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The Transmigration Prophecy


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300px-TheTransmigrationProphecySDGU-EN-C

 

 

Target 2 cards in the Graveyard(s); shuffle those targets into theDeck(s).

 

 

So I was thinking about side techs for PK Fire, and this came in mind. In theory, using this disrupts the rising meta pretty fairly while possibly recycling 1 of your cards. Against Blue-Eyes, it weakens Soul Charge, stops Silvers Cry and Gospel of Revival, and nulls White Stone. Against Metalfoes you might not really need this to side in but it might deal with Counter and Yang Zings like Chiwen and Jiaotu in the Grave if they run that variant. Against PK Fire it's a mild but bothersome disruptor against Cir's revival effect and Dante's search eff. And of course any other grave-targeting cards like Insta Fuse are weakened in other rogue decks and such.

 

I think this card can have some potential since it can kill 2 birds with one stone, can shuffle back your resources if you need to grind lategame (i.e extra Blue-Eyes or Beatrice), and is backrow bait. Obvious disadvantages would be being a trap card and the fact that D.D Crow is more versatile during either player's turn and banishes. 

 

Thoughts?

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Sounds not too ideal. Limited cards in the past that have been searchable corner stones for decks have never really used this card. It doesn't really do enough for something unreliable like this unsearchable card. I even still can't understand why it was in the list back in the day.

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Sounds not too ideal. Limited cards in the past that have been searchable corner stones for decks have never really used this card. It doesn't really do enough for something unreliable like this unsearchable card. I even still can't understand why it was in the list back in the day.

You could put another copy of it back. So you would be putting 1 extra card into your deck everytime. 

 

300px-TheTransmigrationProphecySDGU-EN-C

 

 

 

So I was thinking about side techs for PK Fire, and this came in mind. In theory, using this disrupts the rising meta pretty fairly while possibly recycling 1 of your cards. Against Blue-Eyes, it weakens Soul Charge, stops Silvers Cry and Gospel of Revival, and nulls White Stone. Against Metalfoes you might not really need this to side in but it might deal with Counter and Yang Zings like Chiwen and Jiaotu in the Grave if they run that variant. Against PK Fire it's a mild but bothersome disruptor against Cir's revival effect and Dante's search eff. And of course any other grave-targeting cards like Insta Fuse are weakened in other rogue decks and such.

 

I think this card can have some potential since it can kill 2 birds with one stone, can shuffle back your resources if you need to grind lategame (i.e extra Blue-Eyes or Beatrice), and is backrow bait. Obvious disadvantages would be being a trap card and the fact that D.D Crow is more versatile during either player's turn and banishes. 

 

Thoughts?

 

The fact you have to set it kills it. Crow and Cycle reader fill the niche better. Either selective banishing, or mass removal of lights.

 

No blue eyes players is gonna let your backrow survive before going out for his push

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You could put another copy of it back. So you would be putting 1 extra card into your deck everytime. 

The fact you have to set it kills it. Crow and Cycle reader fill the niche better. Either selective banishing, or mass removal of lights.

 

No blue eyes players is gonna let your backrow survive before going out for his push

 

I more so wondered if that was such a strong play to warrant limiting it. I remember back in like, 2008? Many players around me didn't know what the card even was xD

 

 

 

 

 

 

Though, nowadays it's problem is being too weak. It's a trap so it is slower than a D.D. Crow, and 2 targets doesn't let it do virtually anything of enough impact.

Cards like Gospel or Breakthrough are already bonus effects in the Graveyard, and this would not only be actual investment without anything supporting it in your deck, but it'd be a somewhat specific counter.

The recycle effect is not usually needed anywhere either because key cards in an archetype often can recycle even limited pieces, around, and when they don't, said key piece has to be waaay too essential to warrant an independent unsearchable -1 just to have other cards be able to search it again. Now if it comes to generic staples or even copies of itself being recycled, that just might or might not pay off throughout the duel because those usually depend on being lucky draws.....

 

It'd ideally want to do the following:

A ) Disrupt an opponent Graveyard card

B ) Recycle something of yours

but nowadays there are Graveyard effects that are just freebies and key cards that won't be alone in the Graveyard. 2 doesn't sound like quite enough. This card would have to be a Jar of Avarice that could select a Graveyard to wreck to be really effective.

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