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Eldritch Hound


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LORE:Special Summon this card as an Effect Monster (Fiend-Type/EARTH/Level 5/ATK 2300/DEF 2000). (This card is also still a Trap Card.) You can discard 1 card; halve the ATK of 1 face-up monster on the field. If this card is sent to the Graveyard: You can target 1 Continuous Trap Card in your Graveyard with a different name; Set it in 1 of your unoccupied Spell & Trap Card Zones. You can only activate each effect of "Eldritch Hound" once per turn.

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Won't bore you to tears regaling ya of its statline, lets just go to the cream of the crop here:

 

The real great part of this card is basically that it loves it some floodgate synergy. I actually think this might be a better way to spin out Traps than Booby Trap E. 'Specially since the -1 drop here can both set-up for effect number 2 AND benefit you beyond the Trap revival! I would happily see this in Phantom Knights and they're WHOLLY incompatible with Eldritch Hound's type and Attribute.

 

And 2300 ATK means unless you're running into Utopia the Lightning or Crystal Wing, you're hitting for big damage DID I NOT JUST POLICE MYSELF ON DRONING ON ABOUT THE STATLINE DANGIT. 

 

So, yeah. Way to make Fiendish Chain and Lose a Turn worth their keep in non-Card-of Demise decks there, friend. (And even then.)

 

9.2/10 for you, Notorious Nyx.

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