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Pendulum Golem


Big Lez

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Well. Hes Lava Golem's Buddy but without the LP decrease...therefore he screws with your Pendulum Zones

jmOmnT2.jpg

 

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field, by removing 2 monsters from your opponent's Pendulum Zone, and when you do, Special Summon 2 "Pendulum-Tokens" (Earth-Type/EARTH/Level 8/ATK 0/DEF 0) to the controllers respective Pendulum Zones and set their Pendulum Scale to 8 and 12. When this card leaves the field, remove all "Pendulum-Tokens" from the field.

 

I guess you get the idea. 

He sets your opponent's pendulum scale up to 8 - 12 so only lv 9 - 11 monsters can be Pendulum Summoned. Wich pretty much sucks...In return the opponent will get a 3500 ATK monster,

Your opponent can just wait until he has the card's he needs and get rid of him but well. It's just an idea that popped up today. And yeah, pretty sure that picture has been used like a million times already but it fits this guy so why wouldnt i use it

 

I havent made a card in forever so not sure about the OCG

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Alright, let's talk about the card's text first.

 

First off, you're not Special Summoning to your opponent's Pendulum Zone, so I don't know whether tokens would work there. Perhaps place Spell/Traps cards from your opponent's graveyard then set their scale? The reason this over tokens is because afaik Tokens can only be monsters on the field.

 

Second off, and a "When you do" to the start of the effect on the Summon, because so far there is no real connection making it activate on the summon. If you want it to be a Once Per Turn, say so, and if you want it to be on Summon, make sure it says so.

 

As for the effect itsef....I see it as a potential side, considering how that effect completely locks down your opponent. OH WAIT WAVERING but still, not bad. Hard to beat over, and if you do your opponent can Pend Summon again. Also, when he is Summoned to your opponent's side of the field, then he would put tokens on your opponent's opponent's side of the field, so just change that to "your respective Pend zones)

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Thx dude, appreciate the help 

 

About the Tokens - this is the New thing i kinda want to do. It would definetely change the gameplay, but why not? So far no card does that, but i dont know if it's not possible at all. So it might be right? 

 

To make him really useful youd probably need to build a deck around him (and other golems) Probably some oldschool stuff like Nightmare Wheel and Mask of Restrict to keep him on the field and benefiting even more from it. 

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The perspective for some of the effects seems a little confusing. I'm assuming you meant that the player who gets the card also gets his/her pzones messed up? Also, if tokens can be equipped by the effect of relinquished or destiny hero plasma (last I checked I think they can) why can't they be made into pendulum cards?

It goes without saying that you'd need to defend yourself from its ATK after using it, but having the lock go when it does is good. One issue with that is flipping pendulum golem face down will most likely, given current ruling precedents, result in bypassing the token's self remove effect.

 

A better approach would be that the tokens gain the effect that if you do not control a "Pendulum Golem", this card [the token] is destroyed.

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yeah im confused by the perspective myself but yeah. Its summoned to your opponents field and places the tokens into his Pendulum Zone 

Switching him to face down position might actually be an abuse of his effect, but that would be a 2 card combo specifically used to occupy the pendulum zones, wich he can clear out with mystical space typhoon. So he could actually benefit from keeping 1 of those tokens and reach a 1 to 12 scale. 

 

 

Edit: just gonna add the "to the controllers" respective Pendulum Zones

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