Kanashimi Posted February 7, 2016 Report Share Posted February 7, 2016 In a faraway city . . . where the gallant HEROes with superpower keeping the peace of the city, fighting evil for the greater good and save the world. But now, as time passes, those HEROes were no longer be found here, as legendary as their names once be, the city is in total mess and chaos, they were missing in history . . . no one knows what fate they had faced to make them disappear. But, the two legendary HEROes survivor still stood out, fighting for keeping the peace of the city. Those survivors re-build the name of HEROes who once ring in the hearts of any men and gives hope for those who succumbs to evil. They call themselves as "Justice HERO". With the new comradery and powers, Evil shall perish once again! [spoiler=Members'']Justice HERO AnthrodroidEARTH/Level 1Psychic/Effect(This card is always treated as an "Elemental HERO" card.)If this card is Normal or Special Summoned: You can add 1 "Miracle Fusion" or "Fusion Recovery" from your Deck to your hand. You can reveal any number of "HERO" monster from your hand, Special Summon as many as "Android HERO Token" (Psychic/EARTH/Level 2/ATK 300/DEF 1100) up to the number of "HERO" monster revealed by this effect. You can only use 1 "Justice HERO Anthrodroid" effect per turn, and only once that turn.300/500 "One of the new member of HERO, his ability to split its body into multiple parts and raid the opponent with its number has save the city many times as his body can be split that many." Justice HERO FluidmanWATER/Level 2Aqua/Effect(This card is always treated as an "Elemental HERO" card.)Once per turn: You can reveal 1 Level 6 or lower "HERO" Fusion Monster from your Extra Deck; this card's name and attribute becomes the revealed monster's and gains that monster's effect until the End Phase. If this card you control or in your hand is sent to the Graveyard by card effect; draw 1 card. You can only use 1 "Justice HERO Fluidman" effect per turn, and only once that turn.1000/600 "One of the new member of HERO, he can manipulate water and even transform himself into another HERO and gains that power. His vulnerability and durability has been proven with his transform ability." Justice HERO WhirlfangWIND/Level 3Warrior/Effect(This card is always treated as an "Elemental HERO" card.)Once per turn: You can target 1 monster your opponent's control; this turn, if you would Fusion Summon 1 "HERO" Fusion Monster, you can also use the targeted monster as Fusion Material. If this card you control or in your hand is sent to the Graveyard by card effect, Special Summon 1 Level 4 or lower "HERO" monster from your Deck, except "Justice HERO Whirlfang". You can only use 1 "Justice HERO Whirlfang" effect per turn, and only once that turn.1600/1200 "One of the new member of HERO, he can manipulate enemy's power and gain that power for himself, making him more stronger than ever before." Justice HERO Wing BlastFIRE/Level 4Beast-Warrior/Effect(This card is always treated as an "Elemental HERO" card.)You can discard this card, then reveal the top 3 cards of your Deck. If there is "HERO" monster(s) among them; Special Summon 1 of them. If this card is Special Summoned: You can target 1 card on the field; destroy it, and if you do, banish it, then inflict 500 damage to your opponent's Life Points. You can only use 1 "Justice HERO Wing Blast" effect per turn, and only once that turn.1800/900 "One of the new member of HERO, a beast-humanoid creature with flame wings and bursting energy. His signature move, Infernova, banish anything into ash and burn them into their very soul." Justice HERO Diamond DustLIGHT/Level 5Rock/Effect(This card is always treated as an "Elemental HERO" card.)You can discard this card, then reveal the top 3 cards of your Deck. If there is "HERO" monster(s) among them; Special Summon 1 of them. If this card is Special Summoned: You can target 1 card on the field; destroy it, and if you do, banish it, then inflict 500 damage to your opponent's Life Points. You can only use 1 "Justice HERO Wing Blast" effect per turn, and only once that turn.2200/2400 "One of the new member of HERO, bearer of diamond. Her perfect defense has put many attacks on her into nulifications." Justice HERO FoulriderDARK/Level 6Fiend/Effect(This card is always treated as an "Elemental HERO" card.)You can reveal this card in your hand, then reveal the top 3 cards of your Deck; if there is "HERO" monster(s) among them, add 1 of them to your hand, then Special Summon this card. If this card you control or in your hand is sent to the Graveyard by card effect: You can add 1 "Polymerization" or 1 "Change" Quick-Play Spell Card from your Graveyard to your hand. You can only use 1 "Justice HERO Foulrider" effect per turn, and only once that turn.2500/0 "One of the new member of HERO, the strongest among the new members and the fastest. His maneuverability and speed makes him more respected member than any other." Justice HERO Lady RoseEARTH/Level 6Warrior/Effect1 "Justice HERO" monster + 1 EARTH monsterMonsters your opponent controls with a DEF equal to or higher than this card's cannot activate its effect or declare an attacks. You can shuffle any monster that this card destroys as a result of battle to the Deck instead.2200/1300 Justice HERO EnigmanLIGHT/Level 8Warrior/Effect1 "Justice HERO" monster + 1 LIGHT monsterOnce per turn: You can target 1 card on the field; if its face-up, negate its effect, if its face-down, it cannot be activated as long as this card is face-up on the field. Your opponent cannot activate the targeted card in response to this effect activation. If this card leaves the field: Target 1 of your banished "Justice HERO" monster; add it to your hand or return it to the Graveyard.2800/2200 Justice HERO BurstinatrixFIRE/Level 6Warrior/Fusion/Effect1 "Justice HERO" monster + 1 FIRE monster(This card is always treated as an "Elemental HERO" card.)This card name is treated as "Elemental HERO Burstinatrix" while on the field or Graveyard. This card gains 400 ATK for each cards your opponent controls. Once per turn, during