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Kageryu Betrayal


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LORE:1 DARK Tuner + 1 or more non-Tuner Dragon-Type monsters

If this card is Special Summoned: You can switch control of this card with 1 card your opponent controls (you choose). Once per turn: You can banish 2 cards from your hand; equip 1 monster your opponent controls to this card until the End Phase. During your next Standby Phase, after activating this effect: Special Summon 1 "Kageryu Token" (Dragon-Type/DARK/Level 1/ATK 0/DEF 0) to your opponent's side of the field.

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This one looks fun, mainly for its on-Special Summon effect that can have interesting result by stealing Spell/Traps and even scales, also it will trigger when it is properly Synchro Summoned and revived afterwards through Call of the Haunted, etc. With said effect plus 2500 ATK on a Synchro5 it should be strong, but also balanced by its Synchro Material requirements.

Then the second effect seems to be intended to combo with cards that want to be banished; otherwise it looks too expensive for a temporary removal, although it does bypass most protections, plus it places a Token with 0/0 stats for it to be attacked and inflict damage, and both should come in handy for a big push or finishing a game, so they are still welcomed.

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