Abdelrahman Posted September 27, 2016 Report Share Posted September 27, 2016 Masked HERO Infernal LordFIRE / Level 8Warrior/Fusion/EffectMust be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent.2800/2000 Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted September 29, 2016 Report Share Posted September 29, 2016 DOUBLE battle damage all across the sky WOAH-OOOHOHOHOH (SO INTENSE!) See, because your avatar and name are both rainbows... But serious tho. I'd be happier with double piercing and some sort of battle immunity. The broader the (possibly?) better. This is good tho-dealing battle and effect damage is awesome, it just feels...a tad underwhelming compared to the other Level 8 Masked HEROes. But then again, its predecessor Goka is the weakest of the Lev6 Masked HEROes, so you could be adhering to lore. A nice, final addition to the Masked HERO line nonetheless. 8/10, Quas. Link to comment Share on other sites More sharing options...
Abdelrahman Posted September 29, 2016 Author Report Share Posted September 29, 2016 ▪ Removed the burn effect.▪ Changed the piercing damage effect to double piercing.▪ Added a "Cannot be destroyed by battle or card effects" protection.▪ Increased this card's ATK from 2500 to 2800. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 29, 2016 Report Share Posted September 29, 2016 As it is though, card is pretty much invincible except to Castel and whatever else bounces, though out of fairness, you're still relying on Blazeman to get it out (or some other FIRE deck that decides to tech MC-II [Mask Change]). I'll admit though that it's a nice boss for HEROs, considering it can deal massive damage on its own if you can get into a position to do it, or you can use it as a wall if needed. (At least it won't get blown up by Destroyer or something, so that helps). I suppose it's fine since there aren't that many viable HEROs that can Mask Change into this (well, Blazeman and both Heats in terms of competent ones), but yeah, its destruction immunity is rather high. As mentioned above, people can run non-destructive outs for this card, but you should not assume that players will be able to keep them on hand. Link to comment Share on other sites More sharing options...
Abdelrahman Posted September 29, 2016 Author Report Share Posted September 29, 2016 ▪ Removed the immunity to battle destruction. Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted September 30, 2016 Report Share Posted September 30, 2016 2ND APPRAISAL! Okay, seems like this card's on more solid footing. Immunity to effect destruction gives it an edge, 'specially against killspells. Now Vapor ain't the only Masked HERO that can survive Raigeki. And doubled piercing damage ain't nothing to laugh at-see CHAOS MAX. This is more like what the MASKED HERO's need. Blazeman can effective be used as a lure now. Almost makes me wish there were a trigger effect on summon. But I've already asked too much of ya. 9.1/10, mate. Link to comment Share on other sites More sharing options...
xbon Posted September 30, 2016 Report Share Posted September 30, 2016 2ND APPRAISAL! Okay, seems like this card's on more solid footing. Immunity to effect destruction gives it an edge, 'specially against killspells. Now Vapor ain't the only Masked HERO that can survive Raigeki. And doubled piercing damage ain't nothing to laugh at-see CHAOS MAX. This is more like what the MASKED HERO's need. Blazeman can effective be used as a lure now. Almost makes me wish there were a trigger effect on summon. But I've already asked too much of ya. 9.1/10, mate.but this makes vapor useless, it's an across the board direct upgrade to vapor to the point that you'd never run vapor if you can have the material for this card, I'd just ditch the cannot be destroyed and leave it at double piercing which is still strong for a 2800 beater, I think he'd be better with just battle protection, instead of card destruction protection, otherwise statwise and effectwise, hugely trumps over vapor. Link to comment Share on other sites More sharing options...
Abdelrahman Posted September 30, 2016 Author Report Share Posted September 30, 2016 but this makes vapor useless, it's an across the board direct upgrade to vapor to the point that you'd never run vapor Does anyone even run Vapor in the first place? Link to comment Share on other sites More sharing options...
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