Vectra Posted May 20, 2016 Report Share Posted May 20, 2016 I made support cards for Ancient Sacred Wyvern. All cards are LIMITED to 1. Only "Calling of the Light God" is 2. As you might know, Wyvern has tattoos so I decided to go with that. And "ASW" is short for his name. [spoiler=ASW Tattoo 1: Heaven's King]If, in your hand or field, you have 5 different "ASW Tattoo" cards (including this one), you can send all of them to the graveyard and treat this card as a equip spell card and activate this effect:Equip this to one "Ancient Sacred Wyvern" you control. The target of this card cannot be changed. While the equipped monster is on the field: Spell/Trap and Monster effects are negated (except for the equipped monster). If the targeted "Ancient Sacred Wyvern" destroys a monster by battle: gain life points equal to the difference in ATK. If it was in defense position, use it's DEF instead.If this card is sent to the graveyard, add all of your "ASW Tattoo" cards (including this one) to your deck including 1 "Calling of the Light God." [spoiler=ASW Tattoo II: Fate]This card cannot be searched from the deck except by the effect of "Calling of the Light God." This card's effect cannot be negated, If it is searched by "Calling of the Light God": While this card is in your hand, you can activate this effect: the effects of "Ancient Sacred Wyvern" cards are reversed until it's ATK is below 2100. When this card's effect resolve: shuffle it back into your deck. [spoiler=ASW Tattoo III: The Mighty Dragon of the Fairies]This card cannot be searched from the deck except by the effect of "Calling of the Light God." This card's effect cannot be negated. If this is searched by "Calling of the Light God": While this card is in your hand, you can activate this card: You can target one "Ancient Sacred Wyvern" you control and reveal any number of LIGHT monsters. The targeted "Ancient Sacred Wyvern" gains 500 ATK for each monster revealed. When this card's effect resolve: shuffle it back into your deck. [spoiler=ASW Tattoo IV: Respect]This card cannot be searched from the deck except by the effect of "Calling of the Light God." This card's effect cannot be negated. If this is searched by "Calling of the Light God":While this card is in your hand, you can activate this card. Special summon one monster from either player's graveyard. The summoned monster's level becomes 4 and it's ATK and DEF is halved and you take no battle damage involving it. If "Ancient Sacred Wyvern" would be destroyed: destroy the summoned monster instead. When this card's effect resolve: shuffle it back into your deck. [spoiler=ASW Tattoo V: Revenge]This card cannot be searched from the deck except by the effect of "Calling of the Light God." This card's effect cannot be negated. If this is searched by "Calling of the Light God": While this card is in your hand, you can activate this card: during the turn this card was activated, if an "Ancient Sacred Wyvern" monster you control has dealt battle damage: send 1 card from the top of your opponent's deck to the graveyard for each LIGHT monster in your graveyard. When this card's effect resolve: shuffle it back into your deck. [spoiler=Calling of the Light God]When you are about to synchro summon "Ancient Sacred Wyvern" to the field, activate this card and use it as Synchro Material. This card is treated as a level 0 (ATK 0/ DEF 0) LIGHT FAIRY Monster. When this card is used as Synchro Material, all currently face-up trap/spell cards are negated and add "Exodus Blast" from your deck into your hand. Once this effect resolve, send this card to the banished zone (cannot be moved from the banished zone except by the effect of "ASW Tattoo I: Heaven's King"). While this card is in the banished zone, twice per turn, you can banish 1 card from your graveyard and add 1 "ASW Tattoo" card from your deck into your hand and if you have "Calling of the Light God" in your hand: immediately discard it and draw 1 card. This card must be in the banished zone to activate and resolve this effect. [spoiler=Exodus Blast]If you control an "Ancient Sacred Wyvern" with 5000 or more ATK, destroy all cards on your opponent's side of the field. If your opponent's LP is greater than or equal to the total ATK of all "Ancient Sacred Wyvern" monsters you control, all "Ancient Sacred Wyvern" cards on the field cannot declare an attack until your opponent's next end phase. TYPO IN THE TEXT: It is supposed to say "less than" Link to comment Share on other sites More sharing options...
Trebuchet MS Posted May 20, 2016 Report Share Posted May 20, 2016 Protip: It's not a good idea to design a card with the intention to have them Limit or Semi right off the bat. If you feel the card is too strong in threes, be proactive and rein in your card's power level. Link to comment Share on other sites More sharing options...
Vectra Posted May 20, 2016 Author Report Share Posted May 20, 2016 What do you mean by "rein in your card's power level"? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 20, 2016 Report Share Posted May 20, 2016 What do you mean by "rein in your card's power level"?It means to tone down your card's designs. If you think the card will be abusive in triples, then weaken the card so it won't be as overbearing as such. I really don't like talking about him, but a year ago, we had a member who intentionally designed cards to automatically be on the Limited/Semi-Limited list (and for whatever reason, to screw specific metagame cards). You guys remember Homosapientissimus? Do NOT be like him. Link to comment Share on other sites More sharing options...
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