Thomas★Zero Posted December 29, 2016 Report Share Posted December 29, 2016 Counter Stance Trap Card Activate this card when a attack position monster you control is targeted for an attack by a monsters whose ATK is 1000 or more than your monsters ATK. Target that card, then, banish up to 3 monsters from your graveyard; Until the End-Phase this turn, increase the targeted monsters ATK equal to the combined ATK of the banished monster (Max 4000.) You can only activate 1 "Counter Stance" per turn. Basically the idea behind this card is basically a out against monsters with big attack where by combining the power of monsters from your graveyard with the monster being attacked with low ATK you can basically use this as a means to counter that big attacker while dealing lots of damage depending on the banished monsters. Link to comment Share on other sites More sharing options...
Darj Posted December 29, 2016 Report Share Posted December 29, 2016 I think it will be fine if you make it work when your monster battles, so you can attack yourself to use this card instead of waiting for the opponent to attack your monster. I doubt it would be unfair that way, because, despite its potential of inflicting high damage, it needs graveyard setup to do so (at least 1 monster, and more if you want to hit that +4000 ATK), and as a Trap that relies on battle it is inherently slow. Text fix and suggestion:When an Attack Position monster you control is targeted for an attack by a monster with 1000 or more ATK than it: Target the attack target, then banish up to 3 monsters from your Graveyard; until the End Phase this turn, the targeted monster gains ATK equal to the combined ATK of the banished monsters (max. 4000). You can only activate 1 "Counter Stance" per turn. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.