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Wynn's Familiar


Tinkerer

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Spirit of Petit Dragon
WIND ****
Wyrm/Effect
You can only control 1 "Spirit of Petit Dragon". If you control a Spellcaster-type monster, you can Special Summon this card (from your Hand). You can destroy this and 1 other monster you control; add up to 2 monsters with 1500 ATK and 200 DEF and different names from your Deck to your Hand.
1500/200

Just a card I came up with at random.

[spoiler Backstory]Petit Dragon had accompanied Gigobyte on a dangerous mission (Law of the Normal). On the return trip, it suffered major injuries but probably could have survived had Gigobyte helped. He didn't though and Petit Dragon died in the field. However, its spirit lived on. As a spirit, it returned to Wynn, but was unable to communicate with her or the other Charmers. Eventually, it taught itself Spiritual Possession with which it used on Wynn to speak with everyone. With this newfound ability, it taught the other familiars (except Jigabyte, who was eventually taught by Inari Fire) the power of Spiritual Possession. To Wynn, it told the truth about the mission and that Gigobyte had left it to die, which stirred up conflict among the Charmers which eventually resulted in Jigabyte being stripped of its familiar status and banished.

 

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Man, this really does fit with the theme of the cards. If only they badass boss monsters or more powerful support, but this card certainly does provide quite a bit of support, if not enough, sadly. I really liked the series, and wish they were played more. Nice work!

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