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Variance Magician Alice


Thomas★Zero

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[spoiler=Effect]Once per turn, during either players turn: you can declare a level between 1 and 10; this cards Level becomes the declared Level. This cards original ATK and DEF become equal to this cards Level times 300. If this card attacks or is attacked, halve all battle damage dealt to your opponent. This card cannot be used as a Synchro or Xyz Material Monster. You can only control 1 face-up "Variance Magician Alice".

 

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The drawback is that it can't be used for summoning xyzs or synchros, but well...you just Normal Summon a 4000 ATK monster..i mean. :D

 

How about adding a condition, for example, Target 1 monster in your Graveyard and have you rmonster gain it's level. Or 1 monster your opponent controls, etc. 

 

Or just reduce the ATK bonus to 300 maybe. Its still a Normal Summoned 3000 ATK monster this way but at least it wont be a 4k one :D

 

In other news, i actually do like this thing, its just a little too strong/too easy to get a beater. As i said a Target a monster condition would make this a lot more balanced.

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Made the edit where it the multiplier is 300. Also the idea behind it was that it was able to change its size in order to dodge card effects that would hit a area of Lv, ATK or DEF like for example Crush Card Virus where it destroys all monsters with 1500 ATK or more. If you use this cards effect in response (While its ATK is higher than 1500) you can reduce its Level in response to crush cards activation in order to reduce this cards ATK to dodge it.

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makes total sense, 3k is still pretty good but the Battle damage is halved, it will still be abe to kill annoying monsters and dodge crush cards (or Gravity Bind, or messenger of piece)

I do like cards like this a lot. Cards that are not too situational and can actually be used in a lot of different scenarios. Those are the ones that can make a deck unstoppable. 

 

Pretty sure this would be limited to 1 if it actually existed, but without the 4k thing its not a must-ban anymore ^^

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