Dragulas Posted August 5, 2016 Report Share Posted August 5, 2016 [spoiler=Effect]During your Main Phase, if you control a "Destiny HERO" monster that was Summoned this turn: You can banish 1 Normal or Quick-Play Spell Card from your hand or Graveyard (that was not sent there this turn); this effect becomes that Spell Card's effect when it is activated, also you cannot activate Spell Cards for the rest of this turn. If you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "HERO" monster from your hand. You can only use each effect of "Destiny HERO - Crimson Blade" once per turn. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 5, 2016 Report Share Posted August 5, 2016 The ATK and DEF look like those of a Destiny HERO (DEF being higher than ATK most of the time). And it actually resembles one more than the "support" we got not too long ago. Though, I can't help but feel that it's effect is a little slow. Does the first effect make it's effect become the Spell Card's or the monster's? And the second effect is cute, but again, a little slow to make any effective plays. Link to comment Share on other sites More sharing options...
Monarch King Posted August 5, 2016 Report Share Posted August 5, 2016 This card works well with Shadow Mist. Since its 2nd eff regards any HERO monster, you can search Mist with E-Call/Rota, then activate this eff to SS Mist and search Mask Change. The Deck version of Dark Grepher and Armageddon feat. Plaguespreader Zombie, D-Heroes and Mist would become more viable. Link to comment Share on other sites More sharing options...
Dragulas Posted August 5, 2016 Author Report Share Posted August 5, 2016 The ATK and DEF look like those of a Destiny HERO (DEF being higher than ATK most of the time). And it actually resembles one more than the "support" we got not too long ago. Though, I can't help but feel that it's effect is a little slow. Does the first effect make it's effect become the Spell Card's or the monster's? And the second effect is cute, but again, a little slow to make any effective plays.Its effect become the spell card, and like diamond dude it bypasses cost and conditions and its faster (its summon also counts so you can use it immediately)However you re right, is still slow, the 2nd effect is ment for shadow mist but i couldnt figure a way to be decent but not abusable Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 6, 2016 Report Share Posted August 6, 2016 Its effect become the spell card, and like diamond dude it bypasses cost and conditions and its faster (its summon also counts so you can use it immediately)However you re right, is still slow, the 2nd effect is ment for shadow mist but i couldnt figure a way to be decent but not abusableYou don't have to settle for decency when the archetype hardly has a leg to stand on. You could just removed the add part of the effect and just have: During your Main Phase: You can banish this card from your Graveyard; Special Summon 1 "HERO" monster from your hand. Link to comment Share on other sites More sharing options...
Dragulas Posted August 7, 2016 Author Report Share Posted August 7, 2016 Edit: First effect now only restricts spell cards only after resolving it. Second effect now was revamped to make it faster Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 8, 2016 Report Share Posted August 8, 2016 First effect's subtle; just banish to activate, but no Spell Cards for the rest of the turn. Second effect, the need of requiring no monsters is needless. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.