Smear Posted March 18, 2016 Report Share Posted March 18, 2016 aw cute babe you used mine in the op Link to comment Share on other sites More sharing options...
Simping For Hina Posted March 18, 2016 Report Share Posted March 18, 2016 GI CA TATMAN@ Link to comment Share on other sites More sharing options...
Icy Posted March 18, 2016 Report Share Posted March 18, 2016 Some what I feel are very valuable tips: PrtSc a zoomed canvas onto IMGUR will save it as a PNG and gives a crisper image instead of resizing it from the regular sprite.The COLOR 2 on MSPaint can be accessed by right clicking. This can potentially save you minutes or even hours of clicking back and forth.A single feature like bumps, feathers, and textures can often be scratched to produce better results.Don't be afraid to separate a sprite into its individual components, no matter how dull it may seem. This will often give you a better workflow and coax ideas out of you more by having it spread out.Always and I mean always, have multiple instances of the sprites you're using on your canvas to reference from. If using a program with layering this will be less of an issue.Having multiple modified/cut references of the same sprite will help create a better work environment when conceptualizing and putting the pieces together.If you do not have enough shading to make it look appropriate, find the original and create your own off that. Or use another pokemon with the texture you need as a reference and base the shading texture off of that.In Pixel Art, shading and texturing are the same thing. If you mess up one, the appearance will be off. Take your time. And most important of all; Less is more with pixel art. The difference between taking the time to add or subtract a couple of extra pixels can make or break a piece.I'm sure I might have missed some, in fact I more than likely missed a lot. But that's off the top of my head. Link to comment Share on other sites More sharing options...
Fusion X. Denver Posted March 19, 2016 Report Share Posted March 19, 2016 Thanks for the video, Night. This turned out to be a great idea for the community and a cool gateway into graphics. I'll give it a try later. Link to comment Share on other sites More sharing options...
Blake Posted March 19, 2016 Report Share Posted March 19, 2016 posting so that i remember to watch later because i keep forgetting Link to comment Share on other sites More sharing options...
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