either player's turn: You can banish this card you control; Special Summon 1 "HERO" Fusion Monster from your Extra Deck that list "Elemental HERO Burstinatrix" as Fusion Material, ignoring its Summoning conditions. During the End Phase, if that monster is still face-up on your side of the field: Return it to the Extra Deck and if you do, Special Summon this card from the Banished Zone.1200/800 "A Legendary HERO, one of the survivor that still stood out and fought the evil. But her true intentions is to find out what fate had happened to her Elemental comrade and tries to bring them back. She is one of the founder of the newly formed Justice HERO, team up with another Legendary HERO of Space, bringing out the truth and justice, keeping the world save." Justice HERO Space NeosLIGHT/Level 8Warrior/Fusion/Effect2 "HERO" Fusion Monsters(This card is always treated as an "Elemental HERO" card.)This card name is treated as "Elemental HERO Neos" while on the field or Graveyard. Must first be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can Fusion Summon 1 "HERO" Fusion Monster, by shuffling monsters in either player's side of the field to the Deck as Fusion Materials, except "Justice HERO Space Neos". If you control no other monster, you can also shuffle monsters from your hand or Graveyard as Fusion Materials. You can only control 1 "Justice HERO Space Neos".2500/2000 "A Legendary HERO, one of the survivor that still stood out and fought the evil. One of the founder of Justice HERO, with Burst Lady and he's Leader of Justice HERO. Once a famous HERO, has fought many battles and bring peace to the world, with the help of Space friends and Contact Fusion. His experience in battles has make him stronger than he ever was, able to Contact Fusion his Justice HERO comrade into stronger HERO like he ever does with his Space friends. Like Burst Lady, he seeks the truth of what makes all the HERO disappear, including his trustful comrade, the Neo-Spacian. [spoiler=Field'']Skyscraper 3 - Void CitySpell/FieldSpecial Summon involving "HERO" Fusion Monster cannot be negated. Once per turn, if "HERO" Fusion Monster is Special Summoned: Draw 1 card. [spoiler=?????'']Evil HERO Cosmic ServantDARK/Level 3Fiend/EffectYou can discard 1 card, Special Summon this card (from your hand) to your opponent's side of the field, and if you do, add up to 2 "Evil HERO" monster with a different names from your Deck to your hand, except "Evil HERO Cosmic Servant". You can only Special Summon "Evil HERO Cosmic Servant" once per turn this way. If a player would Tribute Summon a DARK "HERO" monster; you can use this card in either player's side of the field as a Tributes. During the End Phase, if you Tributed this card this turn to Tribute Summon a "HERO" monster: Draw 1 card.0/2100 "A mysterious figure suddenly come out of nowhere, calling herself as "Anti-HERO", servant of Cosmos. No one knows truth if she has something to do with the sudden disappereance of HEROes. But her presence means something is going on." Evil HERO Cosmic DestroyerDARK/Level 8Fiend/EffectIf "HERO" monster is on the field, you can Tribute Summon this card with 1 Tribute. This card cannot attack during the turn it is Tribute Summoned this way. You can Tribute 1 "HERO" monster in either player's side of the field, except this card: Special Summon 1 "Cosmic-Eater" Fusion Monster from your Extra Deck. (It is treated as being Tributed for Tribute Summon of a "HERO" monster.) If you control "Cosmic-Eater" monster, this card cannot be targeted for an attacks. You can only control 1 "Evil HERO Cosmic Destroyer".2700/1200 "Master of the Cosmos, one who devour all, annihilates anything. Bring destruction upon its presence. Has an ability to convert HEROes superpower into dark, wicked entity to serve him. Similar to the one Legendary Dark HERO who transform those Elemental HERO into evil one [1] [2] [3] [4]. Once he serve people and bring peace . . . suddenly dark aura emerges from him, is he the one behind the disappearance of HEROes?" Lately im playing HERO,dek and its fun! Especially that Dank Law!Dunno why this turn into story-related HERO and somehow i managed it . . .And im fully aware that HERO already has 200++ cards, but why not? They're weak now and their latest build, (SS'ing Mist with stuff and Dark Law stun etc etc etc is boooring!) that's why i want HERO to rise again, not only just Mask Change play, but also with Poly plays. As for now, it lacks S/T support, and only 1 Omni-Fusion and 1 Boss Fusion, might update it with more stuff (if im not busy with other stuff or forgot). Link to comment Share on other sites More sharing options...
Kanashimi Posted February 8, 2016 Author Report Share Posted February 8, 2016 *Booomp* Added 2 Omni-Fusions (Lady Rose and Enigman) and a mysterious key figure regarding the event. Link to comment Share on other sites More sharing options...
Kanashimi Posted February 12, 2016 Author Report Share Posted February 12, 2016 *shoot BAM!* oopsiei mean to say bump! Added the boss Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted February 17, 2016 Report Share Posted February 17, 2016 I'm not an expert on how HEROs play these days. The last time I tried to play that deck was gate HERO, and that was just to test my own creations in a solitaire fashion at home. However, I can see you put a lot of work into choosing images, writing backstories, and generally giving these cards great flavor. I also see that you put "you can only use 1 ____ effect per turn and only once that turn" where it would be needed to stop infinite loops or other issues. Making the field spell draw effect once per turn shows your skill as well. Link to comment Share on other sites More sharing options...
Kanashimi Posted February 17, 2016 Author Report Share Posted February 17, 2016 Thanks for the reply . . . quite busy lately so the update got delayed . . . probably tomorrow. it not a lot of work tbh . . . its just just happens pop'd out to my head when playing HERO.dek u.u Link to comment Share on other sites More sharing options...
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