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Alternate Future Tech Rider


Sleepy

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(This card's Level is always treated as 88).
During either player's turn, you can banish this card from your hand to target 1 face-up monster; banish it. During your next Standby Phase, return that monster to the field and this card to the hand. The ATK of a Normal Monster returned this way becomes 4000 while it battles a monster.

 

 

 

It is Level 88 so you get the hint you aren't supposed to try to Ritual Summon it. It is a hand trap.

Well, you could technically Ritual Summon it by dropping eleven Level 8 vanillas from the deck with Advanced Ritual Art, but, why?...

 

You either take a monster out of the way from your opponent, or save your own monster and return it next turn. Bonus if you use a vanilla.

That's about all.... It is probably dangerously close to becoming a joke card..... *shrugs*

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I dropped a like/rep on this one, but apparently likes/reps in this section aren't added to the total like/rep count of the user, so I'm posting to explain why I liked it, and that's because I found it funny with that name, artwork, the Level 88 clause, and the gimmick of the 4000 ATK boost and the card returning on its own to your hand for continuous field disruption reminiscent of PSY-Framelord Omega's.

Not only that, but also I actually find the effect realistic enough for it to be taken seriously after some adjustments, specifically reducing the ATK boost to a less overwhelming number (1000 ATK or so), and making it so it doesn't come back every turn, but perhaps every 3 turns or so, or alternatively making it not return to the hand after it has used its effect an specific number of times. For instance, a condition such as "If this card has been banished by its own effect twice, it is not returned to your hand".

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I dropped a like/rep on this one, but apparently likes/reps in this section aren't added to the total like/rep count of the user, so I'm posting to explain why I liked it, and that's because I found it funny with that name, artwork, the Level 88 clause, and the gimmick of the 4000 ATK boost and the card returning on its own to your hand for continuous field disruption reminiscent of PSY-Framelord Omega's.

Not only that, but also I actually find the effect realistic enough for it to be taken seriously after some adjustments, specifically reducing the ATK boost to a less overwhelming number (1000 ATK or so), and making it so it doesn't come back every turn, but perhaps every 3 turns or so, or alternatively making it not return to the hand after it has used its effect an specific number of times. For instance, a condition such as "If this card has been banished by its own effect twice, it is not returned to your hand".

 

Thanks xP

I was wondering about the like but always forget to ask.

I wanted it to have a joke feel to it but still work it up to a realistic standard. The card just got moved to this section before I realized it. Not sure if that's just the standard procedure but I didn't get any notification about it.

 

Yeah the effect being quick shouldn't happen every turn and if it happened every turn it shouldn't be a quick effect, that's the issue I couldn't quite compromise there.

I like your suggestions. Maybe I could have the monster come back a turn after (as is), and then wait an extra turn for the Ritual itself to come back. Then I could also make the vanilla into a 2500 ATK rather than a titanic 4000 instead... xD

 

For now I have no idea how to go about this.... should I remake it at the other section and hope its balanced enough to not get moved again?

It is honestly kind of pointless that this thread even exists in here..... might as well treat it as if it was deleted...

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