become the target of an effect each turn:  Negate that effect.  If this card would be destroyed by battle:  You can pay 1000 Life Points; This card cannot be destroyed by battle during this turn.  Your opponent can only declare an attack on face-up "Assault DEFENDER - Krebons" you control.

[ 1000 / 200 ]

 

Get it?  Because we need more Krebons in these formats.

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Part of why Krebons was such a thing, mind you, is because you could run Krebons, Dark Armed Dragon, and Emergency Teleport all in 3s, which let you make Synchro plays on the fly and play DAD easier.

Your version loses the E-Tele abuse, but in exchange it's a Level 4, which is a nice touch.

Although... If it's supposedly a stronger version of Krebons, why does it have less ATK?

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It's sad that it still dies to non-targeting removal. But really, if you want to wall for real, you may as well just copy/paste Kozmoll Wickedwitch's effect for the second effect; you are 1 step away from it actually, it's only missing the protection from effect destruction.

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The effect is very nice as it can provide a good wall, similar to Krebons except it protects your other monsters from attacks as well, although the main benefit I see of it is that it is a Level 4 Tuner, which Psychics lack. DARK is also a good Attribute for Tuners as it gives access to Beelze, Void Ogre Dragon, etc.

 

Although it lacks support from the legendary Emergency Teleport as well as Telekinetic Power Well or Overdrive Teleporter, its a solid card to fill a gap in the Psychic-Type card pool, and does its job well.

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