goodfusion Posted February 5, 2016 Report Share Posted February 5, 2016 Select 1 of your removed from play Psychic-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. So its pretty much a CotH for banished Psychics. I was wondering if it would be worth using in Kozmo. It could be a very impressive card for reusing Tincan's effect in the End Phase after banishing it to summon a higher Level Kozmo. The card already has some fun, although not always very practical, applications in Psychics with the plethora of banishing effects they have, so Kozmo seems like the perfect deck for it as they are constantly banishing to get out the spaceships. I would also love a card that shows the aftermath of this in its artwork and what happens to Brain Research Lab and Mind Master (presuming the Brain is Mind Master). Thoughts? Link to comment Share on other sites More sharing options...
Bringerofcake Posted February 5, 2016 Report Share Posted February 5, 2016 I ran it in psyframe for a brief period, since pulling back a banished tuner triggered circuit. Link to comment Share on other sites More sharing options...
goodfusion Posted February 5, 2016 Author Report Share Posted February 5, 2016 I ran it in psyframe for a brief period, since pulling back a banished tuner triggered circuit. I guess that could be a good way to keep the ball rolling later on, although I would rather just use Feel Zone or Psychic Path there. Link to comment Share on other sites More sharing options...
GarlandChaos Posted February 5, 2016 Report Share Posted February 5, 2016 A Miraculous Descent/Escape From the Dark Dimension for Psychics? Sure, I can dig it. Since Psychics have a tendency to banish themselves a lot, this really has a lot of uses. ...also, can't you technically use this on Omega to make your opponent -1? Link to comment Share on other sites More sharing options...
Βyakuya Posted February 5, 2016 Report Share Posted February 5, 2016 Escape from the Dark Dimension is much more better than this card....in Kozmos. Escape can summon Wickedwitch and Dark Destroyer. Goodwitch can protect herself from Escape's side effect from destruction, while Dark Destroyer triggers on summon. The banish effect helps setup for Kozmotown or Strawman. This card can do things like summon Farmgirl, Strawman, Tincan, Goodwitch, and in addition Wickedwitch, but I feel like you can get more out of Escape and DD's popping effects. Both cards a tad slow since you need to set it and not much good players use them, but they are strong first turn sets and can payoff late game. It's just that most of the time it won't help you. Otherwise it's a fair tech in banish-psychic related stuff but I like things like Psychic Path better. Link to comment Share on other sites More sharing options...
~~~~ Posted February 5, 2016 Report Share Posted February 5, 2016 ...also, can't you technically use this on Omega to make your opponent -1?No, the ruling is that the card returns to the hand even if Omega doesn't return to the field. Link to comment Share on other sites More sharing options...
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