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SPYRAL Mission - Assault


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SPYRAL Mission – Assault

Continuous Spell Card

Destroy this card during your 3rd End Phase after activation. Once per turn, if a “SPYRAL” monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a “SPYRAL” monster’s effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 “SPYRAL” monster from your hand.

 

https://ygorganization.com/tcg-spyral-mission-assault/?utm_source=rss&utm_medium=rss

 

Discuss?

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Why are people saying this isn't a good card? You can use it with Foolish Burial of Belongings to trigger Agent or summon the LV7. Not to mention, it's not a hard OPT so you can draw multiple times if you have more than one out.

 

 

Less good card, more why did they make this instead of something that makes the archetype actually worthwhile?

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So what Spyrals got so, aside from this card, are a bunch of cards (1 of them not even a Spyral monster (WHY???)) that only help to get out 1 specific card, a Level 7 monster that helps their plays but is near impossible to get out because everything focuses on 1 specific card, a ATK booster that only gives a significant boost when your opponent is already murdering you and the card that all the other cards search out is a """boss""" monster that is an MST.

 

This isn't going to help them in the slightest. What they need is a foolish burial so they can abuse Quick-Fix and Big Red in order to get out Master Plan or Super Agent to put pressure on your opponent. Oh yeah, and an actual good boss monsters that can actually beat over stuff also helps.

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So far spyrals do only 1 thing: loop themselves. They have no real wincon, but they do have a self renewal cycle that seems like it will be tough to break once that engine gets started. Other than that though...your only real wincon is cheese featuring Drone + machine dupe or inferno reckless

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